Player Matchup

Nox
Nox
Ayye Its Daddy
Nox
Level 122
God Stats
3W - 2L
1,701 SR
Queue Stats
87W - 72L
1,615 Elo+
Party 2
Hun Batz
Hun Batz
Clearlobbies
Hun Batz
Level 28
God Stats
3W - 0L
1,894 SR
Queue Stats
24W - 16L
1,646 Elo+
Party 2
Danzaburou
Danzaburou
Microrazor
Danzaburou
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,498 Elo+
Party 4
Atlas
Atlas
TheManOfThighs
Atlas
Level 148
God Stats
4W - 2L
1,668 SR
Queue Stats
167W - 121L
1,651 Elo+
Party 2
Thoth
Thoth
scewt21
Thoth
Level 42
God Stats
5W - 3L
1,549 SR
Queue Stats
5W - 5L
1,396 Elo+
Party 4
Team Averages
Level 93
1,662 SR
1,561 Elo+

VS

Team Averages
Level 92
1,729 SR
1,526 Elo+
Bellona
Bellona
Barnsi
Bellona
Level 49
God Stats
5W - 3L
1,918 SR
Queue Stats
109W - 94L
1,569 Elo+
Party 1
Geb
Geb
BeaterOfTheMeat
Geb
Level 128
God Stats
4W - 5L
1,803 SR
Queue Stats
135W - 125L
1,566 Elo+
Party 1
Ah Puch
Ah Puch
Crossbones1705
Ah Puch
Level 140
God Stats
8W - 1L
1,818 SR
Queue Stats
130W - 109L
1,535 Elo+
Solo
Heimdallr
Heimdallr
Kuiraxu
Heimdallr
Level 116
God Stats
4W - 1L
1,676 SR
Queue Stats
29W - 33L
1,520 Elo+
Party 3
Nemesis
Nemesis
hardc0nt
Nemesis
Level 28
God Stats
5W - 6L
1,432 SR
Queue Stats
17W - 21L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 11
9,116
760
6,268
9,952
2,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
Clearlobbies
Hun Batz
15
1 / 5 / 9
8,603
717
8,154
10,987
6,463
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Microrazor
Danzaburou
16
3 / 1 / 7
9,370
781
9,524
12,242
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 1 / 12
9,785
815
11,643
13,535
14,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
scewt21
Thoth
17
8 / 0 / 7
9,745
812
12,932
5,218
1,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Barnsi
Bellona
15
2 / 3 / 3
8,381
698
4,388
9,988
10,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 3 / 3
9,236
770
7,423
14,223
9,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
6 / 2 / 3
9,945
829
15,632
8,567
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Kuiraxu
Heimdallr
15
2 / 6 / 7
8,847
737
9,752
12,109
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
hardc0nt
Nemesis
14
0 / 4 / 4
7,874
656
3,259
10,364
4,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
18
Kills
14
14
Deaths
18
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
7
11
1.07
L
Bellona
Barnsi
Bellona
2
3
3
1.17
L
4
3
3
1.83
W
Hun Batz
Clearlobbies
Hun Batz
1
5
9
1.1
L
6
2
3
3.75
L
Heimdallr
Kuiraxu
Heimdallr
2
6
7
0.92
W
Danzaburou
Microrazor
Danzaburou
3
1
7
6.5
W
4
1
12
10
L
Nemesis
hardc0nt
Nemesis
0
4
4
0.5
W
Thoth
scewt21
Thoth
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,521
Damage
40,454
51,934
Taken
55,251
29,965
Mitigated
33,178
11,323
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,268
379
912
939
9,952
2,983
285
3,902
5,793
24,472
0
L
Bellona
Barnsi
Bellona
4,388
148
0
1,236
9,988
10,993
289
6,002
3,986
0
13,905
L
7,423
333
0
3,695
14,223
9,752
504
6,554
7,669
28,176
0
W
Hun Batz
Clearlobbies
Hun Batz
8,154
1,882
0
0
10,987
6,463
301
4,335
6,515
0
22,525
L
15,632
272
0
1,600
8,567
3,109
0
4,594
3,973
52,803
0
L
Heimdallr
Kuiraxu
Heimdallr
9,752
5,065
0
1,964
12,109
5,136
937
8,278
3,831
0
32,323
W
Danzaburou
Microrazor
Danzaburou
9,524
2,683
0
4,526
12,242
4,457
960
5,910
5,871
0
37,426
W
11,643
3,543
445
3,451
13,535
14,267
120
5,134
7,971
34,595
0
L
Nemesis
hardc0nt
Nemesis
3,259
1,033
0
1,213
10,364
4,188
0
5,415
4,949
0
12,434
W
Thoth
scewt21
Thoth
12,932
53
0
1,050
5,218
1,795
0
2,950
2,092
28,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,619
Gold Earned
44,283
219
Minions Killed
254
0
Camps Cleared
0
1,331,118
Distance Traveled
1,202,583
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,116
760
39
3
0
240,642
0
L
Bellona
8,381
698
26
2
0
254,075
0
L
Geb
9,236
770
61
5
0
263,007
2
W
Hun Batz
8,603
717
39
3
0
299,160
0
L
Ah Puch
9,945
829
92
8
0
244,108
1
L
Heimdallr
8,847
737
55
5
0
217,454
0
W
Danzaburou
9,370
781
65
5
0
244,778
2
W
Atlas
9,785
815
42
4
0
280,627
4
L
Nemesis
7,874
656
20
2
0
223,939
1
W
Thoth
9,745
812
34
3
0
265,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role