Player Matchup

Fafnir
Fafnir
Domski92
Fafnir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,642 Elo+
Party 1
Ah Puch
Ah Puch
Drty JerzE
Ah Puch
Level 159
God Stats
25W - 12L
1,689 SR
Queue Stats
711W - 668L
1,644 Elo+
Party 1
Izanami
Izanami
Kryptonite008
Izanami
Level 122
God Stats
6W - 4L
1,848 SR
Queue Stats
280W - 218L
1,669 Elo+
Party 1
Nox
Nox
Prey4eyes
Nox
Level 155
God Stats
4W - 4L
1,376 SR
Queue Stats
285W - 244L
1,626 Elo+
Party 1
Amaterasu
Amaterasu
hiperay
Amaterasu
Level 128
God Stats
3W - 2L
1,395 SR
Queue Stats
179W - 116L
1,666 Elo+
Party 1
Team Averages
Level 133
1,562 SR
1,649 Elo+

VS

Team Averages
Level 136
1,615 SR
1,537 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
AisKoWolf
Chaac
Level 155
God Stats
7W - 10L
1,759 SR
Queue Stats
458W - 477L
1,553 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrDefense1
Ah Muzen Cab
Level 143
God Stats
15W - 11L
1,816 SR
Queue Stats
936W - 938L
1,555 Elo+
Solo
Hou Yi
Hou Yi
Yo_iM_SmUrF
Hou Yi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 58L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Domski92
Fafnir
15
2 / 1 / 16
10,046
837
4,688
12,853
19,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
Drty JerzE
Ah Puch
16
2 / 1 / 13
9,247
771
17,569
10,907
5,275
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
16
5 / 1 / 13
9,965
830
11,459
8,135
4,119
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
6 / 1 / 8
9,730
811
9,775
6,509
3,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
hiperay
Amaterasu
16
4 / 2 / 10
9,400
783
7,739
14,018
14,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 3 / 4
8,862
739
8,077
13,085
12,570
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
 
Pele
13
2 / 4 / 1
7,853
654
5,969
10,279
6,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
AisKoWolf
Chaac
14
0 / 5 / 6
7,913
659
8,230
13,250
12,018
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
MrDefense1
Ah Muzen Cab
16
1 / 2 / 4
8,590
716
11,800
10,992
5,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hou Yi
13
1 / 5 / 0
8,098
675
10,598
9,256
4,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
19
Kills
6
6
Deaths
19
60
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
4
1.33
L
Pele
 
Pele
2
4
1
0.63
L
Chaac
AisKoWolf
Chaac
0
5
6
0.6
W
Fafnir
Domski92
Fafnir
2
1
16
10
W
Ah Puch
Drty JerzE
Ah Puch
2
1
13
8.5
W
Izanami
5
1
13
11.5
L
Ah Muzen Cab
MrDefense1
Ah Muzen Cab
1
2
4
1.5
W
6
1
8
10
L
Hou Yi
1
5
0
0.2
W
Amaterasu
hiperay
Amaterasu
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,230
Damage
44,674
52,422
Taken
56,862
46,845
Mitigated
40,002
20,301
Healing
16,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,077
338
1,395
1,741
13,085
12,570
0
6,725
6,360
14,954
0
L
Pele
 
Pele
5,969
953
1,271
2,186
10,279
6,180
683
7,038
3,241
0
12,043
L
Chaac
AisKoWolf
Chaac
8,230
544
320
3,289
13,250
12,018
295
6,096
7,154
173
17,461
W
Fafnir
Domski92
Fafnir
4,688
1,220
510
3,834
12,853
19,981
155
2,143
10,604
7,780
0
W
Ah Puch
Drty JerzE
Ah Puch
17,569
511
840
3,802
10,907
5,275
884
2,523
8,384
31,025
0
W
Izanami
11,459
6,741
400
1,179
8,135
4,119
3,444
834
7,301
0
38,277
L
Ah Muzen Cab
MrDefense1
Ah Muzen Cab
11,800
2,702
632
4,127
10,992
5,153
878
7,261
3,731
0
33,432
W
9,775
536
830
1,530
6,509
3,309
1,349
918
5,558
22,650
0
L
Hou Yi
10,598
1,797
473
738
9,256
4,081
0
5,183
4,073
0
17,862
W
Amaterasu
hiperay
Amaterasu
7,739
2,111
1,597
5,779
14,018
14,161
103
1,832
11,854
271
15,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,388
Gold Earned
41,316
172
Minions Killed
130
0
Camps Cleared
0
1,158,859
Distance Traveled
1,101,941
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,862
739
4
0
0
215,152
0
L
Pele
7,853
654
20
2
0
222,618
0
L
Chaac
7,913
659
25
2
0
213,263
0
W
Fafnir
10,046
837
9
1
0
245,709
2
W
Ah Puch
9,247
771
34
3
0
236,816
1
W
Izanami
9,965
830
69
6
0
183,351
3
L
Ah Muzen Cab
8,590
716
60
5
0
237,932
0
W
Nox
9,730
811
42
4
0
219,749
0
L
Hou Yi
8,098
675
21
2
0
212,976
0
W
Amaterasu
9,400
783
18
2
0
273,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role