Player Matchup

He Bo
He Bo
Cahmaro
He Bo
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 293L
1,552 Elo+
Solo
Osiris
Osiris
DeityofChaos
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 59L
1,594 Elo+
Party 2
Pele
Pele
Ruusaan
Pele
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
91W - 106L
1,584 Elo+
Party 2
Merlin
Merlin
jinx_arcane2
Merlin
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 75L
1,541 Elo+
Solo
Eset
Eset
xkaledx
Eset
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
357W - 369L
1,496 Elo+
Solo
Team Averages
Level 119
1,500 SR
1,553 Elo+

VS

Team Averages
Level 121
1,687 SR
1,563 Elo+
King Arthur
King Arthur
Anof
King Arthur
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,447 Elo+
Solo
Baba Yaga
Baba Yaga
Diegozz
Baba Yaga
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,386 Elo+
Solo
Scylla
Scylla
GODDESS 0F KAOS
Scylla
Level 159
God Stats
2W - 0L
1,646 SR
Queue Stats
54W - 37L
1,707 Elo+
Party 1
Zeus
Zeus
GiggleTherapy
Zeus
Level 158
God Stats
26W - 4L
2,037 SR
Queue Stats
652W - 500L
1,633 Elo+
Party 1
Geb
Geb
Volumed Up
Geb
Level 85
God Stats
19W - 9L
1,751 SR
Queue Stats
376W - 263L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cahmaro
He Bo
19
6 / 4 / 4
11,178
745
13,737
12,497
6,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
17
7 / 4 / 4
10,835
722
9,692
18,182
27,377
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Ruusaan
Pele
17
1 / 4 / 7
10,137
676
7,813
16,412
12,586
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
17
2 / 4 / 4
10,300
687
13,357
12,339
6,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
xkaledx
Eset
16
4 / 5 / 7
10,209
681
9,675
14,569
7,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anof
King Arthur
19
7 / 3 / 12
11,274
752
9,538
13,971
16,193
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Diegozz
Baba Yaga
17
3 / 4 / 14
10,758
717
14,036
9,938
5,570
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
5 / 7 / 10
11,759
784
10,587
13,522
6,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 5 / 12
11,153
744
21,777
11,965
5,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
0 / 2 / 19
10,662
711
9,261
14,267
14,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
88
20
Kills
21
21
Deaths
21
26
Assists
67
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Anof
King Arthur
7
3
12
4.33
L
He Bo
Cahmaro
He Bo
6
4
4
2
L
Osiris
7
4
4
2.25
W
Baba Yaga
Diegozz
Baba Yaga
3
4
14
2.5
W
5
7
10
1.43
W
6
5
12
2.4
L
Pele
Ruusaan
Pele
1
4
7
1.13
W
0
2
19
4.75
L
Merlin
2
4
4
1
L
Eset
xkaledx
Eset
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,274
Damage
65,199
73,999
Taken
63,663
60,100
Mitigated
48,144
25,213
Healing
24,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Anof
King Arthur
9,538
443
1,663
2,669
13,971
16,193
398
8,635
4,977
0
15,434
L
He Bo
Cahmaro
He Bo
13,737
118
1,087
2,255
12,497
6,079
299
9,734
2,763
26,595
0
L
Osiris
9,692
1,299
3,274
4,524
18,182
27,377
150
11,973
6,209
0
14,020
W
Baba Yaga
Diegozz
Baba Yaga
14,036
532
1,267
2,620
9,938
5,570
1,904
5,561
4,141
24,268
0
W
10,587
259
1,186
1,896
13,522
6,603
1,506
7,279
6,115
33,717
0
W
21,777
1,506
1,605
2,743
11,965
5,122
1,774
6,325
5,440
48,105
0
L
Pele
Ruusaan
Pele
7,813
599
694
2,056
16,412
12,586
259
13,251
3,161
0
20,274
W
9,261
307
4,946
4,088
14,267
14,656
103
7,603
6,221
18,333
0
L
Merlin
13,357
246
2,242
2,090
12,339
6,684
464
9,020
3,319
39,780
0
L
Eset
xkaledx
Eset
9,675
286
3,710
3,281
14,569
7,374
414
11,683
2,886
19,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,659
Gold Earned
55,606
153
Minions Killed
147
0
Camps Cleared
0
1,292,814
Distance Traveled
1,399,030
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,274
752
5
0
0
298,667
0
L
He Bo
11,178
745
23
2
0
247,363
0
L
Osiris
10,835
722
8
1
0
243,140
0
W
Baba Yaga
10,758
717
24
2
0
290,374
0
W
Scylla
11,759
784
51
3
0
246,586
0
W
Zeus
11,153
744
60
4
0
246,638
2
L
Pele
10,137
676
21
1
0
288,501
0
W
Geb
10,662
711
7
0
0
316,765
0
L
Merlin
10,300
687
76
5
0
256,466
3
L
Eset
10,209
681
25
2
0
257,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role