Player Matchup

Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
ChristopherFinch
Bastet
Level 146
God Stats
14W - 8L
1,751 SR
Queue Stats
181W - 69L
1,821 Elo+
Party 2
Baron Samedi
Baron Samedi
PoppaW
Baron Samedi
Level 124
God Stats
16W - 4L
1,447 SR
Queue Stats
269W - 174L
1,781 Elo+
Party 2
Neith
Neith
RosePaws
Neith
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Shiva
Shiva
TheHammer073
Shiva
Level 155
God Stats
30W - 7L
1,938 SR
Queue Stats
364W - 140L
1,935 Elo+
Party 2
Team Averages
Level 128
1,627 SR
1,707 Elo+

VS

Team Averages
Level 121
1,495 SR
1,556 Elo+
Athena
Athena
BUBBABUTTER420
Athena
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,599 Elo+
Party 1
Cliodhna
Cliodhna
Harvey 7 FaceD
Cliodhna
Level 117
God Stats
4W - 6L
1,527 SR
Queue Stats
31W - 42L
1,525 Elo+
Party 1
Hercules
Hercules
I Jupi I
Hercules
Level 128
God Stats
0W - 3L
1,330 SR
Queue Stats
130W - 132L
1,511 Elo+
Party 1
Nox
Nox
impy221
Nox
Level 131
God Stats
5W - 6L
1,607 SR
Queue Stats
159W - 150L
1,526 Elo+
Party 1
Poseidon
Poseidon
xGmaster
Poseidon
Level 141
God Stats
1W - 2L
1,511 SR
Queue Stats
60W - 56L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
9 / 3 / 9
8,758
876
16,189
5,782
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 0 / 13
8,503
850
8,398
4,964
1,933
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
PoppaW
Baron Samedi
14
2 / 1 / 17
8,233
823
4,448
6,647
6,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
RosePaws
Neith
13
1 / 1 / 16
7,187
719
2,117
4,130
1,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
9 / 1 / 15
8,780
878
14,320
11,666
7,485
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 4
6,764
676
4,219
13,175
10,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
12
2 / 4 / 1
6,665
667
6,160
7,674
2,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
I Jupi I
Hercules
13
0 / 6 / 3
6,846
685
4,244
12,249
11,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nox
12
1 / 5 / 3
6,933
693
3,266
9,136
6,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
xGmaster
Poseidon
14
3 / 5 / 1
7,758
776
8,156
9,699
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
18
26
Kills
6
6
Deaths
27
70
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
3
9
4.5
L
0
7
4
0.29
W
5
0
13
11.5
L
Cliodhna
2
4
1
0.63
L
Hercules
I Jupi I
Hercules
0
6
3
0.25
W
Baron Samedi
PoppaW
Baron Samedi
2
1
17
10.5
W
Neith
RosePaws
Neith
1
1
16
9
W
9
1
15
16.5
L
Nox
1
5
3
0.5
L
Poseidon
xGmaster
Poseidon
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,472
Damage
26,045
33,189
Taken
51,933
19,381
Mitigated
33,687
9,733
Healing
8,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,189
1,639
0
532
5,782
2,059
0
3,267
2,489
37,770
0
L
4,219
1,176
0
702
13,175
10,716
0
4,625
8,322
6,819
0
W
8,398
2,167
0
2,040
4,964
1,933
821
1,621
3,343
0
32,131
L
Cliodhna
6,160
171
0
300
7,674
2,286
0
3,232
4,191
0
18,803
L
Hercules
I Jupi I
Hercules
4,244
246
789
2,996
12,249
11,516
0
5,159
6,846
0
21,200
W
Baron Samedi
PoppaW
Baron Samedi
4,448
412
1,153
1,956
6,647
6,373
145
3,605
2,947
16,932
0
W
Neith
RosePaws
Neith
2,117
765
0
606
4,130
1,531
426
1,439
2,594
0
8,619
W
14,320
4,327
0
3,446
11,666
7,485
443
5,709
5,817
0
28,248
L
Nox
3,266
295
0
993
9,136
6,532
0
3,805
5,097
8,932
0
L
Poseidon
xGmaster
Poseidon
8,156
1,223
0
2,234
9,699
2,637
500
2,731
6,840
32,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,461
Gold Earned
34,966
204
Minions Killed
138
0
Camps Cleared
0
1,041,927
Distance Traveled
901,412
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,758
876
54
5
0
201,760
2
L
Athena
6,764
676
11
1
0
173,202
1
W
Bastet
8,503
850
68
7
0
242,706
2
L
Cliodhna
6,665
667
26
3
0
191,096
4
L
Hercules
6,846
685
43
4
0
161,850
0
W
Baron Samedi
8,233
823
27
3
0
188,692
0
W
Neith
7,187
719
16
2
0
186,155
0
W
Shiva
8,780
878
39
4
0
222,614
1
L
Nox
6,933
693
11
1
0
196,184
0
L
Poseidon
7,758
776
47
5
0
179,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role