Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
NomadReverse
Cthulhu
Level 159
God Stats
2W - 3L
1,814 SR
Queue Stats
132W - 110L
1,626 Elo+
Solo
Nu Wa
Nu Wa
Sicilini
Nu Wa
Level 120
God Stats
21W - 17L
1,524 SR
Queue Stats
500W - 460L
1,654 Elo+
Solo
Shiva
Shiva
VäjräØfWår
Shiva
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,643 Elo+
Solo
Cernunnos
Cernunnos
pardonmylife
Cernunnos
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
311W - 290L
1,554 Elo+
Solo
Team Averages
Level 125
1,568 SR
1,595 Elo+

VS

Team Averages
Level 129
1,655 SR
1,628 Elo+
Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DarthMilt0n
Sun Wukong
Level 128
God Stats
3W - 1L
1,810 SR
Queue Stats
58W - 51L
1,666 Elo+
Party 1
Anubis
Anubis
Dreamz989
Anubis
Level 97
God Stats
4W - 2L
1,747 SR
Queue Stats
49W - 33L
1,680 Elo+
Party 1
Loki
Loki
IbleedWhenIpee
Loki
Level 126
God Stats
3W - 2L
1,409 SR
Queue Stats
113W - 81L
1,652 Elo+
Party 1
Bellona
Bellona
slayermj12
Bellona
Level 141
God Stats
55W - 33L
1,811 SR
Queue Stats
229W - 203L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
1 / 6 / 3
5,035
504
3,331
7,044
2,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
NomadReverse
Cthulhu
11
5 / 0 / 0
6,132
613
5,598
5,236
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Sicilini
Nu Wa
9
0 / 2 / 2
5,171
517
3,131
2,746
586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 4 / 1
5,652
565
8,164
9,169
5,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
pardonmylife
Cernunnos
9
0 / 3 / 1
5,226
523
3,318
5,910
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 0 / 2
6,407
641
3,679
6,077
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
DarthMilt0n
Sun Wukong
11
2 / 4 / 2
6,499
650
6,226
10,862
5,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
Dreamz989
Anubis
10
2 / 3 / 3
5,555
556
2,548
5,738
1,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 2 / 2
5,834
583
4,098
6,934
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
slayermj12
Bellona
11
4 / 0 / 0
6,350
635
3,938
7,050
5,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
9
Kills
15
15
Deaths
9
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
6
3
0.42
W
Izanami
 
Izanami
4
0
2
5
W
Sun Wukong
DarthMilt0n
Sun Wukong
2
4
2
0.75
W
Anubis
Dreamz989
Anubis
2
3
3
1.17
W
3
2
2
2
L
Cthulhu
NomadReverse
Cthulhu
5
0
0
5
L
Nu Wa
Sicilini
Nu Wa
0
2
2
0.5
L
3
4
1
0.88
L
Cernunnos
pardonmylife
Cernunnos
0
3
1
0.17
W
Bellona
slayermj12
Bellona
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,542
Damage
20,489
30,105
Taken
36,661
11,772
Mitigated
15,753
8,302
Healing
13,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,331
697
0
454
7,044
2,228
0
1,331
5,713
0
19,635
W
Izanami
 
Izanami
3,679
2,165
0
2,784
6,077
1,736
1,310
2,401
3,553
0
42,781
W
Sun Wukong
DarthMilt0n
Sun Wukong
6,226
2,058
0
3,440
10,862
5,315
0
1,615
9,175
0
36,012
W
Anubis
Dreamz989
Anubis
2,548
118
0
1,903
5,738
1,942
0
1,769
3,889
29,365
0
W
4,098
697
0
2,293
6,934
1,752
0
1,543
5,311
0
28,137
L
Cthulhu
NomadReverse
Cthulhu
5,598
126
125
2,585
5,236
2,064
0
211
5,025
28,430
0
L
Nu Wa
Sicilini
Nu Wa
3,131
279
0
500
2,746
586
0
461
2,285
24,742
0
L
8,164
2,725
0
2,893
9,169
5,488
0
0
9,169
0
28,555
L
Cernunnos
pardonmylife
Cernunnos
3,318
1,775
0
1,745
5,910
1,406
0
545
5,365
0
31,934
W
Bellona
slayermj12
Bellona
3,938
1,476
0
3,042
7,050
5,008
0
974
6,004
0
39,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,216
Gold Earned
30,645
272
Minions Killed
378
0
Camps Cleared
0
945,306
Distance Traveled
987,212
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,035
504
31
3
0
193,525
2
W
Izanami
6,407
641
84
8
0
192,600
1
W
Sun Wukong
6,499
650
87
9
0
184,600
2
W
Anubis
5,555
556
55
6
0
161,315
5
W
Loki
5,834
583
56
6
0
238,714
4
L
Cthulhu
6,132
613
69
7
0
225,639
2
L
Nu Wa
5,171
517
62
6
0
162,256
3
L
Shiva
5,652
565
45
5
0
200,849
3
L
Cernunnos
5,226
523
65
7
0
163,037
4
W
Bellona
6,350
635
96
10
0
209,983
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role