Player Matchup

Nox
Nox
 
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
GwaDaKu
Agni
Level 106
God Stats
1W - 7L
1,470 SR
Queue Stats
70W - 104L
1,173 Elo+
Solo
Nu Wa
Nu Wa
HaiPanikEnte
Nu Wa
Level 50
God Stats
0W - 1L
1,504 SR
Queue Stats
1W - 1L
1,669 Elo+
Solo
Team Averages
Level 101
1,491 SR
1,447 Elo+

VS

Team Averages
Level 100
1,608 SR
1,606 Elo+
Kumbhakarna
Kumbhakarna
FireFairy1
Kumbhakarna
Level 109
God Stats
11W - 7L
1,533 SR
Queue Stats
250W - 142L
1,627 Elo+
Party 1
He Bo
He Bo
SimonPhoenix01
He Bo
Level 125
God Stats
1W - 0L
1,790 SR
Queue Stats
256W - 156L
1,635 Elo+
Party 1
Fenrir
Fenrir
acorn25
Fenrir
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
168W - 108L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 1 / 2
7,746
704
5,693
5,875
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Agni
GwaDaKu
Agni
10
2 / 4 / 1
7,221
656
5,881
7,160
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 3 / 2
6,825
620
5,751
6,961
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FireFairy1
Kumbhakarna
12
2 / 0 / 6
7,729
703
2,189
11,757
9,980
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 1 / 3
8,370
761
10,609
9,011
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
acorn25
Fenrir
11
2 / 2 / 3
7,341
667
3,459
9,693
5,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
8
8
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
1
2
2
W
Kumbhakarna
FireFairy1
Kumbhakarna
2
0
6
5
L
Agni
GwaDaKu
Agni
2
4
1
0.63
L
0
3
2
0.33
W
4
1
3
5.5
W
Fenrir
acorn25
Fenrir
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,325
Damage
16,257
19,996
Taken
30,461
8,979
Mitigated
18,949
2,705
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,693
556
0
1,137
5,875
3,652
0
3,599
2,161
28,108
0
W
Kumbhakarna
FireFairy1
Kumbhakarna
2,189
145
426
1,253
11,757
9,980
362
5,430
5,579
14,369
0
L
Agni
GwaDaKu
Agni
5,881
291
0
0
7,160
2,615
0
4,734
2,400
16,247
0
L
5,751
1,388
75
1,493
6,961
2,712
0
5,136
1,762
17,864
0
W
10,609
424
180
2,245
9,011
3,428
872
5,253
3,322
42,487
0
W
Fenrir
acorn25
Fenrir
3,459
158
143
3,089
9,693
5,541
287
5,332
3,857
0
9,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,792
Gold Earned
23,440
114
Minions Killed
101
5
Camps Cleared
4
540,752
Distance Traveled
657,794
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,746
704
57
5
3
204,513
3
W
Kumbhakarna
7,729
703
22
2
0
209,801
5
L
Agni
7,221
656
25
2
1
173,125
0
L
Nu Wa
6,825
620
32
3
1
163,114
5
W
He Bo
8,370
761
71
6
4
225,829
1
W
Fenrir
7,341
667
8
1
0
222,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role