Player Matchup

Xbalanque
Xbalanque
BadHabitz15
Xbalanque
Level 50
God Stats
8W - 1L
1,820 SR
Queue Stats
9W - 6L
1,316 Elo+
Party 2
Merlin
Merlin
Darkthunder13
Merlin
Level 14
God Stats
4W - 2L
1,390 SR
Queue Stats
4W - 10L
1,153 Elo+
Party 2
Cerberus
Cerberus
RAGING VOLCANO7
Cerberus
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 47L
1,416 Elo+
Party 2
Amaterasu
Amaterasu
Warning Goliath
Amaterasu
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,614 Elo+
Party 2
Bastet
Bastet
ohbux
Bastet
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 20L
1,617 Elo+
Party 2
Team Averages
Level 73
1,542 SR
1,423 Elo+

VS

Team Averages
Level 77
1,425 SR
1,444 Elo+
Thor
Thor
JACKBOY7384
Thor
Level 35
God Stats
1W - 1L
1,159 SR
Queue Stats
17W - 23L
1,285 Elo+
Solo
Jing Wei
Jing Wei
JDMRhdSiDelSol
Jing Wei
Level 137
God Stats
7W - 7L
1,392 SR
Queue Stats
511W - 549L
1,468 Elo+
Solo
Yemoja
Yemoja
shyn247
Yemoja
Level 81
God Stats
69W - 55L
1,494 SR
Queue Stats
327W - 336L
1,476 Elo+
Solo
Shiva
Shiva
xIx Tenchii xIx
Shiva
Level 80
God Stats
6W - 5L
1,532 SR
Queue Stats
386W - 379L
1,551 Elo+
Party 1
Nu Wa
Nu Wa
xblehex
Nu Wa
Level 50
God Stats
39W - 35L
1,550 SR
Queue Stats
416W - 399L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BadHabitz15
Xbalanque
19
14 / 6 / 14
14,347
1,304
25,786
14,678
5,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 2 / 10
10,601
964
7,226
8,167
2,815
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
18
5 / 1 / 19
12,112
1,101
10,701
20,232
21,422
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Warning Goliath
Amaterasu
18
5 / 0 / 19
11,795
1,072
13,818
15,486
14,357
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
ohbux
Bastet
19
12 / 1 / 15
13,864
1,260
24,091
12,944
4,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

231

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 3
10,918
993
12,400
18,284
4,657
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
17
2 / 10 / 3
11,744
1,068
12,279
20,553
5,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Yemoja
shyn247
Yemoja
17
1 / 3 / 3
11,386
1,035
4,776
13,018
14,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
0 / 8 / 5
10,422
947
15,204
20,936
11,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Nu Wa
xblehex
Nu Wa
16
4 / 7 / 4
11,399
1,036
19,844
15,664
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
28
37
Kills
10
10
Deaths
37
77
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BadHabitz15
Xbalanque
14
6
14
3.5
W
1
2
10
3
L
3
9
3
0.5
L
Jing Wei
2
10
3
0.35
W
Cerberus
5
1
19
14.5
W
Amaterasu
Warning Goliath
Amaterasu
5
0
19
14.5
W
Bastet
ohbux
Bastet
12
1
15
19.5
L
Yemoja
shyn247
Yemoja
1
3
3
0.83
L
0
8
5
0.31
L
Nu Wa
xblehex
Nu Wa
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,622
Damage
64,503
71,507
Taken
88,455
48,093
Mitigated
40,028
15,010
Healing
6,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BadHabitz15
Xbalanque
25,786
15,814
153
3,424
14,678
5,206
0
4,419
9,957
0
49,943
W
7,226
225
233
632
8,167
2,815
0
4,315
3,578
32,733
0
L
12,400
1,152
0
192
18,284
4,657
0
4,477
13,807
0
18,959
L
Jing Wei
12,279
9,213
0
1,324
20,553
5,156
0
3,899
16,654
0
29,776
W
Cerberus
10,701
1,408
418
2,482
20,232
21,422
0
4,831
14,751
22,175
0
W
Amaterasu
Warning Goliath
Amaterasu
13,818
7,526
275
2,294
15,486
14,357
0
5,688
9,354
477
20,868
W
Bastet
ohbux
Bastet
24,091
6,848
0
5,099
12,944
4,293
0
4,204
8,409
0
46,042
L
Yemoja
shyn247
Yemoja
4,776
631
742
844
13,018
14,961
0
2,181
10,837
37,110
0
L
15,204
4,414
337
1,746
20,936
11,895
0
4,971
15,965
0
32,748
L
Nu Wa
xblehex
Nu Wa
19,844
7,277
93
778
15,664
3,359
0
2,524
13,140
35,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,719
Gold Earned
55,869
195
Minions Killed
203
8
Camps Cleared
9
1,042,768
Distance Traveled
898,891
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,347
1,304
49
4
4
164,194
0
W
Merlin
10,601
964
51
5
1
178,883
1
L
Thor
10,918
993
15
1
1
184,731
0
L
Jing Wei
11,744
1,068
52
5
5
201,264
0
W
Cerberus
12,112
1,101
28
3
1
219,316
0
W
Amaterasu
11,795
1,072
18
2
1
240,051
0
W
Bastet
13,864
1,260
49
4
1
240,324
0
L
Yemoja
11,386
1,035
72
7
0
152,058
1
L
Shiva
10,422
947
37
3
3
189,672
3
L
Nu Wa
11,399
1,036
27
2
0
171,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role