Player Matchup

Ah Muzen Cab
Ah Muzen Cab
APK16
Ah Muzen Cab
Level 102
God Stats
10W - 13L
1,500 SR
Queue Stats
23W - 41L
1,500 Elo+
Solo
Medusa
Medusa
Chillpill43
Medusa
Level 106
God Stats
1W - 2L
1,665 SR
Queue Stats
21W - 43L
1,276 Elo+
Party 1
Neith
Neith
ElKevino69
Neith
Level 73
God Stats
11W - 9L
1,556 SR
Queue Stats
105W - 136L
1,269 Elo+
Party 1
Team Averages
Level 94
1,574 SR
1,348 Elo+

VS

Team Averages
Level 98
1,301 SR
1,329 Elo+
Bacchus
Bacchus
CrabbyMonster34
Bacchus
Level 82
God Stats
8W - 18L
1,335 SR
Queue Stats
29W - 67L
1,241 Elo+
Party 2
Baron Samedi
Baron Samedi
XLegacyReaperX0
Baron Samedi
Level 108
God Stats
4W - 4L
1,411 SR
Queue Stats
39W - 52L
1,566 Elo+
Solo
Cupid
Cupid
sharkbaitDEMON
Cupid
Level 103
God Stats
6W - 15L
1,157 SR
Queue Stats
23W - 65L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
APK16
Ah Muzen Cab
16
5 / 11 / 5
12,865
677
15,499
20,892
12,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
18
6 / 2 / 4
12,718
669
11,348
18,030
6,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
19
3 / 3 / 8
13,048
687
17,454
19,214
6,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 11
12,786
673
10,793
13,326
18,506
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
XLegacyReaperX0
Baron Samedi
20
11 / 3 / 5
15,491
815
25,308
18,713
9,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 8 / 9
13,302
700
14,837
19,660
6,637
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
14
Kills
16
16
Deaths
14
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
APK16
Ah Muzen Cab
5
11
5
0.68
L
Medusa
6
2
4
4
W
1
3
11
2.17
L
Neith
3
3
8
2.33
W
Baron Samedi
XLegacyReaperX0
Baron Samedi
11
3
5
4.5
W
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,301
Damage
50,938
58,136
Taken
51,699
25,256
Mitigated
34,611
16,579
Healing
16,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
APK16
Ah Muzen Cab
15,499
8,321
320
2,930
20,892
12,674
927
12,889
8,003
0
45,638
L
Medusa
11,348
3,851
0
3,761
18,030
6,407
566
11,926
6,104
0
40,977
W
10,793
711
680
536
13,326
18,506
597
0
13,326
26,169
0
L
Neith
17,454
2,264
891
8,677
19,214
6,175
373
11,968
7,246
0
72,952
W
Baron Samedi
XLegacyReaperX0
Baron Samedi
25,308
369
3,349
7,980
18,713
9,468
1,020
22
18,691
81,906
0
W
14,837
6,039
1,491
2,141
19,660
6,637
1,269
0
19,660
0
43,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,631
Gold Earned
41,579
234
Minions Killed
229
12
Camps Cleared
3
1,067,409
Distance Traveled
1,004,683
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,865
677
49
3
2
300,483
0
L
Medusa
12,718
669
73
4
6
393,491
0
W
Bacchus
12,786
673
43
2
0
374,297
4
L
Neith
13,048
687
112
6
4
373,435
4
W
Baron Samedi
15,491
815
106
6
3
343,745
1
W
Cupid
13,302
700
80
4
0
286,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role