Player Matchup

Nike
Nike
Fire_stardust
Nike
Level 29
God Stats
2W - 5L
1,168 SR
Queue Stats
143W - 139L
1,320 Elo+
Party 1
Ymir
Ymir
flamerod
Ymir
Level 16
God Stats
4W - 4L
1,223 SR
Queue Stats
7W - 10L
1,052 Elo+
Party 1
Zeus
Zeus
jc_comando
Zeus
Level 72
God Stats
8W - 5L
1,890 SR
Queue Stats
586W - 572L
1,359 Elo+
Party 1
Cliodhna
Cliodhna
lifeless_Ronin
Cliodhna
Level 67
God Stats
7W - 1L
1,776 SR
Queue Stats
296W - 285L
1,389 Elo+
Solo
Hou Yi
Hou Yi
thebrothers9999
Hou Yi
Level 56
God Stats
5W - 7L
1,500 SR
Queue Stats
267W - 285L
1,331 Elo+
Party 1
Team Averages
Level 48
1,511 SR
1,290 Elo+

VS

Team Averages
Level 53
1,626 SR
1,369 Elo+
Kuzenbo
Kuzenbo
Anticasserole
Kuzenbo
Level 36
God Stats
7W - 5L
1,622 SR
Queue Stats
40W - 49L
1,366 Elo+
Party 2
Nox
Nox
ICE x Null
Nox
Level 88
God Stats
5W - 4L
1,768 SR
Queue Stats
263W - 249L
1,441 Elo+
Party 3
Sobek
Sobek
ICE x Riot
Sobek
Level 37
God Stats
1W - 7L
1,659 SR
Queue Stats
183W - 193L
1,363 Elo+
Party 3
Thanatos
Thanatos
ICE x Sinbad
Thanatos
Level 67
God Stats
8W - 11L
1,580 SR
Queue Stats
410W - 376L
1,421 Elo+
Party 3
Izanami
Izanami
TehNewF
Izanami
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 2
10,679
509
12,575
19,642
14,216
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
16
2 / 1 / 9
10,399
495
5,703
13,650
9,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 6 / 4
11,413
543
18,192
11,222
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
17
5 / 6 / 3
10,778
513
10,783
19,259
6,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
4 / 3 / 5
10,329
492
9,793
13,025
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
4 / 2 / 2
9,512
453
7,314
15,903
17,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
6 / 5 / 3
11,078
528
15,873
13,306
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
18
1 / 2 / 3
10,634
506
9,602
21,658
29,495
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
ICE x Sinbad
Thanatos
20
9 / 3 / 5
12,233
583
13,840
15,426
5,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
TehNewF
Izanami
14
0 / 8 / 3
8,914
424
7,525
15,447
4,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
20
Kills
20
20
Deaths
20
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
4
2
2
2.5
W
1
4
2
0.5
L
6
5
3
1.5
L
Sobek
1
2
3
1.25
L
Thanatos
ICE x Sinbad
Thanatos
9
3
5
3.83
L
Izanami
TehNewF
Izanami
0
8
3
0.19
W
Ymir
2
1
9
6.5
W
8
6
4
1.67
W
Cliodhna
5
6
3
1.08
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,046
Damage
54,154
76,798
Taken
81,740
38,026
Mitigated
61,605
15,228
Healing
37,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
7,314
3,235
211
3,657
15,903
17,039
120
6,597
9,306
21,933
0
W
12,575
3,519
0
3,103
19,642
14,216
0
10,308
9,334
0
68,043
L
15,873
380
0
1,231
13,306
4,513
0
7,105
6,201
67,243
0
L
Sobek
9,602
1,796
0
9,499
21,658
29,495
184
853
20,805
63,635
0
L
Thanatos
ICE x Sinbad
Thanatos
13,840
3,637
0
18,775
15,426
5,728
0
3,501
11,925
0
93,184
L
Izanami
TehNewF
Izanami
7,525
5,019
205
4,111
15,447
4,830
1,472
5,248
10,199
0
64,069
W
Ymir
5,703
197
403
2,360
13,650
9,612
31
6,268
7,382
27,139
5,090
W
18,192
2,201
0
598
11,222
3,569
329
5,577
5,645
76,297
0
W
Cliodhna
10,783
2,270
0
3,458
19,259
6,761
0
6,615
12,644
0
87,765
W
9,793
4,180
0
5,306
13,025
3,868
784
4,021
9,004
0
61,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,598
Gold Earned
52,371
555
Minions Killed
500
0
Camps Cleared
0
2,029,555
Distance Traveled
1,981,781
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,512
453
27
1
0
415,746
2
W
Nike
10,679
509
135
6
0
368,107
3
L
Nox
11,078
528
106
5
0
430,044
6
L
Sobek
10,634
506
114
5
0
366,219
0
L
Thanatos
12,233
583
139
7
0
479,383
4
L
Izanami
8,914
424
114
5
0
290,389
1
W
Ymir
10,399
495
64
3
0
427,639
0
W
Zeus
11,413
543
113
5
0
373,974
0
W
Cliodhna
10,778
513
134
6
0
464,580
0
W
Hou Yi
10,329
492
109
5
0
395,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role