Player Matchup

Freya
Freya
 
Freya
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
EASLEYBOY
Hercules
Level 152
God Stats
6W - 7L
1,678 SR
Queue Stats
417W - 398L
1,449 Elo+
Solo
Poseidon
Poseidon
Mac135628
Poseidon
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
1,485 Elo+
Solo
Merlin
Merlin
RedRodrick03
Merlin
Level 103
God Stats
2W - 6L
1,347 SR
Queue Stats
102W - 116L
1,417 Elo+
Solo
Danzaburou
Danzaburou
wasavi
Danzaburou
Level 82
God Stats
2W - 2L
1,476 SR
Queue Stats
141W - 139L
1,472 Elo+
Solo
Team Averages
Level 122
1,500 SR
1,465 Elo+

VS

Team Averages
Level 93
1,488 SR
1,409 Elo+
Rama
Rama
Arepa_studios
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,357 Elo+
Solo
Gilgamesh
Gilgamesh
Nathanrelax
Gilgamesh
Level 109
God Stats
8W - 12L
1,349 SR
Queue Stats
387W - 438L
1,474 Elo+
Solo
Khepri
Khepri
WavyLavy
Khepri
Level 107
God Stats
3W - 1L
1,737 SR
Queue Stats
332W - 341L
1,426 Elo+
Solo
Thanatos
Thanatos
Zoomstorm38
Thanatos
Level 125
God Stats
2W - 4L
1,355 SR
Queue Stats
141W - 150L
1,393 Elo+
Party 1
Scylla
Scylla
agent00nuggets
Scylla
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
175W - 197L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
6 / 6 / 13
11,520
768
14,840
14,707
5,196
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
EASLEYBOY
Hercules
19
4 / 4 / 21
11,670
778
13,636
18,720
26,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Mac135628
Poseidon
17
2 / 6 / 15
10,458
697
11,154
13,366
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
20
14 / 5 / 10
12,976
865
21,019
11,375
4,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
wasavi
Danzaburou
20
4 / 6 / 13
11,593
773
13,482
16,667
6,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 10
9,206
614
5,608
12,463
5,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Nathanrelax
Gilgamesh
19
3 / 6 / 15
11,223
748
14,425
26,732
23,333
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
WavyLavy
Khepri
18
2 / 5 / 14
10,824
722
12,298
18,213
27,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Zoomstorm38
Thanatos
19
12 / 7 / 8
12,024
802
15,004
14,349
6,861
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 6 / 13
12,264
818
17,963
12,391
5,042
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
87
30
Kills
27
27
Deaths
30
72
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
6
13
2.08
L
0
6
10
0.83
W
Hercules
EASLEYBOY
Hercules
4
4
21
3.63
W
Poseidon
Mac135628
Poseidon
2
6
15
1.58
L
Gilgamesh
Nathanrelax
Gilgamesh
3
6
15
1.75
W
Merlin
14
5
10
3.8
L
Khepri
WavyLavy
Khepri
2
5
14
1.8
L
Thanatos
Zoomstorm38
Thanatos
12
7
8
2.29
L
10
6
13
2.75
W
Danzaburou
wasavi
Danzaburou
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,131
Damage
65,298
74,835
Taken
84,148
47,247
Mitigated
68,171
30,104
Healing
25,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
14,840
4,385
1,251
3,711
14,707
5,196
886
6,319
8,388
22,108
0
L
5,608
3,216
694
1,680
12,463
5,674
1,068
8,589
3,874
0
17,016
W
Hercules
EASLEYBOY
Hercules
13,636
2,171
1,357
8,715
18,720
26,488
432
6,614
12,106
3,379
18,650
W
Poseidon
Mac135628
Poseidon
11,154
2,004
1,269
2,886
13,366
4,262
453
6,430
6,936
25,001
0
L
Gilgamesh
Nathanrelax
Gilgamesh
14,425
2,664
498
7,883
26,732
23,333
476
12,806
13,926
0
29,486
W
Merlin
21,019
711
2,216
2,268
11,375
4,333
709
3,877
7,498
38,844
0
L
Khepri
WavyLavy
Khepri
12,298
680
1,330
3,981
18,213
27,261
14
8,626
9,587
25,182
0
L
Thanatos
Zoomstorm38
Thanatos
15,004
3,166
156
7,277
14,349
6,861
0
8,800
5,549
0
20,178
L
17,963
269
672
1,494
12,391
5,042
205
9,583
2,808
34,461
0
W
Danzaburou
wasavi
Danzaburou
13,482
4,807
1,508
4,923
16,667
6,968
1,848
7,021
9,646
0
33,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,217
Gold Earned
55,541
157
Minions Killed
131
0
Camps Cleared
0
1,350,524
Distance Traveled
1,291,168
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,520
768
24
2
0
260,207
4
L
Rama
9,206
614
33
2
0
230,691
0
W
Hercules
11,670
778
14
1
0
307,096
0
W
Poseidon
10,458
697
39
3
0
253,906
1
L
Gilgamesh
11,223
748
36
2
0
256,990
0
W
Merlin
12,976
865
38
3
0
261,286
3
L
Khepri
10,824
722
27
2
0
293,011
0
L
Thanatos
12,024
802
7
0
0
272,212
0
L
Scylla
12,264
818
28
2
0
238,264
0
W
Danzaburou
11,593
773
42
3
0
268,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role