Player Matchup

Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Itz_KiLiaaaN_
Artio
Level 112
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 56L
1,500 Elo+
Solo
Bastet
Bastet
RvLtN_WoLf
Bastet
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 42L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
memo5385
Baron Samedi
Level 142
God Stats
11W - 8L
1,232 SR
Queue Stats
107W - 107L
1,408 Elo+
Solo
Team Averages
Level 110
1,446 SR
1,481 Elo+

VS

Team Averages
Level 110
1,559 SR
1,463 Elo+
Ymir
Ymir
Artiredex
Ymir
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Shiva
Shiva
Daweba83
Shiva
Level 81
God Stats
4W - 2L
1,563 SR
Queue Stats
131W - 124L
1,404 Elo+
Solo
Mercury
Mercury
Mason-Reaper-God
Mercury
Level 127
God Stats
6W - 5L
1,665 SR
Queue Stats
251W - 250L
1,515 Elo+
Solo
Poseidon
Poseidon
Tu_Chunguito_klk
Poseidon
Level 104
God Stats
4W - 3L
1,826 SR
Queue Stats
49W - 59L
1,428 Elo+
Solo
Danzaburou
Danzaburou
booboo97129
Danzaburou
Level 158
God Stats
12W - 11L
1,239 SR
Queue Stats
206W - 207L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
5 / 1 / 3
7,710
482
10,435
8,344
2,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
 
Shiva
6
0 / 1 / 0
5,474
342
1,461
2,624
1,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 4 / 5
7,088
443
3,968
12,806
10,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
RvLtN_WoLf
Bastet
13
6 / 5 / 4
8,357
522
9,111
11,946
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
memo5385
Baron Samedi
14
4 / 6 / 7
8,466
529
8,030
9,374
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 3 / 1
6,853
428
2,692
10,626
5,395
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
Daweba83
Shiva
12
0 / 3 / 4
7,476
467
2,322
10,005
5,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
9 / 3 / 5
10,350
647
9,836
11,452
3,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
4 / 3 / 4
10,006
625
8,337
12,906
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
booboo97129
Danzaburou
13
3 / 4 / 2
8,348
522
6,315
12,619
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
16
Kills
17
17
Deaths
16
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
1
3
6.5
L
Shiva
 
Shiva
0
1
0
0
W
Ymir
1
3
1
0.5
W
Shiva
Daweba83
Shiva
0
3
4
0.67
L
1
4
5
0.88
W
9
3
5
3.83
L
Bastet
RvLtN_WoLf
Bastet
6
5
4
1.6
W
4
3
4
2
W
Danzaburou
booboo97129
Danzaburou
3
4
2
1
L
Baron Samedi
memo5385
Baron Samedi
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,005
Damage
29,502
45,094
Taken
57,608
24,464
Mitigated
22,103
12,464
Healing
16,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
10,435
3,551
432
3,038
8,344
2,941
742
905
7,425
0
55,570
L
Shiva
 
Shiva
1,461
258
0
1,290
2,624
1,542
0
0
2,470
0
12,091
W
Ymir
2,692
809
211
337
10,626
5,395
177
2,074
8,552
13,173
0
W
Shiva
Daweba83
Shiva
2,322
250
612
3,372
10,005
5,196
237
308
9,531
0
19,633
L
3,968
402
75
2,836
12,806
10,701
0
3,275
9,399
18,165
0
W
9,836
5,005
0
350
11,452
3,743
0
2,210
9,242
0
78,120
L
Bastet
RvLtN_WoLf
Bastet
9,111
3,739
0
2,612
11,946
4,209
378
3,983
7,686
0
34,274
W
8,337
1,218
0
6,260
12,906
3,819
645
3,526
9,380
80,166
0
W
Danzaburou
booboo97129
Danzaburou
6,315
2,050
0
5,460
12,619
3,950
1,021
3,880
8,739
0
46,361
L
Baron Samedi
memo5385
Baron Samedi
8,030
241
625
1,556
9,374
5,071
0
2,456
6,760
42,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,095
Gold Earned
43,033
281
Minions Killed
386
0
Camps Cleared
0
1,284,888
Distance Traveled
1,472,719
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,710
482
107
7
0
280,527
3
L
Shiva
5,474
342
26
2
0
83,916
0
W
Ymir
6,853
428
22
1
0
278,334
6
W
Shiva
7,476
467
36
2
0
302,150
0
L
Artio
7,088
443
18
1
0
306,456
4
W
Mercury
10,350
647
108
7
0
358,563
3
L
Bastet
8,357
522
57
4
0
342,558
1
W
Poseidon
10,006
625
138
9
0
294,053
1
W
Danzaburou
8,348
522
82
5
0
239,619
1
L
Baron Samedi
8,466
529
73
5
0
271,431
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role