Player Matchup

Sol
Sol
AndreMD5699
Sol
Level 154
God Stats
29W - 33L
1,687 SR
Queue Stats
2,230W - 2,401L
1,422 Elo+
Solo
Osiris
Osiris
BIGxTRIPPY
Osiris
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 27L
1,717 Elo+
Party 1
Artio
Artio
CatGirlParty
Artio
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 23L
1,517 Elo+
Party 1
Jing Wei
Jing Wei
DrayBeats-
Jing Wei
Level 83
God Stats
6W - 4L
1,453 SR
Queue Stats
573W - 587L
1,391 Elo+
Solo
Danzaburou
Danzaburou
xTRIPPYxSMALLSx
Danzaburou
Level 121
God Stats
6W - 3L
1,567 SR
Queue Stats
75W - 66L
1,674 Elo+
Party 1
Team Averages
Level 105
1,541 SR
1,544 Elo+

VS

Team Averages
Level 99
1,562 SR
1,413 Elo+
Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DrSlipperyNips
Chaac
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 87L
1,453 Elo+
Party 2
Anhur
Anhur
Kappasamm
Anhur
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 85L
1,453 Elo+
Party 2
Artemis
Artemis
Rixiden_
Artemis
Level 106
God Stats
1W - 0L
1,810 SR
Queue Stats
19W - 15L
1,263 Elo+
Solo
Vamana
Vamana
fvvfz
Vamana
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
7,468
679
10,436
7,120
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
BIGxTRIPPY
Osiris
12
0 / 6 / 5
7,125
648
7,201
11,826
18,193
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

12
0 / 4 / 6
7,322
666
2,943
10,704
13,771
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
DrayBeats-
Jing Wei
15
2 / 5 / 6
8,445
768
12,031
10,993
4,675
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
xTRIPPYxSMALLSx
Danzaburou
15
7 / 3 / 1
9,152
832
13,626
10,178
3,972
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
3 / 2 / 17
9,271
843
8,259
12,416
11,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
10 / 2 / 11
10,538
958
11,826
17,815
11,393
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Kappasamm
Anhur
13
2 / 5 / 7
8,246
750
3,399
6,250
1,527
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Rixiden_
Artemis
16
1 / 2 / 14
9,056
823
9,820
10,483
3,739
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
fvvfz
Vamana
17
7 / 1 / 15
9,847
895
12,357
13,109
12,831
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
11
Kills
23
23
Deaths
12
21
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
2
17
5.75
L
2
5
3
0.7
L
Osiris
BIGxTRIPPY
Osiris
0
6
5
0.42
L
0
4
6
0.75
W
10
2
11
7.75
L
Jing Wei
DrayBeats-
Jing Wei
2
5
6
1
W
Anhur
Kappasamm
Anhur
2
5
7
1.1
W
Artemis
Rixiden_
Artemis
1
2
14
4
W
Vamana
fvvfz
Vamana
7
1
15
14.5
L
Danzaburou
xTRIPPYxSMALLSx
Danzaburou
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,237
Damage
45,661
50,821
Taken
60,073
44,377
Mitigated
41,463
16,082
Healing
25,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,259
985
1,534
2,502
12,416
11,973
937
1,681
10,735
0
16,537
L
10,436
2,925
698
915
7,120
3,766
0
0
7,120
20,073
0
L
Osiris
BIGxTRIPPY
Osiris
7,201
1,782
629
1,824
11,826
18,193
0
0
11,826
0
14,037
L
2,943
97
2,042
2,978
10,704
13,771
0
0
10,704
4,195
0
W
11,826
1,466
1,285
7,107
17,815
11,393
136
5,323
12,492
0
23,100
L
Jing Wei
DrayBeats-
Jing Wei
12,031
7,538
454
2,308
10,993
4,675
119
0
10,993
0
24,954
W
Anhur
Kappasamm
Anhur
3,399
1,607
0
0
6,250
1,527
845
581
5,669
22
8,505
W
Artemis
Rixiden_
Artemis
9,820
4,520
3,466
5,405
10,483
3,739
1,723
2,056
8,427
0
26,896
W
Vamana
fvvfz
Vamana
12,357
8,421
695
3,844
13,109
12,831
1,305
3,738
9,371
0
25,554
L
Danzaburou
xTRIPPYxSMALLSx
Danzaburou
13,626
3,998
617
3,617
10,178
3,972
0
22
10,156
0
25,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,512
Gold Earned
46,958
102
Minions Killed
119
0
Camps Cleared
0
917,794
Distance Traveled
1,018,370
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,271
843
13
1
0
215,586
3
L
Sol
7,468
679
22
2
0
150,060
1
L
Osiris
7,125
648
16
1
0
201,710
0
L
Artio
7,322
666
5
0
0
183,400
0
W
Chaac
10,538
958
32
3
0
229,548
1
L
Jing Wei
8,445
768
31
3
0
179,416
0
W
Anhur
8,246
750
8
1
0
156,080
0
W
Artemis
9,056
823
36
3
0
187,379
1
W
Vamana
9,847
895
30
3
0
229,777
4
L
Danzaburou
9,152
832
28
3
0
203,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role