Player Matchup

Hades
Hades
Boy_BoyWestcoast
Hades
Level 127
God Stats
25W - 1L
2,043 SR
Queue Stats
562W - 109L
1,927 Elo+
Party 1
Hercules
Hercules
Camble34
Hercules
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
415W - 45L
2,073 Elo+
Party 1
Medusa
Medusa
TheimmortalTurle
Medusa
Level 158
God Stats
10W - 1L
1,722 SR
Queue Stats
430W - 78L
1,980 Elo+
Party 1
Team Averages
Level 147
1,755 SR
1,993 Elo+

VS

Team Averages
Level 114
1,487 SR
1,463 Elo+
Sol
Sol
Hell Dragon 24
Sol
Level 33
God Stats
0W - 1L
1,499 SR
Queue Stats
1W - 8L
1,265 Elo+
Solo
Hercules
Hercules
h5f4e3o9
Hercules
Level 160
God Stats
4W - 12L
1,199 SR
Queue Stats
682W - 640L
1,632 Elo+
Solo
Awilix
Awilix
pirifootball
Awilix
Level 148
God Stats
8W - 7L
1,762 SR
Queue Stats
195W - 200L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 5
4,800
960
3,324
2,656
1,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Camble34
Hercules
9
3 / 0 / 6
5,555
1,111
3,295
4,086
2,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
4 / 2 / 5
5,229
1,046
3,858
3,847
1,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 1
3,418
684
913
1,323
236
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
h5f4e3o9
Hercules
7
0 / 2 / 2
3,921
784
1,980
4,324
2,592
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
8
2 / 5 / 0
4,217
843
2,534
5,857
2,402

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Hercules
Camble34
Hercules
3
0
6
6
L
0
2
1
0.25
W
4
2
5
3.25
L
Hercules
h5f4e3o9
Hercules
0
2
2
0.5
L
Awilix
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,477
Damage
5,427
10,589
Taken
11,504
5,730
Mitigated
5,230
4,451
Healing
1,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,324
464
315
1,009
2,656
1,738
533
328
2,328
9,727
0
W
Hercules
Camble34
Hercules
3,295
1,875
0
2,130
4,086
2,518
412
513
3,573
0
7,698
L
913
143
0
52
1,323
236
0
0
1,323
974
0
W
3,858
1,948
0
997
3,847
1,474
312
472
3,375
0
19,103
L
Hercules
h5f4e3o9
Hercules
1,980
635
0
1,384
4,324
2,592
0
1,398
2,926
0
12,839
L
Awilix
2,534
777
0
438
5,857
2,402
0
1,926
3,931
0
4,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,584
Gold Earned
11,556
66
Minions Killed
35
6
Camps Cleared
0
272,654
Distance Traveled
210,407
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
4,800
960
18
4
2
94,083
1
W
Hercules
5,555
1,111
13
3
0
91,809
2
L
Sol
3,418
684
0
0
0
27,487
1
W
Medusa
5,229
1,046
35
7
4
86,762
2
L
Hercules
3,921
784
25
5
0
94,485
1
L
Awilix
4,217
843
10
2
0
88,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role