Player Matchup

Sol
Sol
SORTE_FATALE
Sol
Level 43
God Stats
1W - 9L
1,309 SR
Queue Stats
4W - 18L
1,254 Elo+
Party 2
Charybdis
Charybdis
ShekeNeko
Charybdis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,180 Elo+
Party 2
Apollo
Apollo
tyson2511
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,085 Elo+
Party 2
Team Averages
Level 38
1,436 SR
1,173 Elo+

VS

Team Averages
Level 71
1,484 SR
1,633 Elo+
Arachne
Arachne
PuyolN5
Arachne
Level 39
God Stats
1W - 0L
1,452 SR
Queue Stats
15W - 16L
1,556 Elo+
Party 1
Scylla
Scylla
alex100tifyko
Scylla
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 44L
1,715 Elo+
Party 1
Shiva
Shiva
scylla_bot_1
Shiva
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 6L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,664
666
4,047
8,863
2,494
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
ShekeNeko
Charybdis
8
0 / 12 / 1
5,813
581
2,296
10,467
2,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
tyson2511
Apollo
9
0 / 9 / 1
5,915
592
1,770
9,999
3,482
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PuyolN5
Arachne
12
6 / 0 / 9
7,927
793
5,974
6,132
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
9 / 0 / 13
9,129
913
12,031
3,882
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 1 / 12
8,241
824
7,081
7,244
6,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
56
1
Kills
22
22
Deaths
1
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Arachne
PuyolN5
Arachne
6
0
9
10.5
L
1
1
0
1
L
Charybdis
ShekeNeko
Charybdis
0
12
1
0.04
W
9
0
13
15.5
W
7
1
12
13
L
Apollo
tyson2511
Apollo
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,113
Damage
25,086
29,329
Taken
17,258
8,773
Mitigated
10,430
1,684
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
PuyolN5
Arachne
5,974
3,901
0
3,165
6,132
2,594
417
1,737
4,395
0
21,948
L
4,047
600
0
1,198
8,863
2,494
0
5,108
3,334
17,300
0
L
Charybdis
ShekeNeko
Charybdis
2,296
1,197
0
242
10,467
2,797
0
2,292
7,785
0
8,971
W
12,031
1,167
0
408
3,882
1,352
1,519
1,244
2,638
36,265
0
W
7,081
757
312
1,838
7,244
6,484
387
1,652
5,592
0
15,541
L
Apollo
tyson2511
Apollo
1,770
1,360
0
244
9,999
3,482
0
4,005
5,673
0
10,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,392
Gold Earned
25,297
71
Minions Killed
106
0
Camps Cleared
7
399,572
Distance Traveled
537,912
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,927
793
32
3
5
177,861
2
L
Sol
6,664
666
33
3
0
161,332
0
L
Charybdis
5,813
581
17
2
0
106,722
0
W
Scylla
9,129
913
58
6
1
167,253
2
W
Shiva
8,241
824
16
2
1
192,798
1
L
Apollo
5,915
592
21
2
0
131,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role