Player Matchup

Cthulhu
Cthulhu
Livincheshirecat
Cthulhu
Level 29
God Stats
1W - 0L
1,737 SR
Queue Stats
8W - 5L
1,529 Elo+
Party 2
Freya
Freya
RougeStar35
Freya
Level 157
God Stats
2W - 0L
1,565 SR
Queue Stats
16W - 3L
1,834 Elo+
Party 2
Cliodhna
Cliodhna
toaster4k
Cliodhna
Level 85
God Stats
3W - 1L
1,488 SR
Queue Stats
15W - 4L
1,669 Elo+
Party 2
Team Averages
Level 90
1,597 SR
1,677 Elo+

VS

Team Averages
Level 120
1,583 SR
1,474 Elo+
Kumbhakarna
Kumbhakarna
MinuteWhisper34
Kumbhakarna
Level 116
God Stats
7W - 4L
1,699 SR
Queue Stats
169W - 132L
1,445 Elo+
Party 1
Izanami
Izanami
Truckin905
Izanami
Level 85
God Stats
6W - 6L
1,400 SR
Queue Stats
181W - 226L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
i failed ebonix
Baron Samedi
Level 160
God Stats
7W - 5L
1,649 SR
Queue Stats
107W - 85L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 21
11,783
736
8,501
17,246
17,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
13 / 4 / 13
13,029
814
22,413
21,412
10,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
toaster4k
Cliodhna
18
12 / 0 / 12
13,282
830
19,112
10,641
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MinuteWhisper34
Kumbhakarna
14
1 / 9 / 5
11,042
690
6,823
26,547
27,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Truckin905
Izanami
15
2 / 8 / 3
10,370
648
17,773
17,153
6,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
i failed ebonix
Baron Samedi
16
4 / 10 / 1
11,178
699
11,593
16,242
7,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
16
27
Kills
7
7
Deaths
27
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
21
4.17
L
Kumbhakarna
MinuteWhisper34
Kumbhakarna
1
9
5
0.39
W
13
4
13
4.88
L
Izanami
Truckin905
Izanami
2
8
3
0.44
L
Baron Samedi
i failed ebonix
Baron Samedi
4
10
1
0.45
W
Cliodhna
toaster4k
Cliodhna
12
0
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,026
Damage
36,189
49,299
Taken
59,942
32,779
Mitigated
41,336
16,335
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,501
415
1,352
1,482
17,246
17,744
487
6,314
10,932
22,262
0
L
Kumbhakarna
MinuteWhisper34
Kumbhakarna
6,823
489
263
3,227
26,547
27,009
0
10,077
16,470
17,955
0
W
22,413
7,621
0
10,628
21,412
10,495
559
8,548
12,864
44,678
4,525
L
Izanami
Truckin905
Izanami
17,773
13,266
0
910
17,153
6,389
53
10,972
6,181
0
54,900
L
Baron Samedi
i failed ebonix
Baron Samedi
11,593
1,523
1,403
3,064
16,242
7,938
0
7,934
8,308
37,255
0
W
Cliodhna
toaster4k
Cliodhna
19,112
1,991
0
2,873
10,641
4,540
882
3,951
6,690
0
52,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,094
Gold Earned
32,590
146
Minions Killed
137
7
Camps Cleared
7
829,662
Distance Traveled
677,081
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,783
736
28
2
0
260,946
0
L
Kumbhakarna
11,042
690
13
1
1
238,033
3
W
Freya
13,029
814
65
4
5
240,060
1
L
Izanami
10,370
648
73
5
5
227,667
1
L
Baron Samedi
11,178
699
51
3
1
211,381
0
W
Cliodhna
13,282
830
53
3
2
328,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role