Player Matchup

Osiris
Osiris
 
Osiris
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BLUE FREED0M
Artemis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,398 Elo+
Solo
Kali
Kali
Queen J9373
Kali
Level 129
God Stats
2W - 0L
1,601 SR
Queue Stats
101W - 107L
1,506 Elo+
Solo
Ares
Ares
Wh1skyBlack
Ares
Level 136
God Stats
2W - 2L
1,120 SR
Queue Stats
82W - 91L
1,442 Elo+
Party 1
Chiron
Chiron
XiristiaN
Chiron
Level 126
God Stats
3W - 2L
1,346 SR
Queue Stats
56W - 56L
1,489 Elo+
Party 1
Team Averages
Level 132
1,413 SR
1,467 Elo+

VS

Team Averages
Level 114
1,695 SR
1,588 Elo+
Medusa
Medusa
Dilpickle24
Medusa
Level 109
God Stats
0W - 2L
1,761 SR
Queue Stats
30W - 35L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
Lord P MurK
Zhong Kui
Level 149
God Stats
4W - 2L
1,855 SR
Queue Stats
248W - 256L
1,529 Elo+
Solo
Tiamat
Tiamat
Tacomfy
Tiamat
Level 126
God Stats
0W - 1L
1,320 SR
Queue Stats
20W - 13L
1,889 Elo+
Solo
Chronos
Chronos
TheGTDark
Chronos
Level 55
God Stats
10W - 2L
1,825 SR
Queue Stats
394W - 379L
1,540 Elo+
Solo
Scylla
Scylla
dapperdermody
Scylla
Level 129
God Stats
3W - 3L
1,715 SR
Queue Stats
215W - 211L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
7 / 0 / 19
10,885
778
8,730
9,314
9,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artemis
BLUE FREED0M
Artemis
18
7 / 5 / 17
11,075
791
15,117
11,420
5,037
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
6 / 4 / 18
11,301
807
11,064
19,198
8,367
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 3 / 23
11,464
819
8,949
19,241
25,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
XiristiaN
Chiron
19
9 / 3 / 15
12,047
861
22,496
14,161
6,298
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
5 / 6 / 5
10,228
731
11,746
14,387
5,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Lord P MurK
Zhong Kui
16
2 / 8 / 6
9,414
672
10,844
14,854
13,709
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Tacomfy
Tiamat
15
1 / 6 / 9
8,946
639
10,500
16,986
8,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
TheGTDark
Chronos
17
4 / 6 / 7
10,377
741
10,180
12,242
4,299
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
3 / 7 / 6
10,105
722
16,801
11,325
3,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
48
33
Kills
15
15
Deaths
33
92
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
7
0
19
16.5
W
Artemis
BLUE FREED0M
Artemis
7
5
17
3.1
L
Medusa
5
6
5
1.25
L
Zhong Kui
Lord P MurK
Zhong Kui
2
8
6
0.63
W
6
4
18
3.75
L
Tiamat
Tacomfy
Tiamat
1
6
9
0.92
L
Chronos
TheGTDark
Chronos
4
6
7
1.25
W
4
3
23
5.17
W
Chiron
XiristiaN
Chiron
9
3
15
5.5
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,356
Damage
60,071
73,334
Taken
69,794
53,878
Mitigated
35,938
31,004
Healing
14,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,730
309
1,451
933
9,314
9,161
675
7,052
2,262
0
13,345
W
Artemis
BLUE FREED0M
Artemis
15,117
5,910
2,029
2,780
11,420
5,037
3,015
9,250
2,170
0
33,983
L
Medusa
11,746
4,201
910
2,835
14,387
5,583
84
1,180
13,207
0
32,180
L
Zhong Kui
Lord P MurK
Zhong Kui
10,844
420
762
2,037
14,854
13,709
355
1,214
13,640
21,715
0
W
11,064
5,566
366
7,449
19,198
8,367
250
11,558
7,640
0
23,903
L
Tiamat
Tacomfy
Tiamat
10,500
617
67
3,784
16,986
8,409
0
1,924
15,062
18,861
0
L
Chronos
TheGTDark
Chronos
10,180
5,470
815
1,976
12,242
4,299
920
1,875
10,367
24,359
0
W
8,949
60
2,457
5,407
19,241
25,015
60
10,090
9,151
14,968
0
W
Chiron
XiristiaN
Chiron
22,496
5,440
4,716
3,416
14,161
6,298
1,782
10,375
3,786
0
52,406
L
16,801
595
540
1,105
11,325
3,938
204
2,756
8,569
28,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,772
Gold Earned
49,070
150
Minions Killed
142
0
Camps Cleared
0
1,289,127
Distance Traveled
1,103,684
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,885
778
8
1
0
310,266
6
W
Artemis
11,075
791
45
3
0
236,328
1
L
Medusa
10,228
731
36
3
0
215,681
1
L
Zhong Kui
9,414
672
37
3
0
197,646
0
W
Kali
11,301
807
21
2
0
252,324
0
L
Tiamat
8,946
639
18
1
0
232,536
0
L
Chronos
10,377
741
27
2
0
243,038
0
W
Ares
11,464
819
7
1
0
254,687
3
W
Chiron
12,047
861
69
5
0
235,522
0
L
Scylla
10,105
722
24
2
0
214,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role