Player Matchup

Bacchus
Bacchus
Jakman2371
Bacchus
Level 29
God Stats
1W - 1L
1,664 SR
Queue Stats
1W - 1L
1,558 Elo+
Party 1
Chaac
Chaac
Silveredge28
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,558 Elo+
Party 1
Ne Zha
Ne Zha
Siregolmen
Ne Zha
Level 107
God Stats
0W - 1L
1,514 SR
Queue Stats
1W - 1L
1,558 Elo+
Party 1
Team Averages
Level 54
1,560 SR
1,558 Elo+

VS

Team Averages
Level 57
1,555 SR
1,605 Elo+
Ares
Ares
ButthurtNoob
Ares
Level 58
God Stats
14W - 4L
1,835 SR
Queue Stats
164W - 109L
1,581 Elo+
Party 2
Danzaburou
Danzaburou
NevvilWIldman
Danzaburou
Level 17
God Stats
6W - 2L
1,500 SR
Queue Stats
102W - 40L
1,832 Elo+
Party 2
Merlin
Merlin
nonohappy59
Merlin
Level 97
God Stats
2W - 2L
1,331 SR
Queue Stats
35W - 44L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jakman2371
Bacchus
10
0 / 5 / 4
7,128
648
3,481
9,397
7,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
1 / 7 / 2
6,801
618
5,233
12,543
6,273
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Siregolmen
Ne Zha
11
3 / 6 / 1
7,120
647
9,414
9,003
2,881
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 16
9,441
858
5,071
11,362
11,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
NevvilWIldman
Danzaburou
15
13 / 0 / 5
10,849
986
10,449
7,102
3,012
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
3 / 3 / 13
8,725
793
9,251
7,118
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
4
Kills
18
18
Deaths
4
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
1
16
10
L
Bacchus
Jakman2371
Bacchus
0
5
4
0.4
W
Danzaburou
NevvilWIldman
Danzaburou
13
0
5
15.5
L
1
7
2
0.29
L
Ne Zha
Siregolmen
Ne Zha
3
6
1
0.58
W
Merlin
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,128
Damage
24,771
30,943
Taken
25,582
17,139
Mitigated
17,289
3,485
Healing
6,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,071
381
0
2,537
11,362
11,190
0
2,880
8,482
13,381
0
L
Bacchus
Jakman2371
Bacchus
3,481
591
0
879
9,397
7,985
0
6,644
2,753
12,937
0
W
Danzaburou
NevvilWIldman
Danzaburou
10,449
5,491
0
2,725
7,102
3,012
1,434
586
6,516
0
44,170
L
5,233
1,674
0
1,947
12,543
6,273
0
4,194
8,349
0
13,061
L
Ne Zha
Siregolmen
Ne Zha
9,414
1,610
0
659
9,003
2,881
0
4,841
4,162
0
29,711
W
Merlin
9,251
185
0
925
7,118
3,087
557
682
6,436
33,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,049
Gold Earned
29,015
60
Minions Killed
137
2
Camps Cleared
8
572,874
Distance Traveled
602,050
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,441
858
16
1
2
217,476
2
L
Bacchus
7,128
648
20
2
1
185,960
3
W
Danzaburou
10,849
986
84
8
4
205,609
5
L
Chaac
6,801
618
21
2
0
175,228
3
L
Ne Zha
7,120
647
19
2
1
211,686
3
W
Merlin
8,725
793
37
3
2
178,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role