Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Junkmanguy
Kumbhakarna
Level 67
God Stats
1W - 3L
1,325 SR
Queue Stats
1W - 6L
1,090 Elo+
Party 2
Bakasura
Bakasura
The Irishman86
Bakasura
Level 154
God Stats
0W - 3L
1,213 SR
Queue Stats
26W - 35L
1,349 Elo+
Solo
Mulan
Mulan
Weestals
Mulan
Level 147
God Stats
5W - 12L
1,599 SR
Queue Stats
473W - 533L
1,511 Elo+
Solo
Vulcan
Vulcan
cdaddyphresh
Vulcan
Level 134
God Stats
4W - 8L
1,405 SR
Queue Stats
104W - 121L
1,445 Elo+
Solo
Team Averages
Level 117
1,408 SR
1,379 Elo+

VS

Team Averages
Level 129
1,479 SR
1,456 Elo+
Medusa
Medusa
Say bangbruh
Medusa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,434 Elo+
Party 1
Ne Zha
Ne Zha
SirDavis2130
Ne Zha
Level 146
God Stats
32W - 33L
1,568 SR
Queue Stats
189W - 187L
1,492 Elo+
Solo
Sol
Sol
W1NzALLNiTe
Sol
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 25L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
grimlock342
Gilgamesh
Level 155
God Stats
2W - 0L
1,518 SR
Queue Stats
18W - 17L
1,478 Elo+
Party 3
Cerberus
Cerberus
supercheeseboy
Cerberus
Level 116
God Stats
1W - 2L
1,310 SR
Queue Stats
15W - 16L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
3 / 10 / 11
10,494
700
16,133
17,173
7,434
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
Junkmanguy
Kumbhakarna
16
2 / 10 / 10
9,882
659
7,778
21,769
23,422
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
20
8 / 2 / 7
12,651
843
11,860
23,255
20,046
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
Weestals
Mulan
17
3 / 11 / 12
10,933
729
12,683
27,663
22,833
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
19
6 / 5 / 7
11,646
776
24,214
14,496
6,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
8 / 4 / 21
12,703
847
19,550
15,407
6,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
20
9 / 4 / 18
12,679
845
15,123
16,105
7,389
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 3 / 20
12,488
833
21,880
17,681
6,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
grimlock342
Gilgamesh
19
8 / 5 / 20
13,015
868
19,403
24,011
28,262
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
18
4 / 6 / 25
11,484
766
11,506
24,406
19,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
142
22
Kills
38
38
Deaths
22
47
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
10
11
0.85
L
Kumbhakarna
Junkmanguy
Kumbhakarna
2
10
10
0.7
W
Medusa
8
4
21
4.63
W
Ne Zha
9
4
18
4.5
L
Bakasura
8
2
7
5.75
W
9
3
20
6.33
L
Mulan
Weestals
Mulan
3
11
12
0.82
L
Vulcan
6
5
7
1.9
W
Gilgamesh
grimlock342
Gilgamesh
8
5
20
3.6
W
Cerberus
4
6
25
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,668
Damage
87,462
104,356
Taken
97,610
80,074
Mitigated
67,704
7,042
Healing
28,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
16,133
6,943
938
685
17,173
7,434
1,295
5,421
11,752
0
36,226
L
Kumbhakarna
Junkmanguy
Kumbhakarna
7,778
373
118
331
21,769
23,422
0
6,212
15,557
14,745
0
W
Medusa
19,550
10,575
0
5,561
15,407
6,611
2,263
6,426
8,422
0
57,507
W
Ne Zha
15,123
3,502
0
3,651
16,105
7,389
184
4,312
11,248
0
37,545
L
Bakasura
11,860
7,112
0
3,083
23,255
20,046
44
6,797
16,458
0
27,582
W
21,880
7,750
0
6,543
17,681
6,192
6,865
6,332
10,430
58,615
0
L
Mulan
Weestals
Mulan
12,683
2,013
0
913
27,663
22,833
0
12,379
14,084
0
40,687
L
Vulcan
24,214
6,062
0
974
14,496
6,339
268
4,526
9,970
57,564
0
W
Gilgamesh
grimlock342
Gilgamesh
19,403
5,345
2,075
5,844
24,011
28,262
1,228
5,815
17,603
4,588
37,428
W
Cerberus
11,506
1,541
796
4,069
24,406
19,250
223
8,220
14,082
30,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,606
Gold Earned
62,369
259
Minions Killed
305
0
Camps Cleared
0
1,369,736
Distance Traveled
1,677,343
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,494
700
43
3
0
243,143
3
L
Kumbhakarna
9,882
659
17
1
0
277,662
1
W
Medusa
12,703
847
93
6
0
307,034
0
W
Ne Zha
12,679
845
44
3
0
353,027
5
L
Bakasura
12,651
843
63
4
0
317,919
1
W
Sol
12,488
833
77
5
0
319,481
1
L
Mulan
10,933
729
44
3
0
258,456
2
L
Vulcan
11,646
776
92
6
0
272,556
0
W
Gilgamesh
13,015
868
46
3
0
362,423
4
W
Cerberus
11,484
766
45
3
0
335,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role