Player Matchup

Sol
Sol
SORTE_FATALE
Sol
Level 43
God Stats
1W - 9L
1,286 SR
Queue Stats
4W - 18L
1,239 Elo+
Party 2
Kukulkan
Kukulkan
ShekeNeko
Kukulkan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,164 Elo+
Party 2
Ymir
Ymir
tyson2511
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 14L
1,067 Elo+
Party 2
Team Averages
Level 38
1,429 SR
1,157 Elo+

VS

Team Averages
Level 53
1,488 SR
1,358 Elo+
Kumbhakarna
Kumbhakarna
Dju_Fra
Kumbhakarna
Level 27
God Stats
2W - 2L
1,463 SR
Queue Stats
34W - 15L
1,350 Elo+
Party 1
Erlang Shen
Erlang Shen
XVNyzer
Erlang Shen
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 156L
1,373 Elo+
Party 1
Anubis
Anubis
juniuspupuce
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,948
568
5,329
13,828
3,686
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
ShekeNeko
Kukulkan
12
0 / 12 / 1
8,279
591
6,727
12,952
3,649
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
13
2 / 3 / 0
10,166
726
3,480
12,679
10,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dju_Fra
Kumbhakarna
13
2 / 0 / 13
10,432
745
2,250
9,904
8,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Erlang Shen
XVNyzer
Erlang Shen
15
11 / 1 / 10
11,475
820
16,383
14,255
14,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
16
8 / 1 / 12
11,275
805
14,685
10,062
4,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
56
2
Kills
21
21
Deaths
2
1
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Dju_Fra
Kumbhakarna
2
0
13
8.5
L
0
6
0
0
L
Kukulkan
ShekeNeko
Kukulkan
0
12
1
0.04
W
Erlang Shen
XVNyzer
Erlang Shen
11
1
10
16
W
Anubis
8
1
12
14
L
Ymir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,536
Damage
33,318
39,459
Taken
34,221
17,630
Mitigated
27,717
4,236
Healing
16,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Dju_Fra
Kumbhakarna
2,250
223
319
4,167
9,904
8,723
517
4,615
5,155
6,072
0
L
5,329
956
228
2,603
13,828
3,686
0
4,568
8,848
27,958
0
L
Kukulkan
ShekeNeko
Kukulkan
6,727
1,472
169
358
12,952
3,649
0
6,448
6,169
30,786
0
W
Erlang Shen
XVNyzer
Erlang Shen
16,383
8,835
0
5,223
14,255
14,057
1,073
5,705
8,550
0
38,485
W
Anubis
14,685
345
0
6,392
10,062
4,937
711
5,912
4,150
64,235
0
L
Ymir
3,480
703
0
878
12,679
10,295
0
6,311
6,207
9,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,393
Gold Earned
33,182
112
Minions Killed
132
2
Camps Cleared
9
570,675
Distance Traveled
733,726
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,432
745
11
1
1
239,703
3
L
Sol
7,948
568
33
2
0
211,111
0
L
Kukulkan
8,279
591
56
4
1
175,947
0
W
Erlang Shen
11,475
820
31
2
4
266,703
3
W
Anubis
11,275
805
90
6
4
227,320
1
L
Ymir
10,166
726
23
2
1
183,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role