Player Matchup

Fafnir
Fafnir
Diamond I
 
Fafnir
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond I
Act-lIl
Janus
Diamond I
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,905 MMR
Solo
Arachne
Arachne
Diamond I
ImMoto
Arachne
Diamond I
Level 160
God Stats
14W - 12L
1,764 SR
Queue Stats
163W - 109L
2,826 MMR
Solo
Izanami
Izanami
Diamond II
TTVSonPradeje
Izanami
Diamond II
Level 109
God Stats
5W - 1L
1,775 SR
Queue Stats
362W - 254L
2,320 MMR
Solo
Shiva
Shiva
Platinum I
yayeet127
Shiva
Platinum I
Level 120
God Stats
1W - 1L
1,568 SR
Queue Stats
102W - 97L
2,048 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,621 SR
2,120 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,757 SR
2,387 MMR
Agni
Agni
Diamond I
Hatéd
Agni
Diamond I
Level 122
God Stats
22W - 9L
1,797 SR
Queue Stats
247W - 188L
2,799 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
HollowTIP5OH
Cabrakan
Diamond IV
Level 154
God Stats
10W - 8L
1,553 SR
Queue Stats
371W - 357L
2,244 MMR
Solo
Athena
Athena
Platinum V
ZeDarkZodiak
Athena
Platinum V
Level 106
God Stats
5W - 2L
1,814 SR
Queue Stats
64W - 47L
1,939 MMR
Solo
Nemesis
Nemesis
Grandmaster
ßerkFlys
Nemesis
Grandmaster
Level 114
God Stats
24W - 8L
1,811 SR
Queue Stats
114W - 52L
2,874 MMR
Solo
Anhur
Anhur
Diamond IV
Аrjay
Anhur
Diamond IV
Level 160
God Stats
44W - 54L
1,808 SR
Queue Stats
489W - 476L
2,078 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 6 / 2
7,353
433
5,735
16,173
14,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Act-lIl
Janus
15
3 / 6 / 0
8,901
524
8,245
12,396
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
ImMoto
Arachne
13
4 / 6 / 1
8,392
494
9,478
14,452
6,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
15
0 / 2 / 4
8,714
513
5,793
7,980
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
yayeet127
Shiva
12
0 / 5 / 1
7,185
423
8,169
14,251
12,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
ArtioLokiBastet

VS

Bans
KaliGebHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Hatéd
Agni
18
8 / 3 / 6
10,915
642
15,462
9,666
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
HollowTIP5OH
Cabrakan
15
4 / 1 / 5
9,233
543
8,550
12,097
15,014
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
14
2 / 2 / 14
9,073
534
6,750
13,471
14,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ßerkFlys
Nemesis
18
8 / 0 / 6
10,476
616
11,240
14,106
6,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
Аrjay
Anhur
17
3 / 2 / 6
9,922
584
6,584
8,234
2,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
8
Kills
25
25
Deaths
8
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
6
2
0.33
L
Janus
Act-lIl
Janus
3
6
0
0.5
W
Agni
Hatéd
Agni
8
3
6
3.67
W
Cabrakan
HollowTIP5OH
Cabrakan
4
1
5
6.5
L
Arachne
ImMoto
Arachne
4
6
1
0.75
L
Izanami
0
2
4
1
W
Athena
2
2
14
4.5
L
Shiva
yayeet127
Shiva
0
5
1
0.1
W
Nemesis
ßerkFlys
Nemesis
8
0
6
11
W
Anhur
Аrjay
Anhur
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,420
Damage
48,586
65,252
Taken
57,574
38,159
Mitigated
42,876
15,776
Healing
21,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,735
2,229
0
3,385
16,173
14,414
0
6,407
9,344
13,395
1,529
L
Janus
Act-lIl
Janus
8,245
479
0
342
12,396
3,153
0
8,417
3,979
64,777
0
W
Agni
Hatéd
Agni
15,462
1,306
0
2,304
9,666
4,078
0
3,032
6,563
90,635
0
W
Cabrakan
HollowTIP5OH
Cabrakan
8,550
951
0
5,567
12,097
15,014
141
1,572
10,003
52,941
0
L
Arachne
ImMoto
Arachne
9,478
5,620
0
3,614
14,452
6,586
0
7,454
6,998
0
54,012
L
Izanami
5,793
3,252
0
3,728
7,980
1,747
0
367
7,613
0
73,415
W
Athena
6,750
2,829
526
3,539
13,471
14,022
159
3,849
9,512
28,088
0
L
Shiva
yayeet127
Shiva
8,169
2,195
0
4,707
14,251
12,259
0
8,117
6,134
89
37,248
W
Nemesis
ßerkFlys
Nemesis
11,240
6,139
0
5,712
14,106
6,770
842
4,162
9,944
0
97,209
W
Anhur
Аrjay
Anhur
6,584
3,535
0
3,689
8,234
2,992
0
1,013
7,221
0
78,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,545
Gold Earned
49,619
487
Minions Killed
618
0
Camps Cleared
0
1,577,125
Distance Traveled
1,780,833
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,353
433
19
1
0
299,573
5
L
Janus
8,901
524
138
8
0
331,248
5
W
Agni
10,915
642
174
10
0
332,141
7
W
Cabrakan
9,233
543
103
6
0
327,133
2
L
Arachne
8,392
494
102
6
0
343,377
2
L
Izanami
8,714
513
157
9
0
323,478
3
W
Athena
9,073
534
48
3
0
361,945
9
L
Shiva
7,185
423
71
4
0
279,449
3
W
Nemesis
10,476
616
144
8
0
435,571
0
W
Anhur
9,922
584
149
9
0
324,043
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role