Player Matchup

Skadi
Skadi
Loryk
Skadi
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 184L
1,597 Elo+
Party 1
Zhong Kui
Zhong Kui
Lycithicus
Zhong Kui
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 33L
1,444 Elo+
Party 1
Fenrir
Fenrir
Markliuz
Fenrir
Level 157
God Stats
5W - 4L
1,812 SR
Queue Stats
237W - 250L
1,560 Elo+
Party 1
Khepri
Khepri
Pox Crusader
Khepri
Level 89
God Stats
0W - 1L
1,296 SR
Queue Stats
183W - 174L
1,491 Elo+
Party 1
Awilix
Awilix
VCrypticz
Awilix
Level 34
God Stats
13W - 21L
1,567 SR
Queue Stats
79W - 97L
1,461 Elo+
Solo
Team Averages
Level 94
1,535 SR
1,511 Elo+

VS

Team Averages
Level 96
1,506 SR
1,556 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DonSpaso
Gilgamesh
Level 158
God Stats
2W - 5L
1,460 SR
Queue Stats
161W - 150L
1,551 Elo+
Solo
Ra
Ra
Ke3pBravo
Ra
Level 91
God Stats
2W - 2L
1,754 SR
Queue Stats
96W - 74L
1,624 Elo+
Solo
Ares
Ares
Shine2092
Ares
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 75L
1,500 Elo+
Solo
Izanami
Izanami
xPwLx
Izanami
Level 156
God Stats
22W - 20L
1,318 SR
Queue Stats
595W - 618L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Loryk
Skadi
16
6 / 2 / 3
8,828
803
16,164
7,235
2,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
Lycithicus
Zhong Kui
14
0 / 5 / 0
7,322
666
5,163
9,692
5,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Markliuz
Fenrir
13
2 / 3 / 2
7,149
650
4,193
12,307
10,724
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Khepri
12
0 / 2 / 5
7,286
662
2,535
8,252
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
VCrypticz
Awilix
14
3 / 5 / 5
8,330
757
7,969
10,664
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
1 / 3 / 11
8,775
798
12,515
12,750
10,367
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
DonSpaso
Gilgamesh
15
4 / 3 / 6
8,796
800
8,185
11,074
10,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 0 / 8
9,046
822
5,823
6,325
4,768
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
13
0 / 4 / 5
7,548
686
1,937
10,124
6,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
xPwLx
Izanami
17
8 / 1 / 5
9,668
879
12,435
6,918
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
11
Kills
17
17
Deaths
11
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
3
11
2.17
W
Gilgamesh
DonSpaso
Gilgamesh
4
3
6
2.33
W
4
0
8
8
L
Skadi
Loryk
Skadi
6
2
3
3.75
L
Zhong Kui
Lycithicus
Zhong Kui
0
5
0
0
L
Fenrir
Markliuz
Fenrir
2
3
2
1
L
Khepri
0
2
5
1.25
W
Ares
0
4
5
0.63
L
Awilix
VCrypticz
Awilix
3
5
5
1.1
W
Izanami
xPwLx
Izanami
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,024
Damage
40,895
48,150
Taken
47,191
29,822
Mitigated
34,789
6,425
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
12,515
1,716
0
2,114
12,750
10,367
144
2,227
10,523
32,490
0
W
Gilgamesh
DonSpaso
Gilgamesh
8,185
2,821
0
361
11,074
10,805
671
1,392
9,682
0
30,835
W
5,823
455
1,580
1,904
6,325
4,768
807
1,211
5,114
34,318
0
L
Skadi
Loryk
Skadi
16,164
7,230
0
968
7,235
2,735
0
3,321
3,914
0
41,225
L
Zhong Kui
Lycithicus
Zhong Kui
5,163
630
0
1,234
9,692
5,907
885
3,349
6,343
21,928
0
L
Fenrir
Markliuz
Fenrir
4,193
1,157
0
1,138
12,307
10,724
0
7,020
5,287
0
8,677
L
Khepri
2,535
423
315
1,081
8,252
6,181
0
2,899
5,353
8,254
0
W
Ares
1,937
214
0
1,636
10,124
6,516
190
1,370
8,754
3,809
0
L
Awilix
VCrypticz
Awilix
7,969
3,201
0
1,689
10,664
4,275
0
3,686
6,978
0
22,474
W
Izanami
xPwLx
Izanami
12,435
8,171
0
2,202
6,918
2,333
3,522
1,498
5,420
0
42,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,915
Gold Earned
43,833
163
Minions Killed
244
0
Camps Cleared
0
1,081,027
Distance Traveled
1,095,920
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,775
798
47
4
0
222,479
1
W
Gilgamesh
8,796
800
41
4
0
218,382
4
W
Ra
9,046
822
80
7
0
215,748
1
L
Skadi
8,828
803
67
6
0
210,245
1
L
Zhong Kui
7,322
666
42
4
0
207,659
1
L
Fenrir
7,149
650
6
1
0
223,110
1
L
Khepri
7,286
662
18
2
0
217,519
2
W
Ares
7,548
686
1
0
0
220,474
0
L
Awilix
8,330
757
30
3
0
222,494
2
W
Izanami
9,668
879
75
7
0
218,837
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role