Player Matchup

Gilgamesh
Gilgamesh
Bronzzkid
Gilgamesh
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,526 Elo+
Party 2
Fenrir
Fenrir
WoopPoopScoop
Fenrir
Level 39
God Stats
3W - 1L
1,503 SR
Queue Stats
40W - 33L
1,469 Elo+
Party 2
Zeus
Zeus
zzRYDAzz
Zeus
Level 123
God Stats
21W - 17L
1,647 SR
Queue Stats
44W - 56L
1,525 Elo+
Solo
Team Averages
Level 107
1,550 SR
1,506 Elo+

VS

Team Averages
Level 101
1,466 SR
1,454 Elo+
Sylvanus
Sylvanus
Poverty Pat09
Sylvanus
Level 86
God Stats
4W - 2L
1,764 SR
Queue Stats
156W - 178L
1,437 Elo+
Party 1
Ra
Ra
Razor Extract
Ra
Level 106
God Stats
27W - 40L
1,116 SR
Queue Stats
168W - 181L
1,454 Elo+
Party 1
Bastet
Bastet
x1LLxT4KExUx0UT
Bastet
Level 111
God Stats
12W - 16L
1,519 SR
Queue Stats
341W - 401L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bronzzkid
Gilgamesh
13
8 / 2 / 6
8,884
888
13,004
10,403
7,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 1 / 11
8,140
814
9,215
9,091
6,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
14
5 / 2 / 8
8,701
870
10,707
5,343
2,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Poverty Pat09
Sylvanus
11
2 / 5 / 2
7,793
779
7,011
15,551
10,491
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
2 / 7 / 2
7,485
749
5,726
10,256
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 4
7,223
722
6,850
10,577
3,801
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
16
Kills
5
5
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bronzzkid
Gilgamesh
8
2
6
5.5
L
Sylvanus
Poverty Pat09
Sylvanus
2
5
2
0.6
L
2
7
2
0.43
W
3
1
11
8.5
L
1
4
4
0.75
W
Zeus
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,926
Damage
19,587
24,837
Taken
36,384
16,511
Mitigated
17,901
5,122
Healing
8,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bronzzkid
Gilgamesh
13,004
3,788
0
1,535
10,403
7,631
0
5,768
4,635
0
24,880
L
Sylvanus
Poverty Pat09
Sylvanus
7,011
1,447
1,081
2,977
15,551
10,491
0
6,670
8,462
14,421
0
L
5,726
1,270
579
1,420
10,256
3,609
0
2,015
7,749
20,943
0
W
9,215
4,943
0
2,251
9,091
6,370
392
4,094
4,997
0
17,943
L
6,850
2,189
148
1,839
10,577
3,801
0
2,517
7,550
0
23,880
W
Zeus
10,707
2,255
0
1,336
5,343
2,510
516
3,061
2,282
38,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,725
Gold Earned
22,501
138
Minions Killed
96
5
Camps Cleared
5
584,723
Distance Traveled
550,388
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,884
888
34
3
2
207,635
2
L
Sylvanus
7,793
779
13
1
0
184,421
0
L
Ra
7,485
749
49
5
2
163,061
1
W
Fenrir
8,140
814
32
3
0
188,888
2
L
Bastet
7,223
722
34
3
3
202,906
0
W
Zeus
8,701
870
72
7
3
188,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role