Player Matchup

Athena
Athena
 
Athena
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
basquitokiller
Kali
Level 47
God Stats
1W - 4L
1,289 SR
Queue Stats
142W - 149L
1,534 Elo+
Party 3
Izanami
Izanami
kieranRose888
Izanami
Level 35
God Stats
1W - 1L
1,562 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Chang'e
Chang'e
kroceter
Chang'e
Level 27
God Stats
7W - 6L
1,575 SR
Queue Stats
45W - 65L
1,444 Elo+
Party 3
Ymir
Ymir
tubepackshaker69
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,230 Elo+
Party 2
Team Averages
Level 45
1,485 SR
1,442 Elo+

VS

Team Averages
Level 79
1,615 SR
1,611 Elo+
Achilles
Achilles
AlanIsABeast7
Achilles
Level 160
God Stats
5W - 2L
1,527 SR
Queue Stats
97W - 80L
1,579 Elo+
Party 1
Chiron
Chiron
Nef Dog
Chiron
Level 60
God Stats
19W - 12L
1,723 SR
Queue Stats
35W - 27L
1,543 Elo+
Party 1
Zhong Kui
Zhong Kui
Silly0Senpai245
Zhong Kui
Level 28
God Stats
2W - 0L
1,827 SR
Queue Stats
41W - 40L
1,515 Elo+
Party 1
Ymir
Ymir
TylerMart821
Ymir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 28L
1,607 Elo+
Solo
Merlin
Merlin
Weth3rdGen
Merlin
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 2 / 1
5,047
505
3,809
9,432
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 3 / 1
5,483
548
2,196
6,756
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
8
0 / 4 / 0
4,880
488
3,230
6,377
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
kroceter
Chang'e
8
0 / 3 / 0
4,812
481
1,342
5,273
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 4 / 1
5,656
566
3,910
8,234
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlanIsABeast7
Achilles
11
3 / 2 / 2
6,348
635
6,304
7,546
6,084
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
Nef Dog
Chiron
9
1 / 0 / 4
5,295
530
3,692
4,491
1,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
Silly0Senpai245
Zhong Kui
11
8 / 0 / 1
6,603
660
7,474
5,971
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 0 / 2
5,735
574
2,547
6,616
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Weth3rdGen
Merlin
11
1 / 1 / 5
6,213
621
4,315
4,269
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
16
16
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
1
0.75
W
Achilles
AlanIsABeast7
Achilles
3
2
2
2
W
Chiron
Nef Dog
Chiron
1
0
4
3
W
Zhong Kui
Silly0Senpai245
Zhong Kui
8
0
1
8.5
W
3
0
2
4
W
Merlin
Weth3rdGen
Merlin
1
1
5
3.5
L
1
3
1
0.5
L
Izanami
0
4
0
0
L
Chang'e
kroceter
Chang'e
0
3
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,487
Damage
24,332
36,072
Taken
28,893
13,772
Mitigated
15,590
8,140
Healing
9,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,809
983
32
951
9,432
4,371
0
4,545
4,887
13,438
0
W
Achilles
AlanIsABeast7
Achilles
6,304
2,066
0
2,063
7,546
6,084
0
4,131
3,415
0
32,466
W
Chiron
Nef Dog
Chiron
3,692
1,737
840
1,576
4,491
1,128
136
867
3,624
0
26,545
W
Zhong Kui
Silly0Senpai245
Zhong Kui
7,474
1,211
0
1,791
5,971
3,750
102
875
5,096
35,952
0
W
2,547
429
76
1,961
6,616
3,350
129
2,046
4,570
17,123
0
W
Merlin
Weth3rdGen
Merlin
4,315
532
0
1,669
4,269
1,278
474
1,142
3,127
37,227
0
L
2,196
731
0
1,988
6,756
2,341
0
3,022
3,734
0
27,718
L
Izanami
3,230
2,456
0
2,200
6,377
1,684
0
2,580
3,797
0
26,588
L
Chang'e
kroceter
Chang'e
1,342
143
125
1,609
5,273
1,544
0
3,647
1,626
19,843
0
L
3,910
1,172
0
1,235
8,234
3,832
0
542
7,692
25,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,878
Gold Earned
30,194
228
Minions Killed
276
0
Camps Cleared
0
847,040
Distance Traveled
907,479
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,047
505
17
2
0
202,756
2
W
Achilles
6,348
635
61
6
0
189,524
2
W
Chiron
5,295
530
44
4
0
168,645
1
W
Zhong Kui
6,603
660
74
7
0
204,833
3
W
Ymir
5,735
574
29
3
0
172,221
0
W
Merlin
6,213
621
68
7
0
172,256
5
L
Kali
5,483
548
57
6
0
184,310
0
L
Izanami
4,880
488
57
6
0
152,161
2
L
Chang'e
4,812
481
37
4
0
168,267
2
L
Ymir
5,656
566
60
6
0
139,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role