Player Matchup

Cthulhu
Cthulhu
EASLEYBOY
Cthulhu
Level 152
God Stats
16W - 4L
1,797 SR
Queue Stats
417W - 398L
1,450 Elo+
Solo
Ymir
Ymir
MaHa-1313
Ymir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 126L
1,399 Elo+
Solo
Hercules
Hercules
NoodlePowaa
Hercules
Level 105
God Stats
2W - 2L
1,718 SR
Queue Stats
242W - 224L
1,577 Elo+
Party 2
Izanami
Izanami
TheLegend5023
Izanami
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,354 Elo+
Solo
Terra
Terra
disciple2626
Terra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 141L
1,465 Elo+
Party 2
Team Averages
Level 91
1,603 SR
1,449 Elo+

VS

Team Averages
Level 91
1,506 SR
1,460 Elo+
Medusa
Medusa
AirmailPuma
Medusa
Level 104
God Stats
3W - 4L
1,531 SR
Queue Stats
107W - 101L
1,474 Elo+
Party 1
Chiron
Chiron
KreatedKaos
Chiron
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
109W - 78L
1,363 Elo+
Party 1
Serqet
Serqet
Sleepy Black253
Serqet
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 66L
1,465 Elo+
Solo
Ares
Ares
cody2009
Ares
Level 115
God Stats
4W - 3L
1,500 SR
Queue Stats
348W - 346L
1,469 Elo+
Party 1
Terra
Terra
ogey89
Terra
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 253L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EASLEYBOY
Cthulhu
16
6 / 1 / 17
9,263
1,029
16,373
9,036
9,728
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
14
2 / 2 / 16
8,506
945
7,697
14,316
14,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
NoodlePowaa
Hercules
14
3 / 1 / 15
8,237
915
9,215
18,337
11,903
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
17
12 / 2 / 11
10,126
1,125
18,337
8,495
3,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 3 / 15
7,862
874
2,990
17,116
11,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 4 / 3
8,082
898
13,676
10,638
6,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
12
0 / 4 / 7
6,734
748
13,479
8,196
4,241
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
3 / 6 / 4
7,652
850
5,546
11,677
9,185
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
12
1 / 5 / 7
7,270
808
7,444
15,327
18,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Terra
ogey89
Terra
12
1 / 4 / 6
6,746
750
6,269
13,784
11,959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
36
23
Kills
9
9
Deaths
23
74
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
4
3
1.38
W
Cthulhu
EASLEYBOY
Cthulhu
6
1
17
14.5
L
Chiron
0
4
7
0.88
W
Ymir
2
2
16
5
W
Hercules
NoodlePowaa
Hercules
3
1
15
10.5
L
3
6
4
0.83
W
Izanami
12
2
11
8.75
L
Ares
1
5
7
0.9
W
0
3
15
2.5
L
Terra
ogey89
Terra
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,612
Damage
46,414
67,300
Taken
59,622
51,371
Mitigated
49,752
30,147
Healing
17,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
13,676
6,290
710
2,481
10,638
6,294
0
4,916
5,554
0
28,662
W
Cthulhu
EASLEYBOY
Cthulhu
16,373
462
3,600
1,506
9,036
9,728
792
2,006
6,817
30,619
0
L
Chiron
13,479
3,884
1,459
1,603
8,196
4,241
0
3,753
4,375
0
21,648
W
Ymir
7,697
1,452
453
909
14,316
14,072
790
2,556
11,632
10,736
0
W
Hercules
NoodlePowaa
Hercules
9,215
1,998
847
7,588
18,337
11,903
503
3,780
14,091
0
14,596
L
5,546
1,184
114
755
11,677
9,185
0
3,632
7,803
0
5,849
W
Izanami
18,337
11,279
557
1,522
8,495
3,927
2,867
2,388
6,078
0
36,879
L
Ares
7,444
846
0
1,304
15,327
18,073
0
6,865
8,356
9,956
0
W
2,990
679
6,243
6,922
17,116
11,741
390
2,983
13,745
7,088
0
L
Terra
ogey89
Terra
6,269
484
5,589
3,897
13,784
11,959
0
7,894
5,715
10,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,994
Gold Earned
36,484
101
Minions Killed
71
0
Camps Cleared
0
839,179
Distance Traveled
777,706
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,082
898
39
4
0
153,625
0
W
Cthulhu
9,263
1,029
39
4
0
170,150
0
L
Chiron
6,734
748
20
2
0
167,045
0
W
Ymir
8,506
945
9
1
0
138,205
0
W
Hercules
8,237
915
7
1
0
193,028
0
L
Serqet
7,652
850
5
1
0
146,872
0
W
Izanami
10,126
1,125
38
4
0
160,569
0
L
Ares
7,270
808
2
0
0
153,470
0
W
Terra
7,862
874
8
1
0
177,227
0
L
Terra
6,746
750
5
1
0
156,694
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role