Player Matchup

Yemoja
Yemoja
FaKyros
Yemoja
Level 17
God Stats
0W - 2L
1,354 SR
Queue Stats
11W - 17L
1,316 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MammadYmir
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,806 SR
Queue Stats
36W - 31L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
SiskuFTW
Tsukuyomi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 65L
1,431 Elo+
Party 3
Heimdallr
Heimdallr
aus68aba
Heimdallr
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 66L
1,302 Elo+
Party 2
Cabrakan
Cabrakan
tanketo
Cabrakan
Level 59
God Stats
10W - 7L
1,437 SR
Queue Stats
47W - 39L
1,376 Elo+
Party 3
Team Averages
Level 66
1,519 SR
1,379 Elo+

VS

Team Averages
Level 63
1,431 SR
1,380 Elo+
Ao Kuang
Ao Kuang
ENjoeCE
Ao Kuang
Level 106
God Stats
72W - 63L
1,515 SR
Queue Stats
113W - 96L
1,450 Elo+
Solo
Mulan
Mulan
Fieldey
Mulan
Level 10
God Stats
6W - 12L
1,308 SR
Queue Stats
13W - 34L
1,274 Elo+
Party 1
Izanami
Izanami
FlashyTengenUzui
Izanami
Level 88
God Stats
16W - 13L
1,517 SR
Queue Stats
785W - 763L
1,397 Elo+
Party 1
Sol
Sol
qatar334
Sol
Level 45
God Stats
12W - 18L
1,322 SR
Queue Stats
238W - 301L
1,357 Elo+
Solo
Khepri
Khepri
xChilli_Jam
Khepri
Level 65
God Stats
8W - 7L
1,492 SR
Queue Stats
359W - 411L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FaKyros
Yemoja
19
1 / 5 / 11
12,677
470
7,011
17,383
15,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
MammadYmir
Ah Muzen Cab
20
6 / 6 / 7
13,333
494
22,955
20,164
8,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
SiskuFTW
Tsukuyomi
18
4 / 7 / 6
11,633
431
18,144
20,623
7,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
aus68aba
Heimdallr
20
12 / 5 / 1
14,250
528
19,079
22,683
7,402
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
tanketo
Cabrakan
18
6 / 7 / 4
12,352
457
16,197
22,413
20,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ENjoeCE
Ao Kuang
20
13 / 6 / 6
14,878
551
21,810
32,001
16,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
Fieldey
Mulan
19
3 / 7 / 4
13,252
491
10,210
28,337
31,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 7 / 5
16,849
624
22,128
20,753
8,867
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 6 / 1
14,087
522
16,534
21,014
7,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
18
1 / 4 / 10
12,618
467
6,005
23,116
37,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
56
29
Kills
30
30
Deaths
30
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ENjoeCE
Ao Kuang
13
6
6
2.67
L
Yemoja
FaKyros
Yemoja
1
5
11
1.3
W
Mulan
Fieldey
Mulan
3
7
4
0.71
W
6
7
5
1.21
L
Ah Muzen Cab
MammadYmir
Ah Muzen Cab
6
6
7
1.58
L
Tsukuyomi
SiskuFTW
Tsukuyomi
4
7
6
1
L
Heimdallr
aus68aba
Heimdallr
12
5
1
2.5
W
7
6
1
1.25
L
Cabrakan
tanketo
Cabrakan
6
7
4
1.14
W
Khepri
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,386
Damage
76,687
103,266
Taken
125,221
59,381
Mitigated
101,938
32,522
Healing
36,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ENjoeCE
Ao Kuang
21,810
4,650
141
15,996
32,001
16,282
1,259
5,549
26,451
93,682
0
L
Yemoja
FaKyros
Yemoja
7,011
1,562
2,822
4,240
17,383
15,825
390
5,017
12,366
41,630
0
W
Mulan
Fieldey
Mulan
10,210
984
0
3,784
28,337
31,785
1,919
9,383
18,954
0
72,973
W
22,128
15,693
0
6,582
20,753
8,867
6,161
3,060
17,693
0
167,768
L
Ah Muzen Cab
MammadYmir
Ah Muzen Cab
22,955
10,608
94
5,079
20,164
8,235
0
14,277
5,693
0
84,508
L
Tsukuyomi
SiskuFTW
Tsukuyomi
18,144
6,557
0
5,262
20,623
7,802
0
8,996
11,480
0
78,247
L
Heimdallr
aus68aba
Heimdallr
19,079
9,819
0
7,326
22,683
7,402
33
5,979
16,704
0
103,735
W
16,534
4,414
0
6,740
21,014
7,996
4,296
1,886
19,128
86,680
0
L
Cabrakan
tanketo
Cabrakan
16,197
2,222
171
7,528
22,413
20,117
598
11,662
10,151
62,346
0
W
Khepri
6,005
498
340
2,604
23,116
37,008
303
3,585
19,531
30,283
4,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,245
Gold Earned
71,684
561
Minions Killed
710
0
Camps Cleared
0
2,390,334
Distance Traveled
2,472,680
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,878
551
127
5
0
499,469
0
L
Yemoja
12,677
470
53
2
0
510,643
0
W
Mulan
13,252
491
121
4
0
482,538
0
W
Izanami
16,849
624
245
9
0
466,377
3
L
Ah Muzen Cab
13,333
494
140
5
0
504,589
5
L
Tsukuyomi
11,633
431
99
4
0
518,938
12
L
Heimdallr
14,250
528
155
6
0
501,379
2
W
Sol
14,087
522
154
6
0
487,670
4
L
Cabrakan
12,352
457
114
4
0
354,785
1
W
Khepri
12,618
467
63
2
0
536,626
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role