Player Matchup

Bacchus
Bacchus
DjTheNeal
Bacchus
Level 115
God Stats
26W - 23L
1,457 SR
Queue Stats
148W - 152L
1,510 Elo+
Party 1
Chang'e
Chang'e
Mooniama
Chang'e
Level 27
God Stats
10W - 11L
1,364 SR
Queue Stats
126W - 147L
1,459 Elo+
Solo
Awilix
Awilix
MrSneake
Awilix
Level 123
God Stats
5W - 4L
1,543 SR
Queue Stats
203W - 211L
1,513 Elo+
Party 1
Hou Yi
Hou Yi
SweIIy
Hou Yi
Level 46
God Stats
16W - 12L
1,664 SR
Queue Stats
227W - 231L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
phdwiizard
Sun Wukong
Level 143
God Stats
3W - 1L
1,565 SR
Queue Stats
159W - 153L
1,512 Elo+
Party 1
Team Averages
Level 91
1,519 SR
1,497 Elo+

VS

Team Averages
Level 60
1,441 SR
1,460 Elo+
Danzaburou
Danzaburou
AudiA4Man
Danzaburou
Level 35
God Stats
0W - 2L
1,292 SR
Queue Stats
40W - 41L
1,488 Elo+
Party 3
Ravana
Ravana
BottLoso
Ravana
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,460 Elo+
Party 2
Bellona
Bellona
Chief1Kilo
Bellona
Level 107
God Stats
4W - 15L
1,212 SR
Queue Stats
543W - 586L
1,423 Elo+
Party 3
Merlin
Merlin
PurpleSmurf24
Merlin
Level 108
God Stats
14W - 10L
1,776 SR
Queue Stats
252W - 248L
1,465 Elo+
Party 3
Kuzenbo
Kuzenbo
Uzabotho
Kuzenbo
Level 26
God Stats
1W - 6L
1,427 SR
Queue Stats
7W - 13L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DjTheNeal
Bacchus
18
1 / 5 / 18
12,164
760
10,847
18,915
26,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Mooniama
Chang'e
20
5 / 3 / 13
12,692
793
16,061
15,435
6,948
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Awilix
MrSneake
Awilix
19
6 / 4 / 10
12,293
768
9,587
15,555
7,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
SweIIy
Hou Yi
20
10 / 2 / 10
13,074
817
21,992
15,012
6,424
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
phdwiizard
Sun Wukong
20
5 / 2 / 16
12,821
801
15,622
20,936
24,786
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AudiA4Man
Danzaburou
17
0 / 7 / 11
10,500
656
9,343
14,451
5,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
BottLoso
Ravana
18
5 / 7 / 7
11,186
699
11,552
17,197
14,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Chief1Kilo
Bellona
18
2 / 4 / 10
11,156
697
12,821
18,839
19,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 5 / 4
11,722
733
22,440
12,450
5,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Uzabotho
Kuzenbo
17
3 / 4 / 11
10,815
676
13,701
23,399
33,357
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
59
27
Kills
16
16
Deaths
27
67
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AudiA4Man
Danzaburou
0
7
11
0.79
L
Ravana
BottLoso
Ravana
5
7
7
1.21
L
Bellona
Chief1Kilo
Bellona
2
4
10
1.75
W
Bacchus
DjTheNeal
Bacchus
1
5
18
2
W
Chang'e
Mooniama
Chang'e
5
3
13
3.83
W
Awilix
MrSneake
Awilix
6
4
10
2.75
L
6
5
4
1.6
W
Hou Yi
SweIIy
Hou Yi
10
2
10
7.5
L
Kuzenbo
Uzabotho
Kuzenbo
3
4
11
2.13
W
Sun Wukong
phdwiizard
Sun Wukong
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,109
Damage
69,857
85,853
Taken
86,336
72,943
Mitigated
79,246
17,855
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AudiA4Man
Danzaburou
9,343
4,286
797
2,029
14,451
5,840
424
3,090
11,361
0
35,477
L
Ravana
BottLoso
Ravana
11,552
2,356
0
1,292
17,197
14,390
0
6,628
10,569
0
25,697
L
Bellona
Chief1Kilo
Bellona
12,821
3,253
0
2,199
18,839
19,950
127
6,857
11,982
534
35,961
W
Bacchus
DjTheNeal
Bacchus
10,847
821
0
1,527
18,915
26,857
215
7,123
11,170
21,325
0
W
Chang'e
Mooniama
Chang'e
16,061
1,172
5,233
5,115
15,435
6,948
843
5,970
9,045
51,749
0
W
Awilix
MrSneake
Awilix
9,587
3,198
0
754
15,555
7,928
0
5,113
10,132
0
36,794
L
22,440
1,559
0
697
12,450
5,709
0
2,424
10,026
66,746
0
W
Hou Yi
SweIIy
Hou Yi
21,992
11,111
0
3,783
15,012
6,424
6,939
8,454
6,268
0
53,004
L
Kuzenbo
Uzabotho
Kuzenbo
13,701
3,470
0
2,791
23,399
33,357
179
8,108
15,291
30,479
0
W
Sun Wukong
phdwiizard
Sun Wukong
15,622
2,067
0
1,443
20,936
24,786
812
8,607
11,653
528
49,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,044
Gold Earned
55,379
311
Minions Killed
274
0
Camps Cleared
0
1,727,727
Distance Traveled
1,474,783
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,500
656
57
4
0
265,627
0
L
Ravana
11,186
699
35
2
0
298,073
0
L
Bellona
11,156
697
48
3
0
329,222
1
W
Bacchus
12,164
760
25
2
0
343,279
0
W
Chang'e
12,692
793
87
5
0
331,681
2
W
Awilix
12,293
768
53
3
0
357,913
0
L
Merlin
11,722
733
109
7
0
258,499
5
W
Hou Yi
13,074
817
59
4
0
342,519
2
L
Kuzenbo
10,815
676
25
2
0
323,362
2
W
Sun Wukong
12,821
801
87
5
0
352,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role