Player Matchup

Pele
Pele
Jaxobyy
Pele
Level 55
God Stats
8W - 4L
1,680 SR
Queue Stats
53W - 54L
1,401 Elo+
Party 3
Hercules
Hercules
Ne0gilgamesh
Hercules
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,210 Elo+
Party 2
The Morrigan
The Morrigan
OhHeyHan
The Morrigan
Level 67
God Stats
1W - 0L
1,299 SR
Queue Stats
60W - 67L
1,412 Elo+
Party 3
Jormungandr
Jormungandr
S3THK1NG
Jormungandr
Level 88
God Stats
29W - 22L
1,530 SR
Queue Stats
158W - 147L
1,399 Elo+
Solo
Medusa
Medusa
ShadowItachi1
Medusa
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,088 Elo+
Party 2
Team Averages
Level 94
1,502 SR
1,302 Elo+

VS

Team Averages
Level 44
1,408 SR
1,243 Elo+
The Morrigan
The Morrigan
Dbills4115
The Morrigan
Level 87
God Stats
4W - 7L
1,249 SR
Queue Stats
202W - 219L
1,378 Elo+
Solo
Hades
Hades
Love Barrage
Hades
Level 29
God Stats
7W - 10L
1,138 SR
Queue Stats
77W - 90L
1,217 Elo+
Party 1
Sol
Sol
Love Cypher
Sol
Level 28
God Stats
3W - 4L
1,524 SR
Queue Stats
19W - 35L
1,228 Elo+
Party 1
Fenrir
Fenrir
Love Gordo
Fenrir
Level 49
God Stats
0W - 4L
1,458 SR
Queue Stats
13W - 24L
1,217 Elo+
Party 1
Sun Wukong
Sun Wukong
Love Hypers
Sun Wukong
Level 29
God Stats
0W - 1L
1,670 SR
Queue Stats
15W - 29L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Jaxobyy
Pele
12
2 / 0 / 3
6,724
560
5,447
6,938
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Ne0gilgamesh
Hercules
11
1 / 0 / 3
6,575
548
4,972
6,917
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
OhHeyHan
The Morrigan
12
3 / 1 / 1
7,064
589
2,726
3,458
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
S3THK1NG
Jormungandr
12
2 / 0 / 0
7,401
617
6,714
5,330
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
5 / 1 / 2
6,514
543
4,281
5,408
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dbills4115
The Morrigan
8
1 / 2 / 0
5,142
429
3,593
4,257
1,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 3 / 0
4,844
404
4,516
6,649
2,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 0
6,183
515
3,571
7,898
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Love Gordo
Fenrir
8
0 / 1 / 0
4,936
411
1,817
8,941
3,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
Love Hypers
Sun Wukong
7
0 / 4 / 1
4,781
398
2,505
7,632
2,608
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
13
Kills
2
2
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Dbills4115
The Morrigan
1
2
0
0.5
W
Pele
Jaxobyy
Pele
2
0
3
3.5
L
0
3
0
0
L
1
3
0
0.33
L
Fenrir
Love Gordo
Fenrir
0
1
0
0
L
Sun Wukong
Love Hypers
Sun Wukong
0
4
1
0.13
W
Hercules
Ne0gilgamesh
Hercules
1
0
3
2.5
W
The Morrigan
OhHeyHan
The Morrigan
3
1
1
3.5
W
Jormungandr
S3THK1NG
Jormungandr
2
0
0
2
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,140
Damage
16,002
28,051
Taken
35,377
12,648
Mitigated
11,683
8,874
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Dbills4115
The Morrigan
3,593
1,009
140
746
4,257
1,131
132
1,996
2,261
21,614
0
W
Pele
Jaxobyy
Pele
5,447
1,489
0
3,329
6,938
2,367
0
1,792
5,146
0
36,832
L
4,516
402
192
1,715
6,649
2,526
66
0
6,649
20,272
0
L
3,571
1,078
124
2,388
7,898
1,938
1,380
2,150
5,748
37,597
0
L
Fenrir
Love Gordo
Fenrir
1,817
337
0
2,947
8,941
3,480
0
5,294
3,647
0
14,816
L
Sun Wukong
Love Hypers
Sun Wukong
2,505
725
0
388
7,632
2,608
0
0
7,632
0
18,936
W
Hercules
Ne0gilgamesh
Hercules
4,972
1,054
151
2,473
6,917
5,396
324
3,218
3,699
0
16,891
W
The Morrigan
OhHeyHan
The Morrigan
2,726
147
0
0
3,458
1,143
602
2,192
1,266
38,643
0
W
Jormungandr
S3THK1NG
Jormungandr
6,714
2,393
0
1,215
5,330
2,237
846
1,702
3,628
43,527
0
W
4,281
2,033
0
1,706
5,408
1,505
1,572
2,776
2,632
0
35,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,278
Gold Earned
25,886
329
Minions Killed
219
0
Camps Cleared
0
1,147,717
Distance Traveled
1,021,041
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,142
429
39
3
0
200,510
0
W
Pele
6,724
560
78
7
0
273,093
0
L
Hades
4,844
404
44
4
0
182,400
1
L
Sol
6,183
515
76
6
0
200,207
0
L
Fenrir
4,936
411
34
3
0
231,237
4
L
Sun Wukong
4,781
398
26
2
0
206,687
0
W
Hercules
6,575
548
19
2
0
214,632
2
W
The Morrigan
7,064
589
68
6
0
216,538
1
W
Jormungandr
7,401
617
97
8
0
214,916
1
W
Medusa
6,514
543
67
6
0
228,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role