Player Matchup

Geb
Geb
KiwiWeeWee69
Geb
Level 101
God Stats
3W - 1L
1,942 SR
Queue Stats
7W - 11L
1,408 Elo+
Party 2
Hou Yi
Hou Yi
SickoModeYeet
Hou Yi
Level 68
God Stats
3W - 0L
1,737 SR
Queue Stats
17W - 13L
1,553 Elo+
Party 2
Nu Wa
Nu Wa
nutsinbutter21
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,594 Elo+
Party 2
Team Averages
Level 66
1,727 SR
1,519 Elo+

VS

Team Averages
Level 65
1,473 SR
1,642 Elo+
Merlin
Merlin
MiroAhi
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 31L
1,727 Elo+
Party 1
Anhur
Anhur
MorningScoop
Anhur
Level 65
God Stats
8W - 4L
1,670 SR
Queue Stats
129W - 76L
1,676 Elo+
Party 1
Thanatos
Thanatos
oVvantedx
Thanatos
Level 100
God Stats
6W - 18L
1,250 SR
Queue Stats
122W - 134L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 13
10,806
720
5,366
16,569
14,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 2 / 6
11,196
746
10,428
13,127
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 2 / 6
10,957
730
13,746
7,849
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MiroAhi
Merlin
13
0 / 4 / 5
9,242
616
8,712
9,132
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 4 / 2
9,300
620
12,059
12,641
3,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
oVvantedx
Thanatos
13
2 / 6 / 3
8,759
584
8,378
11,753
3,723
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
14
Kills
6
6
Deaths
14
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
13
3.25
L
Merlin
MiroAhi
Merlin
0
4
5
0.63
L
4
4
2
1.25
W
8
2
6
5.5
W
6
2
6
4.5
L
Thanatos
oVvantedx
Thanatos
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,540
Damage
29,149
37,545
Taken
33,526
20,308
Mitigated
9,861
11,434
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,366
274
416
5,575
16,569
14,880
183
3,766
12,803
21,575
0
L
Merlin
MiroAhi
Merlin
8,712
680
0
1,630
9,132
2,638
0
4,850
3,906
42,814
0
L
12,059
5,590
0
1,806
12,641
3,500
0
8,805
3,404
0
43,063
W
10,428
4,740
0
3,688
13,127
3,446
1,750
3,292
9,835
0
52,432
W
13,746
1,989
109
1,646
7,849
1,982
857
1,897
5,952
41,373
0
L
Thanatos
oVvantedx
Thanatos
8,378
591
0
6,834
11,753
3,723
0
4,747
6,730
0
22,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,959
Gold Earned
27,301
180
Minions Killed
171
9
Camps Cleared
5
832,490
Distance Traveled
748,975
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,806
720
35
2
2
301,018
2
L
Merlin
9,242
616
67
4
2
252,406
1
L
Anhur
9,300
620
70
5
2
234,414
4
W
Hou Yi
11,196
746
80
5
4
266,018
5
W
Nu Wa
10,957
730
65
4
3
265,454
3
L
Thanatos
8,759
584
34
2
1
262,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role