Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
ThundaClappa639
Loki
Level 103
God Stats
47W - 48L
1,463 SR
Queue Stats
787W - 844L
1,469 Elo+
Solo
Bacchus
Bacchus
konakonata12
Bacchus
Level 63
God Stats
20W - 15L
1,953 SR
Queue Stats
232W - 291L
1,422 Elo+
Party 1
Neith
Neith
prince_virtue
Neith
Level 145
God Stats
76W - 85L
1,405 SR
Queue Stats
151W - 168L
1,279 Elo+
Solo
Chang'e
Chang'e
upremeSay
Chang'e
Level 113
God Stats
37W - 40L
1,458 SR
Queue Stats
150W - 170L
1,303 Elo+
Solo
Team Averages
Level 110
1,556 SR
1,395 Elo+

VS

Team Averages
Level 88
1,507 SR
1,347 Elo+
Cabrakan
Cabrakan
LOGANYIYO
Cabrakan
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 136L
1,386 Elo+
Solo
Skadi
Skadi
VampireOfMercy
Skadi
Level 69
God Stats
13W - 29L
1,359 SR
Queue Stats
196W - 267L
1,341 Elo+
Solo
Amaterasu
Amaterasu
ZoberzsGX
Amaterasu
Level 68
God Stats
8W - 8L
1,592 SR
Queue Stats
141W - 161L
1,283 Elo+
Solo
Susano
Susano
jecheongdaesong
Susano
Level 67
God Stats
4W - 7L
1,505 SR
Queue Stats
77W - 112L
1,373 Elo+
Solo
Raijin
Raijin
warrior_RN-49
Raijin
Level 121
God Stats
5W - 11L
1,577 SR
Queue Stats
282W - 341L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 3 / 3
9,664
568
9,866
10,523
4,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 0 / 5
10,324
607
8,236
8,020
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
konakonata12
Bacchus
15
5 / 3 / 9
9,578
563
8,038
13,733
9,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
10 / 2 / 9
9,809
577
9,409
7,465
2,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
upremeSay
Chang'e
15
1 / 3 / 2
9,237
543
3,475
12,599
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LOGANYIYO
Cabrakan
11
1 / 7 / 1
7,126
419
3,719
15,896
9,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 8 / 1
7,818
460
7,765
13,456
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
ZoberzsGX
Amaterasu
13
0 / 6 / 2
7,726
454
5,744
15,840
6,376
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 4 / 1
8,366
492
6,536
13,565
6,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
4 / 3 / 0
8,925
525
8,346
8,376
3,387
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
26
Kills
11
11
Deaths
28
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
3
3
1.5
L
Cabrakan
LOGANYIYO
Cabrakan
1
7
1
0.21
W
7
0
5
9.5
L
3
8
1
0.44
L
Amaterasu
ZoberzsGX
Amaterasu
0
6
2
0.17
L
3
4
1
0.88
W
Bacchus
konakonata12
Bacchus
5
3
9
3.17
W
10
2
9
7.25
W
Chang'e
upremeSay
Chang'e
1
3
2
0.67
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,024
Damage
32,110
52,340
Taken
67,133
23,255
Mitigated
29,449
25,852
Healing
16,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,866
6,105
0
5,080
10,523
4,225
1,853
0
10,523
0
52,288
L
Cabrakan
LOGANYIYO
Cabrakan
3,719
823
0
2,375
15,896
9,858
0
4,882
11,014
26,572
0
W
8,236
2,960
0
4,763
8,020
2,544
628
1,847
6,173
0
63,689
L
7,765
3,525
61
2,017
13,456
3,632
21
3,069
10,387
0
40,036
L
Amaterasu
ZoberzsGX
Amaterasu
5,744
2,071
0
4,268
15,840
6,376
0
212
15,628
0
44,871
L
6,536
1,926
0
4,704
13,565
6,196
26
1,054
12,511
7
57,764
W
Bacchus
konakonata12
Bacchus
8,038
1,642
200
5,632
13,733
9,915
622
3,227
10,506
35,720
0
W
9,409
3,460
357
2,271
7,465
2,696
2,583
1,063
6,402
0
35,769
W
Chang'e
upremeSay
Chang'e
3,475
77
758
6,791
12,599
3,875
1,547
5,935
6,664
53,836
0
L
8,346
887
0
2,758
8,376
3,387
0
2,296
6,080
56,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,612
Gold Earned
39,961
450
Minions Killed
374
0
Camps Cleared
0
1,524,614
Distance Traveled
1,479,907
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,664
568
106
6
0
272,335
1
L
Cabrakan
7,126
419
44
3
0
247,963
2
W
Loki
10,324
607
119
7
0
354,806
4
L
Skadi
7,818
460
63
4
0
265,017
0
L
Amaterasu
7,726
454
71
4
0
302,607
3
L
Susano
8,366
492
94
6
0
376,984
3
W
Bacchus
9,578
563
58
3
0
297,376
0
W
Neith
9,809
577
63
4
0
272,952
0
W
Chang'e
9,237
543
104
6
0
327,145
4
L
Raijin
8,925
525
102
6
0
287,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role