Player Matchup

Poseidon
Poseidon
DarkNightray_50c
Poseidon
Level 80
God Stats
4W - 2L
1,697 SR
Queue Stats
214W - 226L
1,449 Elo+
Party 2
Medusa
Medusa
El-chapo1955
Medusa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 94L
1,352 Elo+
Party 2
Fenrir
Fenrir
Itz-Sebas2001
Fenrir
Level 47
God Stats
68W - 84L
1,450 SR
Queue Stats
111W - 140L
1,346 Elo+
Party 2
Gilgamesh
Gilgamesh
Kanguro-azteca
Gilgamesh
Level 77
God Stats
3W - 6L
1,386 SR
Queue Stats
187W - 195L
1,392 Elo+
Party 2
Baron Samedi
Baron Samedi
Tifa_shepard
Baron Samedi
Level 60
God Stats
5W - 3L
1,482 SR
Queue Stats
112W - 121L
1,434 Elo+
Solo
Team Averages
Level 59
1,503 SR
1,395 Elo+

VS

Team Averages
Level 59
1,370 SR
1,322 Elo+
Baron Samedi
Baron Samedi
Assasinfalife
Baron Samedi
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 10L
1,225 Elo+
Solo
Loki
Loki
R0MPE_L0LIS
Loki
Level 45
God Stats
44W - 57L
1,199 SR
Queue Stats
160W - 216L
1,309 Elo+
Party 1
Sobek
Sobek
RVCA_OG53
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 293L
1,329 Elo+
Party 3
Anhur
Anhur
labradomp23
Anhur
Level 58
God Stats
1W - 1L
1,299 SR
Queue Stats
524W - 570L
1,378 Elo+
Party 3
Shiva
Shiva
lukagiovanni14
Shiva
Level 65
God Stats
9W - 13L
1,354 SR
Queue Stats
493W - 569L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 5
11,847
494
10,376
9,255
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
15
1 / 3 / 6
9,175
382
6,138
9,619
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 4
9,941
414
7,167
19,299
7,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Kanguro-azteca
Gilgamesh
18
1 / 4 / 2
10,452
436
10,873
20,768
19,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
Tifa_shepard
Baron Samedi
17
3 / 1 / 6
10,370
432
10,942
16,146
11,656
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Assasinfalife
Baron Samedi
18
2 / 5 / 6
11,239
468
9,636
15,355
7,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 2 / 5
12,571
524
15,170
12,340
6,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
RVCA_OG53
Sobek
16
1 / 3 / 2
10,498
437
3,237
14,409
15,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 4 / 0
9,778
407
2,757
14,137
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 0 / 8
12,305
513
15,661
17,159
21,833
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
14
Kills
16
16
Deaths
14
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Assasinfalife
Baron Samedi
2
5
6
1
L
6
3
5
2.83
L
Medusa
1
3
6
1.33
L
3
5
4
1
L
Gilgamesh
Kanguro-azteca
Gilgamesh
1
4
2
0.5
W
10
2
5
6.25
W
Sobek
RVCA_OG53
Sobek
1
3
2
0.67
L
Baron Samedi
Tifa_shepard
Baron Samedi
3
1
6
6
W
0
4
0
0
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,496
Damage
46,461
75,087
Taken
73,400
44,092
Mitigated
56,043
20,296
Healing
19,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Assasinfalife
Baron Samedi
9,636
712
1,332
5,339
15,355
7,109
672
5,215
10,140
74,706
0
L
10,376
1,144
104
1,394
9,255
2,803
413
1,887
7,224
78,173
1,299
L
Medusa
6,138
3,016
0
2,724
9,619
2,445
1,667
718
8,901
0
36,858
L
7,167
840
304
2,426
19,299
7,481
1,192
3,654
15,157
0
50,731
L
Gilgamesh
Kanguro-azteca
Gilgamesh
10,873
3,215
63
6,047
20,768
19,707
183
2,161
18,590
0
70,779
W
15,170
3,161
0
812
12,340
6,290
0
3,707
8,633
0
81,553
W
Sobek
RVCA_OG53
Sobek
3,237
197
208
2,917
14,409
15,463
641
6,629
7,780
18,565
0
L
Baron Samedi
Tifa_shepard
Baron Samedi
10,942
557
704
6,530
16,146
11,656
216
4,054
11,958
80,279
0
W
2,757
909
349
5,836
14,137
5,348
2,909
3,229
10,908
0
81,801
W
15,661
2,038
129
2,537
17,159
21,833
364
2,349
14,810
0
76,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,785
Gold Earned
56,391
550
Minions Killed
512
0
Camps Cleared
0
2,214,332
Distance Traveled
2,196,534
10
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,239
468
126
5
0
433,526
4
L
Poseidon
11,847
494
164
7
0
446,041
3
L
Medusa
9,175
382
65
3
0
423,011
1
L
Fenrir
9,941
414
78
3
0
477,991
3
L
Gilgamesh
10,452
436
129
5
0
431,204
1
W
Loki
12,571
524
94
4
0
498,342
5
W
Sobek
10,498
437
31
1
0
452,463
7
L
Baron Samedi
10,370
432
114
5
0
436,085
2
W
Anhur
9,778
407
133
6
0
379,672
7
W
Shiva
12,305
513
128
5
0
432,531
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role