Player Matchup

Aphrodite
Aphrodite
AlertCloth
Aphrodite
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,546 Elo+
Party 2
Mulan
Mulan
CybiaAwaw
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 54L
1,837 Elo+
Solo
Tiamat
Tiamat
KadeKingSpade
Tiamat
Level 142
God Stats
1W - 2L
1,758 SR
Queue Stats
88W - 86L
1,642 Elo+
Solo
Xing Tian
Xing Tian
SkyyDaRuler
Xing Tian
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 127L
1,537 Elo+
Party 2
Sol
Sol
supawn
Sol
Level 160
God Stats
2W - 11L
1,266 SR
Queue Stats
409W - 426L
1,496 Elo+
Solo
Team Averages
Level 109
1,505 SR
1,612 Elo+

VS

Team Averages
Level 129
1,549 SR
1,560 Elo+
Atlas
Atlas
BGIFF64
Atlas
Level 148
God Stats
4W - 2L
1,577 SR
Queue Stats
244W - 214L
1,573 Elo+
Party 3
Hel
Hel
Dulce Azula
Hel
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 38L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
Rice Ronin
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,653 Elo+
Party 1
Fenrir
Fenrir
SWFlyBacklah
Fenrir
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 116L
1,496 Elo+
Party 3
Xbalanque
Xbalanque
TheLucky7evin
Xbalanque
Level 160
God Stats
2W - 0L
1,666 SR
Queue Stats
68W - 36L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlertCloth
Aphrodite
17
6 / 5 / 11
10,125
844
6,998
13,420
8,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
CybiaAwaw
Mulan
14
2 / 10 / 10
8,245
687
5,506
15,183
10,507
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 9 / 11
9,549
796
11,855
14,185
6,452
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
SkyyDaRuler
Xing Tian
17
4 / 4 / 13
9,869
822
12,806
19,133
17,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
supawn
Sol
16
3 / 5 / 10
9,572
798
9,879
8,902
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BGIFF64
Atlas
17
6 / 2 / 22
11,097
925
12,105
17,332
20,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 2 / 13
9,816
818
5,728
10,866
5,536
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Kukulkan
Rice Ronin
Kukulkan
19
9 / 4 / 12
11,293
941
17,759
9,126
4,769
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
15
4 / 8 / 12
9,710
809
7,689
14,122
6,931
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Xbalanque
TheLucky7evin
Xbalanque
19
11 / 4 / 18
11,684
974
21,829
12,039
5,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
110
19
Kills
33
33
Deaths
20
55
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AlertCloth
Aphrodite
6
5
11
2.3
W
Atlas
BGIFF64
Atlas
6
2
22
8.5
L
Mulan
CybiaAwaw
Mulan
2
10
10
0.7
W
3
2
13
4.75
L
4
9
11
1.06
W
Kukulkan
Rice Ronin
Kukulkan
9
4
12
3.75
W
Fenrir
4
8
12
1.25
L
Xing Tian
SkyyDaRuler
Xing Tian
4
4
13
2.63
W
Xbalanque
TheLucky7evin
Xbalanque
11
4
18
5
L
Sol
supawn
Sol
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,044
Damage
65,110
70,823
Taken
63,485
45,662
Mitigated
43,177
21,520
Healing
26,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AlertCloth
Aphrodite
6,998
274
4,848
5,279
13,420
8,667
0
6,021
7,399
18,020
0
W
Atlas
BGIFF64
Atlas
12,105
3,259
1,276
3,898
17,332
20,110
275
7,824
9,508
18,604
0
L
Mulan
CybiaAwaw
Mulan
5,506
398
420
950
15,183
10,507
0
8,621
6,524
0
7,595
W
5,728
467
9,570
6,569
10,866
5,536
149
9,688
1,178
16,095
0
L
11,855
235
296
2,352
14,185
6,452
0
7,269
6,858
20,849
0
W
Kukulkan
Rice Ronin
Kukulkan
17,759
1,186
1,073
846
9,126
4,769
1,368
6,974
2,152
44,895
0
W
Fenrir
7,689
887
174
585
14,122
6,931
456
8,555
5,567
0
15,677
L
Xing Tian
SkyyDaRuler
Xing Tian
12,806
819
1,089
4,224
19,133
17,609
0
8,974
9,943
27,572
0
W
Xbalanque
TheLucky7evin
Xbalanque
21,829
9,445
596
1,590
12,039
5,831
2,557
8,497
3,542
0
37,702
L
Sol
supawn
Sol
9,879
1,911
91
1,971
8,902
2,427
0
4,395
4,507
22,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,360
Gold Earned
53,600
114
Minions Killed
141
0
Camps Cleared
0
1,076,989
Distance Traveled
1,105,132
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,125
844
30
3
0
220,853
0
W
Atlas
11,097
925
4
0
0
234,001
0
L
Mulan
8,245
687
4
0
0
224,579
0
W
Hel
9,816
818
32
3
0
251,595
0
L
Tiamat
9,549
796
22
2
0
182,858
2
W
Kukulkan
11,293
941
56
5
0
228,364
3
W
Fenrir
9,710
809
14
1
0
182,136
0
L
Xing Tian
9,869
822
23
2
0
247,806
3
W
Xbalanque
11,684
974
35
3
0
209,036
0
L
Sol
9,572
798
35
3
0
200,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role