Player Matchup

Loki
Loki
Silver III
AlmightyBerz
Loki
Silver III
Level 124
God Stats
107W - 95L
1,660 SR
Queue Stats
284W - 308L
1,288 MMR
Solo
Cernunnos
Cernunnos
Bronze IV
CHA0S REAP3RZz
Cernunnos
Bronze IV
Level 104
God Stats
0W - 1L
1,118 SR
Queue Stats
19W - 30L
1,360 MMR
Party 2
Scylla
Scylla
Bronze IV
CHAOS KINGzz
Scylla
Bronze IV
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,360 MMR
Party 2
Guan Yu
Guan Yu
Gold V
Inoki9058
Guan Yu
Gold V
Level 111
God Stats
22W - 22L
1,615 SR
Queue Stats
356W - 362L
1,317 MMR
Solo
Athena
Athena
Bronze III
SeenTheDark
Athena
Bronze III
Level 36
God Stats
4W - 6L
1,418 SR
Queue Stats
9W - 12L
1,309 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,462 SR
1,327 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,654 SR
1,329 MMR
Mercury
Mercury
Silver V
A1donius01
Mercury
Silver V
Level 108
God Stats
7W - 6L
1,558 SR
Queue Stats
70W - 77L
1,219 MMR
Party 3
Fenrir
Fenrir
Gold IV
BDSHashiKara
Fenrir
Gold IV
Level 125
God Stats
8W - 2L
1,957 SR
Queue Stats
117W - 125L
1,322 MMR
Party 1
Bellona
Bellona
Gold IV
JXSHashiKara
Bellona
Gold IV
Level 121
God Stats
21W - 15L
1,535 SR
Queue Stats
116W - 124L
1,323 MMR
Party 1
Sol
Sol
Gold IV
JoD Camz
Sol
Gold IV
Level 84
God Stats
5W - 11L
1,329 SR
Queue Stats
137W - 140L
1,376 MMR
Solo
Merlin
Merlin
Bronze V
N01zY_Sh3D0wZ
Merlin
Bronze V
Level 146
God Stats
1W - 0L
1,894 SR
Queue Stats
70W - 69L
1,406 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
7,587
542
6,850
7,892
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
CHA0S REAP3RZz
Cernunnos
11
0 / 3 / 2
6,100
436
5,009
9,166
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
12
2 / 3 / 2
7,050
504
2,486
6,416
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Inoki9058
Guan Yu
14
2 / 2 / 4
8,291
592
8,740
11,142
7,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
9
0 / 3 / 3
6,125
438
2,798
11,416
6,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
NeithMulanNu WaMedusa

VS

Bans
ThothAtlasBastetThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
A1donius01
Mercury
12
4 / 3 / 4
7,397
528
3,714
8,243
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
10
3 / 2 / 5
7,141
510
6,345
9,436
4,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
JXSHashiKara
Bellona
14
1 / 2 / 5
7,854
561
6,488
11,154
7,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 2 / 3
8,144
582
8,236
9,510
2,407
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 1 / 4
7,812
558
6,975
5,288
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
14
14
Deaths
10
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
A1donius01
Mercury
4
3
4
2
L
4
3
2
1.67
W
Fenrir
3
2
5
2.75
L
Cernunnos
CHA0S REAP3RZz
Cernunnos
0
3
2
0.33
L
Scylla
2
3
2
1
L
Guan Yu
Inoki9058
Guan Yu
2
2
4
2
W
Bellona
JXSHashiKara
Bellona
1
2
5
1.75
W
4
2
3
2.75
W
2
1
4
4
L
Athena
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,883
Damage
31,758
46,032
Taken
43,631
21,609
Mitigated
18,470
9,762
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
A1donius01
Mercury
3,714
2,046
0
560
8,243
2,515
0
401
7,842
0
43,488
L
6,850
2,027
0
214
7,892
2,519
0
2,108
5,784
0
45,028
W
Fenrir
6,345
1,707
0
1,513
9,436
4,442
0
2,096
7,340
0
16,972
L
Cernunnos
CHA0S REAP3RZz
Cernunnos
5,009
2,260
0
2,541
9,166
2,916
0
2,515
6,651
0
37,377
L
Scylla
2,486
129
0
963
6,416
1,657
212
3,467
2,949
35,842
0
L
Guan Yu
Inoki9058
Guan Yu
8,740
1,456
502
3,493
11,142
7,914
695
1,679
9,463
0
58,520
W
Bellona
JXSHashiKara
Bellona
6,488
2,244
0
4,998
11,154
7,670
475
1,073
10,081
0
48,757
W
8,236
3,467
0
4,580
9,510
2,407
1,132
438
9,072
51,537
6,423
W
6,975
206
0
1,336
5,288
1,436
220
1,276
4,012
47,933
0
L
Athena
2,798
760
0
2,049
11,416
6,603
0
5,354
6,062
12,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,153
Gold Earned
38,348
372
Minions Killed
377
0
Camps Cleared
0
1,375,731
Distance Traveled
1,368,344
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,397
528
71
5
0
292,810
4
L
Loki
7,587
542
82
6
0
300,380
1
W
Fenrir
7,141
510
18
1
0
288,372
3
L
Cernunnos
6,100
436
63
5
0
258,164
2
L
Scylla
7,050
504
83
6
0
254,594
5
L
Guan Yu
8,291
592
121
9
0
271,653
1
W
Bellona
7,854
561
99
7
0
291,111
1
W
Sol
8,144
582
97
7
0
240,799
4
W
Merlin
7,812
558
92
7
0
255,252
2
L
Athena
6,125
438
23
2
0
290,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role