Player Matchup

Ymir
Ymir
KiwiWeeWee69
Ymir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,444 Elo+
Party 2
Heimdallr
Heimdallr
SickoModeYeet
Heimdallr
Level 68
God Stats
0W - 1L
1,704 SR
Queue Stats
17W - 13L
1,588 Elo+
Party 2
Hades
Hades
nutsinbutter21
Hades
Level 29
God Stats
2W - 1L
1,941 SR
Queue Stats
13W - 9L
1,666 Elo+
Party 2
Team Averages
Level 66
1,715 SR
1,566 Elo+

VS

Team Averages
Level 102
1,710 SR
1,627 Elo+
Izanami
Izanami
Fuuren
Izanami
Level 157
God Stats
5W - 4L
1,500 SR
Queue Stats
500W - 364L
1,699 Elo+
Solo
Merlin
Merlin
MissingFootage
Merlin
Level 25
God Stats
4W - 3L
1,823 SR
Queue Stats
15W - 8L
1,364 Elo+
Party 1
Shiva
Shiva
SmoothDuder
Shiva
Level 125
God Stats
22W - 10L
1,807 SR
Queue Stats
88W - 64L
1,816 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,038
604
2,712
11,668
9,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
SickoModeYeet
Heimdallr
11
4 / 4 / 0
7,342
734
7,088
9,742
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 4
6,165
617
5,310
10,559
7,691
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fuuren
Izanami
13
9 / 1 / 5
8,888
889
16,121
4,811
1,611
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 3 / 9
7,140
714
2,903
6,940
2,106
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 0 / 10
8,120
812
8,824
8,061
7,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
14
14
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
Fuuren
Izanami
9
1
5
11.5
L
0
5
3
0.3
W
1
3
9
1.83
L
Heimdallr
SickoModeYeet
Heimdallr
4
4
0
1
W
4
0
10
9
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,110
Damage
27,848
31,969
Taken
19,812
20,687
Mitigated
11,563
5,019
Healing
7,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Fuuren
Izanami
16,121
12,155
0
1,658
4,811
1,611
1,237
1,225
3,526
0
41,552
L
2,712
104
334
1,333
11,668
9,178
0
1,738
9,930
8,343
0
W
2,903
323
261
2,121
6,940
2,106
164
3,517
3,398
15,046
0
L
Heimdallr
SickoModeYeet
Heimdallr
7,088
3,305
0
934
9,742
3,818
0
285
9,457
0
24,866
W
8,824
1,504
837
2,945
8,061
7,846
0
3,268
4,566
0
24,377
L
5,310
336
718
1,700
10,559
7,691
0
980
9,579
16,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,545
Gold Earned
24,148
84
Minions Killed
129
3
Camps Cleared
6
505,495
Distance Traveled
620,888
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,888
889
77
8
1
182,553
2
L
Ymir
6,038
604
11
1
0
160,757
2
W
Merlin
7,140
714
24
2
0
238,225
1
L
Heimdallr
7,342
734
43
4
2
175,234
4
W
Shiva
8,120
812
28
3
5
200,110
2
L
Hades
6,165
617
30
3
1
169,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role