Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Bxd x Kxrma
Artemis
Level 51
God Stats
3W - 4L
1,500 SR
Queue Stats
449W - 533L
1,364 Elo+
Party 3
Atlas
Atlas
Bxd x Luck
Atlas
Level 21
God Stats
11W - 11L
1,500 SR
Queue Stats
201W - 233L
1,339 Elo+
Party 3
Shiva
Shiva
Chowder58
Shiva
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,535 Elo+
Solo
Kukulkan
Kukulkan
mikion23
Kukulkan
Level 15
God Stats
9W - 9L
1,542 SR
Queue Stats
66W - 61L
1,378 Elo+
Party 1
Team Averages
Level 56
1,508 SR
1,423 Elo+

VS

Team Averages
Level 53
1,431 SR
1,430 Elo+
Anubis
Anubis
ItsScottPilgrim
Anubis
Level 24
God Stats
16W - 12L
1,365 SR
Queue Stats
80W - 70L
1,472 Elo+
Party 2
Izanami
Izanami
JLTheJay
Izanami
Level 26
God Stats
1W - 4L
1,350 SR
Queue Stats
4W - 5L
1,341 Elo+
Party 2
Mercury
Mercury
Kecks07TV
Mercury
Level 58
God Stats
13W - 12L
1,379 SR
Queue Stats
298W - 262L
1,575 Elo+
Party 2
Ares
Ares
SkunkRat
Ares
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 60L
1,324 Elo+
Solo
Bacchus
Bacchus
Slayajay
Bacchus
Level 124
God Stats
67W - 63L
1,563 SR
Queue Stats
988W - 1,046L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
9 / 0 / 3
8,571
612
8,667
9,070
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Bxd x Kxrma
Artemis
11
3 / 0 / 3
6,849
489
6,997
4,892
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
11
2 / 0 / 6
7,272
519
5,061
7,741
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
Chowder58
Shiva
12
0 / 5 / 1
6,898
493
2,472
9,849
6,374
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
mikion23
Kukulkan
15
6 / 2 / 4
8,698
621
10,514
5,656
1,906
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,077
434
1,943
9,175
3,581
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
JLTheJay
Izanami
9
0 / 5 / 0
5,205
372
3,131
8,090
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Kecks07TV
Mercury
12
0 / 5 / 2
6,783
485
3,685
11,553
3,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
10
1 / 2 / 1
6,350
454
4,803
13,044
8,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
Slayajay
Bacchus
11
5 / 2 / 0
7,120
509
5,639
6,322
5,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
20
Kills
7
7
Deaths
20
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
0
3
10.5
W
Artemis
Bxd x Kxrma
Artemis
3
0
3
4.5
W
Atlas
2
0
6
5
W
Shiva
Chowder58
Shiva
0
5
1
0.1
L
1
6
0
0.17
L
Izanami
JLTheJay
Izanami
0
5
0
0
L
Mercury
Kecks07TV
Mercury
0
5
2
0.2
L
Ares
1
2
1
0.75
L
Bacchus
Slayajay
Bacchus
5
2
0
2.5
W
Kukulkan
mikion23
Kukulkan
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,711
Damage
19,201
37,208
Taken
48,184
19,269
Mitigated
22,508
8,938
Healing
8,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,667
1,623
0
3,982
9,070
2,927
0
2,015
6,416
0
42,506
W
Artemis
Bxd x Kxrma
Artemis
6,997
3,404
0
2,154
4,892
1,699
668
848
4,044
0
41,697
W
Atlas
5,061
1,852
0
1,653
7,741
6,363
0
2,362
5,379
16,386
0
W
Shiva
Chowder58
Shiva
2,472
390
0
279
9,849
6,374
410
4,645
4,779
0
38,057
L
1,943
122
0
1,672
9,175
3,581
435
3,770
5,405
26,811
0
L
Izanami
JLTheJay
Izanami
3,131
1,965
0
385
8,090
2,080
537
4,014
4,076
0
20,293
L
Mercury
Kecks07TV
Mercury
3,685
1,459
0
570
11,553
3,520
0
2,790
8,763
0
53,236
L
Ares
4,803
288
0
3,927
13,044
8,223
0
4,024
9,020
15,648
0
L
Bacchus
Slayajay
Bacchus
5,639
563
0
2,120
6,322
5,104
316
977
5,345
24,648
0
W
Kukulkan
mikion23
Kukulkan
10,514
1,030
0
870
5,656
1,906
648
1,972
3,644
62,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,288
Gold Earned
31,535
335
Minions Killed
278
0
Camps Cleared
0
1,359,825
Distance Traveled
1,281,641
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,571
612
65
5
0
311,805
4
W
Artemis
6,849
489
63
5
0
257,135
3
W
Atlas
7,272
519
20
1
0
261,985
2
W
Shiva
6,898
493
71
5
0
273,746
6
L
Anubis
6,077
434
54
4
0
233,861
3
L
Izanami
5,205
372
44
3
0
241,588
0
L
Mercury
6,783
485
103
7
0
273,297
4
L
Ares
6,350
454
21
2
0
261,052
5
L
Bacchus
7,120
509
56
4
0
271,843
1
W
Kukulkan
8,698
621
116
8
0
255,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role