Player Matchup

Danzaburou
Danzaburou
MecicanBigBoy
Danzaburou
Level 41
God Stats
0W - 1L
1,296 SR
Queue Stats
27W - 13L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Wooterz
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,618 SR
Queue Stats
13W - 11L
1,203 Elo+
Party 2
King Arthur
King Arthur
boatgodfc
King Arthur
Level 84
God Stats
3W - 2L
1,651 SR
Queue Stats
46W - 20L
1,520 Elo+
Party 2
Team Averages
Level 50
1,522 SR
1,401 Elo+

VS

Team Averages
Level 42
1,582 SR
1,354 Elo+
Odin
Odin
FunkMasterDube
Odin
Level 107
God Stats
3W - 0L
1,853 SR
Queue Stats
67W - 41L
1,374 Elo+
Party 1
Neith
Neith
GalathOfTheGuild
Neith
Level 4
God Stats
8W - 3L
1,480 SR
Queue Stats
9W - 6L
1,402 Elo+
Party 1
Ra
Ra
Gool454
Ra
Level 16
God Stats
6W - 5L
1,412 SR
Queue Stats
11W - 10L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MecicanBigBoy
Danzaburou
18
6 / 8 / 7
14,754
703
17,750
18,176
6,796
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Wooterz
Morgan Le Fay
19
0 / 5 / 15
13,538
645
15,063
12,996
5,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
boatgodfc
King Arthur
19
12 / 9 / 4
15,374
732
26,337
26,226
22,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 11
16,618
791
14,878
30,187
36,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
4 / 9 / 10
14,266
679
12,130
18,885
7,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
11 / 6 / 8
16,703
795
19,593
19,073
9,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
51
18
Kills
22
22
Deaths
18
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
3
11
4.17
W
4
9
10
1
W
11
6
8
2.5
L
Danzaburou
MecicanBigBoy
Danzaburou
6
8
7
1.19
L
Morgan Le Fay
Wooterz
Morgan Le Fay
0
5
15
1.5
L
King Arthur
boatgodfc
King Arthur
12
9
4
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,150
Damage
46,601
57,398
Taken
68,145
34,759
Mitigated
54,305
6,845
Healing
24,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,878
2,698
0
12,082
30,187
36,668
434
8,735
21,452
4,905
38,211
W
12,130
5,744
130
1,922
18,885
7,745
1,184
3,326
15,559
0
37,984
W
19,593
2,959
6,085
4,649
19,073
9,892
1,064
4,522
14,551
93,419
0
L
Danzaburou
MecicanBigBoy
Danzaburou
17,750
6,312
390
1,789
18,176
6,796
2,222
6,910
11,266
0
42,912
L
Morgan Le Fay
Wooterz
Morgan Le Fay
15,063
2,131
0
882
12,996
5,016
244
5,105
7,891
44,367
0
L
King Arthur
boatgodfc
King Arthur
26,337
2,949
419
3,365
26,226
22,947
162
10,257
15,969
791
63,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,666
Gold Earned
47,587
187
Minions Killed
239
6
Camps Cleared
10
943,266
Distance Traveled
1,040,497
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
16,618
791
50
2
4
388,843
0
W
Neith
14,266
679
59
3
2
277,217
1
W
Ra
16,703
795
130
6
4
374,437
2
L
Danzaburou
14,754
703
56
3
0
292,461
4
L
Morgan Le Fay
13,538
645
57
3
1
323,775
2
L
King Arthur
15,374
732
74
4
5
327,030
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role