Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Carved Smiles
Terra
Level 135
God Stats
4W - 3L
1,392 SR
Queue Stats
182W - 131L
1,624 Elo+
Party 2
Neith
Neith
CarvedSmiIes
Neith
Level 45
God Stats
13W - 0L
1,974 SR
Queue Stats
109W - 35L
1,761 Elo+
Party 2
Cerberus
Cerberus
Nimble91
Cerberus
Level 124
God Stats
4W - 4L
1,561 SR
Queue Stats
58W - 46L
1,614 Elo+
Party 2
Agni
Agni
Vzft
Agni
Level 129
God Stats
2W - 0L
1,354 SR
Queue Stats
341W - 232L
1,666 Elo+
Party 2
Team Averages
Level 115
1,556 SR
1,633 Elo+

VS

Team Averages
Level 72
1,643 SR
1,526 Elo+
Scylla
Scylla
KkinggBob
Scylla
Level 117
God Stats
0W - 4L
1,500 SR
Queue Stats
152W - 128L
1,588 Elo+
Party 1
Chaac
Chaac
Plimplollo04
Chaac
Level 58
God Stats
16W - 7L
1,871 SR
Queue Stats
190W - 165L
1,548 Elo+
Party 1
Ymir
Ymir
aguuusi_08
Ymir
Level 30
God Stats
34W - 35L
1,613 SR
Queue Stats
121W - 115L
1,492 Elo+
Party 1
Medusa
Medusa
angel_251204
Medusa
Level 46
God Stats
20W - 17L
1,543 SR
Queue Stats
160W - 162L
1,480 Elo+
Party 1
Thor
Thor
xXNadalonXx
Thor
Level 108
God Stats
3W - 4L
1,687 SR
Queue Stats
116W - 100L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
12 / 0 / 4
8,198
745
9,381
6,824
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 0 / 2
6,574
598
5,061
5,257
3,780
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 1 / 2
6,423
584
2,132
3,264
973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Nimble91
Cerberus
11
3 / 0 / 7
6,617
602
5,683
6,798
4,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
Vzft
Agni
11
3 / 2 / 11
6,873
625
7,313
5,653
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KkinggBob
Scylla
8
0 / 7 / 2
5,184
471
2,605
7,297
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 0
5,872
534
3,269
9,637
3,925
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 4 / 2
5,338
485
2,261
9,170
3,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Medusa
7
0 / 3 / 2
4,844
440
3,155
5,956
924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 5 / 0
5,932
539
3,388
8,332
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
20
Kills
3
3
Deaths
21
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
12
0
4
14
W
0
0
2
1
W
2
1
2
3
L
Scylla
KkinggBob
Scylla
0
7
2
0.14
W
Cerberus
Nimble91
Cerberus
3
0
7
6.5
L
0
2
0
0
W
Agni
Vzft
Agni
3
2
11
4.25
L
1
4
2
0.5
L
Medusa
0
3
2
0.33
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,570
Damage
14,678
27,796
Taken
40,392
13,587
Mitigated
12,134
9,011
Healing
7,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,381
4,412
0
791
6,824
2,337
0
701
6,123
0
50,207
W
5,061
1,158
16
2,483
5,257
3,780
0
0
5,257
41,129
0
W
2,132
625
0
1,640
3,264
973
402
601
2,663
0
35,865
L
Scylla
KkinggBob
Scylla
2,605
270
0
750
7,297
1,241
180
3,691
3,606
24,318
0
W
Cerberus
Nimble91
Cerberus
5,683
202
0
2,942
6,798
4,939
0
2,230
4,568
18,232
1,392
L
3,269
680
0
2,827
9,637
3,925
0
5,501
4,136
0
33,496
W
Agni
Vzft
Agni
7,313
1,226
0
1,139
5,653
1,558
0
1,334
4,319
42,966
0
L
2,261
600
0
1,335
9,170
3,856
0
4,081
5,089
14,090
0
L
Medusa
3,155
889
0
514
5,956
924
190
2,501
3,455
0
21,013
L
3,388
744
0
2,112
8,332
2,188
0
1,883
6,449
0
29,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,685
Gold Earned
27,170
357
Minions Killed
238
0
Camps Cleared
0
1,128,839
Distance Traveled
1,044,506
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,198
745
90
8
0
281,021
6
W
Terra
6,574
598
84
8
0
216,653
2
W
Neith
6,423
584
71
6
0
185,626
2
L
Scylla
5,184
471
32
3
0
199,443
1
W
Cerberus
6,617
602
31
3
0
227,660
2
L
Chaac
5,872
534
77
7
0
208,358
1
W
Agni
6,873
625
81
7
0
217,879
2
L
Ymir
5,338
485
32
3
0
204,686
2
L
Medusa
4,844
440
39
4
0
211,078
0
L
Thor
5,932
539
58
5
0
220,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role