Player Matchup

Nike
Nike
BreakerJD
Nike
Level 83
God Stats
1W - 1L
1,783 SR
Queue Stats
40W - 47L
1,520 Elo+
Party 3
Agni
Agni
Dvxnx
Agni
Level 29
God Stats
2W - 8L
1,161 SR
Queue Stats
108W - 111L
1,528 Elo+
Party 3
Kuzenbo
Kuzenbo
LordsReign
Kuzenbo
Level 28
God Stats
55W - 37L
1,674 SR
Queue Stats
147W - 122L
1,600 Elo+
Party 1
Izanami
Izanami
SirGabagool
Izanami
Level 105
God Stats
14W - 9L
1,822 SR
Queue Stats
261W - 251L
1,560 Elo+
Party 3
Fenrir
Fenrir
WannaBuyMyDog
Fenrir
Level 108
God Stats
24W - 13L
1,683 SR
Queue Stats
408W - 392L
1,614 Elo+
Party 1
Team Averages
Level 71
1,625 SR
1,564 Elo+

VS

Team Averages
Level 78
1,534 SR
1,509 Elo+
Gilgamesh
Gilgamesh
Anof
Gilgamesh
Level 46
God Stats
2W - 2L
1,361 SR
Queue Stats
3W - 4L
1,392 Elo+
Solo
Artemis
Artemis
Goblicide
Artemis
Level 125
God Stats
8W - 9L
1,471 SR
Queue Stats
266W - 277L
1,537 Elo+
Party 2
Fafnir
Fafnir
Jespr77
Fafnir
Level 29
God Stats
2W - 0L
1,740 SR
Queue Stats
91W - 109L
1,556 Elo+
Party 2
Baron Samedi
Baron Samedi
K1TTYSTOMP3R
Baron Samedi
Level 48
God Stats
16W - 10L
1,379 SR
Queue Stats
393W - 382L
1,512 Elo+
Solo
Arachne
Arachne
Rhizle
Arachne
Level 144
God Stats
12W - 6L
1,720 SR
Queue Stats
187W - 195L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
0 / 9 / 2
9,122
415
10,086
22,885
20,513
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
Dvxnx
Agni
14
1 / 13 / 3
9,179
417
6,599
16,567
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
LordsReign
Kuzenbo
14
0 / 7 / 8
9,608
437
7,279
23,840
28,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
SirGabagool
Izanami
17
7 / 5 / 3
11,358
516
17,048
18,290
6,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
8 / 7 / 1
11,767
535
14,588
21,055
18,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anof
Gilgamesh
16
3 / 3 / 14
11,275
513
15,224
21,709
24,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
Goblicide
Artemis
17
2 / 6 / 10
11,122
506
10,729
16,656
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Jespr77
Fafnir
16
1 / 2 / 14
10,769
490
6,570
14,428
16,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
K1TTYSTOMP3R
Baron Samedi
19
13 / 3 / 16
13,166
598
24,354
19,105
9,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Rhizle
Arachne
20
22 / 2 / 9
15,687
713
24,328
24,886
11,829
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
104
16
Kills
41
41
Deaths
16
17
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Anof
Gilgamesh
3
3
14
3.33
L
Nike
0
9
2
0.11
L
Agni
Dvxnx
Agni
1
13
3
0.19
W
Artemis
Goblicide
Artemis
2
6
10
1.17
W
Fafnir
Jespr77
Fafnir
1
2
14
4
W
Baron Samedi
K1TTYSTOMP3R
Baron Samedi
13
3
16
7
L
Kuzenbo
LordsReign
Kuzenbo
0
7
8
0.57
W
Arachne
Rhizle
Arachne
22
2
9
13.25
L
Izanami
SirGabagool
Izanami
7
5
3
1.7
L
8
7
1
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,600
Damage
81,205
102,637
Taken
96,784
78,282
Mitigated
66,901
18,685
Healing
42,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Anof
Gilgamesh
15,224
5,953
0
5,932
21,709
24,549
1,904
2,157
19,552
0
50,064
L
Nike
10,086
1,250
0
1,250
22,885
20,513
176
5,433
17,452
0
53,791
L
Agni
Dvxnx
Agni
6,599
905
0
975
16,567
4,218
0
6,433
10,134
50,796
0
W
Artemis
Goblicide
Artemis
10,729
6,191
0
6,267
16,656
4,616
4,220
3,308
13,348
0
76,017
W
Fafnir
Jespr77
Fafnir
6,570
1,233
0
2,129
14,428
16,320
554
2,295
12,133
30,901
2,536
W
Baron Samedi
K1TTYSTOMP3R
Baron Samedi
24,354
2,506
5,832
9,826
19,105
9,587
1,675
3,013
16,092
85,237
0
L
Kuzenbo
LordsReign
Kuzenbo
7,279
2,188
392
2,755
23,840
28,528
14
10,756
13,084
24,264
0
W
Arachne
Rhizle
Arachne
24,328
18,760
0
12,416
24,886
11,829
3,789
3,105
21,781
0
140,725
L
Izanami
SirGabagool
Izanami
17,048
11,283
0
6,499
18,290
6,168
350
3,821
14,469
0
107,340
L
14,588
5,724
89
6,725
21,055
18,855
0
4,415
16,640
0
71,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,034
Gold Earned
62,019
495
Minions Killed
546
0
Camps Cleared
0
1,872,377
Distance Traveled
2,049,842
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,275
513
78
4
0
406,776
2
L
Nike
9,122
415
89
4
0
393,843
0
L
Agni
9,179
417
78
4
0
307,359
0
W
Artemis
11,122
506
123
6
0
373,607
1
W
Fafnir
10,769
490
51
2
0
415,639
8
W
Baron Samedi
13,166
598
98
4
0
386,197
7
L
Kuzenbo
9,608
437
35
2
0
417,897
4
W
Arachne
15,687
713
196
9
0
467,623
1
L
Izanami
11,358
516
179
8
0
344,105
5
L
Fenrir
11,767
535
114
5
0
409,173
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role