Player Matchup

Loki
Loki
BeastmodeShadow
Loki
Level 107
God Stats
2W - 3L
1,334 SR
Queue Stats
118W - 114L
1,437 Elo+
Party 3
Anubis
Anubis
DaniorStonegate
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 47L
1,673 Elo+
Party 1
Bacchus
Bacchus
HailieLeftMe
Bacchus
Level 26
God Stats
7W - 3L
1,597 SR
Queue Stats
61W - 65L
1,446 Elo+
Party 3
Baron Samedi
Baron Samedi
ThunderGoose433
Baron Samedi
Level 149
God Stats
4W - 7L
1,563 SR
Queue Stats
721W - 677L
1,617 Elo+
Party 1
Chiron
Chiron
Warriorzofdeath
Chiron
Level 147
God Stats
9W - 2L
1,726 SR
Queue Stats
170W - 157L
1,554 Elo+
Party 1
Team Averages
Level 92
1,544 SR
1,545 Elo+

VS

Team Averages
Level 107
1,628 SR
1,537 Elo+
Medusa
Medusa
Janely215733
Medusa
Level 71
God Stats
1W - 7L
1,500 SR
Queue Stats
89W - 82L
1,517 Elo+
Solo
Nox
Nox
JoeRaeGuu
Nox
Level 160
God Stats
12W - 11L
1,619 SR
Queue Stats
560W - 594L
1,585 Elo+
Party 2
Shiva
Shiva
ToHf
Shiva
Level 127
God Stats
89W - 76L
1,679 SR
Queue Stats
758W - 791L
1,505 Elo+
Party 2
Kuzenbo
Kuzenbo
countrycookin
Kuzenbo
Level 149
God Stats
2W - 4L
1,696 SR
Queue Stats
611W - 642L
1,492 Elo+
Party 2
Chaac
Chaac
xRoyalxDeathx
Chaac
Level 29
God Stats
14W - 7L
1,645 SR
Queue Stats
62W - 49L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
8,651
541
6,068
11,384
4,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 5 / 0
8,716
545
5,891
8,948
4,746
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
HailieLeftMe
Bacchus
11
2 / 1 / 3
7,431
464
5,372
10,985
13,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
ThunderGoose433
Baron Samedi
15
1 / 1 / 0
8,905
557
6,569
8,556
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 0 / 4
9,660
604
8,732
9,460
3,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 6 / 0
6,993
437
3,055
8,919
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 3 / 2
8,897
556
5,549
8,456
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
ToHf
Shiva
14
2 / 1 / 4
8,100
506
10,851
9,798
7,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
12
1 / 1 / 3
7,588
474
5,412
10,024
10,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 1 / 1
8,732
546
2,753
8,820
8,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
12
Kills
9
9
Deaths
12
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
3
5
0
0.6
W
Bacchus
HailieLeftMe
Bacchus
2
1
3
3.5
L
Medusa
0
6
0
0
L
6
3
2
2.33
W
Baron Samedi
ThunderGoose433
Baron Samedi
1
1
0
1
L
Shiva
ToHf
Shiva
2
1
4
4
W
3
0
4
5
L
Kuzenbo
1
1
3
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,632
Damage
27,620
49,333
Taken
46,017
29,536
Mitigated
29,514
20,187
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,068
1,540
0
5,491
11,384
4,263
0
1,363
10,021
0
57,714
W
5,891
134
0
2,153
8,948
4,746
0
4,021
4,927
48,514
0
W
Bacchus
HailieLeftMe
Bacchus
5,372
1,018
0
2,805
10,985
13,423
0
3,562
7,423
23,022
0
L
Medusa
3,055
1,110
0
2,183
8,919
2,018
250
1,198
7,721
0
36,281
L
5,549
873
0
371
8,456
2,350
50
4,004
4,452
55,594
0
W
Baron Samedi
ThunderGoose433
Baron Samedi
6,569
374
629
3,596
8,556
3,594
0
651
7,905
66,111
0
L
Shiva
ToHf
Shiva
10,851
2,821
349
1,001
9,798
7,035
0
3,494
6,304
0
58,584
W
8,732
2,041
369
5,144
9,460
3,510
763
446
9,014
0
88,508
L
Kuzenbo
5,412
1,963
0
1,116
10,024
10,026
0
3,330
6,694
24,193
5,138
L
2,753
275
0
3,341
8,820
8,085
0
5,806
3,014
0
59,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,363
Gold Earned
40,310
525
Minions Killed
451
0
Camps Cleared
0
1,535,453
Distance Traveled
1,562,336
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,651
541
101
6
0
370,428
2
W
Anubis
8,716
545
98
6
0
271,926
1
W
Bacchus
7,431
464
30
2
0
301,055
5
L
Medusa
6,993
437
78
5
0
303,243
2
L
Nox
8,897
556
118
7
0
277,141
4
W
Baron Samedi
8,905
557
147
9
0
288,670
3
L
Shiva
8,100
506
97
6
0
356,803
6
W
Chiron
9,660
604
149
9
0
303,374
0
L
Kuzenbo
7,588
474
43
3
0
317,197
5
L
Chaac
8,732
546
115
7
0
307,952
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role