Player Matchup

Rama
Rama
HeelZero
Rama
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 164L
1,324 Elo+
Party 1
Sylvanus
Sylvanus
billionice
Sylvanus
Level 26
God Stats
3W - 4L
1,310 SR
Queue Stats
32W - 67L
1,261 Elo+
Party 1
Chang'e
Chang'e
gabbylikessleep
Chang'e
Level 84
God Stats
10W - 13L
1,154 SR
Queue Stats
320W - 321L
1,478 Elo+
Solo
Fenrir
Fenrir
lobo6th
Fenrir
Level 41
God Stats
1W - 2L
1,813 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Kali
Kali
pedrokhan
Kali
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,493 Elo+
Solo
Team Averages
Level 52
1,455 SR
1,411 Elo+

VS

Team Averages
Level 95
1,438 SR
1,454 Elo+
Athena
Athena
 
Athena
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AlexOverHeaven
Charybdis
Level 82
God Stats
6W - 3L
1,342 SR
Queue Stats
219W - 245L
1,386 Elo+
Solo
Arachne
Arachne
Linius
Arachne
Level 116
God Stats
58W - 54L
1,591 SR
Queue Stats
101W - 115L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
RainbowCornbeef
Gilgamesh
Level 86
God Stats
5W - 4L
1,271 SR
Queue Stats
54W - 39L
1,537 Elo+
Solo
Ah Puch
Ah Puch
soltekblade
Ah Puch
Level 100
God Stats
23W - 24L
1,488 SR
Queue Stats
255W - 277L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
7
2 / 2 / 0
5,213
401
4,242
5,476
936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
billionice
Sylvanus
6
0 / 3 / 0
5,044
388
1,699
8,807
2,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 6 / 1
6,162
474
3,458
9,541
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
lobo6th
Fenrir
11
2 / 1 / 1
6,291
484
3,366
9,237
5,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kali
9
0 / 5 / 0
5,393
415
2,594
8,444
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 2 / 11
7,184
553
4,232
13,560
8,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
AlexOverHeaven
Charybdis
13
6 / 2 / 4
7,611
585
10,062
8,333
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Linius
Arachne
11
1 / 3 / 2
6,752
519
1,978
10,067
3,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
RainbowCornbeef
Gilgamesh
12
0 / 1 / 4
7,054
543
4,608
7,766
6,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
soltekblade
Ah Puch
13
9 / 0 / 4
8,635
664
8,203
5,488
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
6
Kills
17
17
Deaths
8
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
11
3.25
W
Charybdis
AlexOverHeaven
Charybdis
6
2
4
4
L
Rama
2
2
0
1
W
Arachne
Linius
Arachne
1
3
2
0.67
W
Gilgamesh
RainbowCornbeef
Gilgamesh
0
1
4
2
L
Sylvanus
billionice
Sylvanus
0
3
0
0
L
2
6
1
0.42
L
Fenrir
lobo6th
Fenrir
2
1
1
2.5
L
Kali
0
5
0
0
W
Ah Puch
soltekblade
Ah Puch
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,359
Damage
29,083
41,505
Taken
45,214
14,690
Mitigated
23,608
12,023
Healing
12,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,232
977
642
2,645
13,560
8,999
259
1,659
11,814
27,743
3,618
W
Charybdis
AlexOverHeaven
Charybdis
10,062
4,540
0
3,236
8,333
2,450
1,224
1,150
7,148
0
45,351
L
Rama
4,242
3,720
0
1,882
5,476
936
0
1,314
4,162
0
17,459
W
Arachne
Linius
Arachne
1,978
1,628
0
1,306
10,067
3,987
465
1,165
8,870
0
33,573
W
Gilgamesh
RainbowCornbeef
Gilgamesh
4,608
1,582
0
1,282
7,766
6,284
493
982
6,570
0
28,829
L
Sylvanus
billionice
Sylvanus
1,699
745
403
2,336
8,807
2,959
0
1,700
7,107
11,749
0
L
3,458
160
184
3,061
9,541
2,447
80
4,245
5,260
28,915
0
L
Fenrir
lobo6th
Fenrir
3,366
373
0
2,975
9,237
5,866
0
2,300
6,631
0
14,134
L
Kali
2,594
509
0
1,182
8,444
2,482
0
2,512
5,857
0
24,858
W
Ah Puch
soltekblade
Ah Puch
8,203
364
308
2,977
5,488
1,888
1,454
201
5,287
48,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,103
Gold Earned
37,236
202
Minions Killed
358
0
Camps Cleared
0
1,032,707
Distance Traveled
1,196,594
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,184
553
54
4
0
242,769
4
W
Charybdis
7,611
585
81
6
0
236,626
0
L
Rama
5,213
401
35
3
0
169,771
2
W
Arachne
6,752
519
61
5
0
220,544
4
W
Gilgamesh
7,054
543
64
5
0
232,042
4
L
Sylvanus
5,044
388
22
2
0
170,788
2
L
Chang'e
6,162
474
69
5
0
215,470
3
L
Fenrir
6,291
484
31
2
0
249,190
1
L
Kali
5,393
415
45
3
0
227,488
0
W
Ah Puch
8,635
664
98
8
0
264,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role