Player Matchup

Chang'e
Chang'e
Gold V
ElF4NT4SMA
Chang'e
Gold V
Level 124
God Stats
6W - 11L
1,341 SR
Queue Stats
418W - 427L
1,315 MMR
Solo
Charybdis
Charybdis
Bronze III
LeedIeLeeLee
Charybdis
Bronze III
Level 159
God Stats
0W - 1L
1,458 SR
Queue Stats
0W - 4L
1,354 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Luyushu
Cthulhu
Bronze III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,354 MMR
Party 1
Da Ji
Da Ji
Gold IV
PowPower
Da Ji
Gold IV
Level 148
God Stats
2W - 5L
1,403 SR
Queue Stats
348W - 361L
1,314 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
doster15
Gilgamesh
Silver I
Level 146
God Stats
1W - 1L
1,410 SR
Queue Stats
51W - 59L
1,314 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,423 SR
1,330 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,552 SR
1,331 MMR
Cerberus
Cerberus
Silver I
Dreamjack44
Cerberus
Silver I
Level 77
God Stats
18W - 14L
1,567 SR
Queue Stats
279W - 290L
1,373 MMR
Solo
Izanami
Izanami
Gold V
LokiSons
Izanami
Gold V
Level 159
God Stats
27W - 20L
1,600 SR
Queue Stats
292W - 292L
1,341 MMR
Solo
Serqet
Serqet
Gold V
Reivax61
Serqet
Gold V
Level 47
God Stats
14W - 9L
1,589 SR
Queue Stats
41W - 39L
1,366 MMR
Solo
Kukulkan
Kukulkan
Gold V
Ringumasúta
Kukulkan
Gold V
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
611W - 606L
1,297 MMR
Solo
Ne Zha
Ne Zha
Gold V
XianLucky
Ne Zha
Gold V
Level 153
God Stats
38W - 27L
1,502 SR
Queue Stats
756W - 772L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ElF4NT4SMA
Chang'e
16
3 / 7 / 2
10,371
451
10,419
18,486
5,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
LeedIeLeeLee
Charybdis
18
5 / 6 / 2
11,624
505
9,974
18,507
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Luyushu
Cthulhu
14
2 / 7 / 3
9,706
422
8,283
24,882
29,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
PowPower
Da Ji
19
2 / 3 / 2
11,669
507
8,524
12,842
5,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
doster15
Gilgamesh
15
0 / 7 / 1
9,238
402
6,431
21,562
15,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AtlasGebOsirisCliodhna

VS

Bans
BellonaKaliBastetShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dreamjack44
Cerberus
20
4 / 1 / 12
13,893
604
12,418
17,000
20,200
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
LokiSons
Izanami
20
5 / 5 / 9
13,525
588
16,070
16,630
5,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
Reivax61
Serqet
20
6 / 2 / 11
13,860
603
14,136
13,145
5,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Ringumasúta
Kukulkan
20
10 / 2 / 6
14,615
635
18,480
10,930
3,711
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
XianLucky
Ne Zha
18
5 / 2 / 13
12,832
558
12,790
17,810
15,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
12
Kills
30
30
Deaths
12
10
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dreamjack44
Cerberus
4
1
12
10
L
Chang'e
ElF4NT4SMA
Chang'e
3
7
2
0.57
L
Charybdis
LeedIeLeeLee
Charybdis
5
6
2
1
W
Izanami
LokiSons
Izanami
5
5
9
1.9
L
Cthulhu
Luyushu
Cthulhu
2
7
3
0.5
L
Da Ji
PowPower
Da Ji
2
3
2
1
W
Serqet
Reivax61
Serqet
6
2
11
5.75
W
Kukulkan
Ringumasúta
Kukulkan
10
2
6
6.5
W
Ne Zha
XianLucky
Ne Zha
5
2
13
5.75
L
Gilgamesh
doster15
Gilgamesh
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,631
Damage
73,894
96,279
Taken
75,515
59,710
Mitigated
50,650
19,356
Healing
23,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dreamjack44
Cerberus
12,418
643
0
9,007
17,000
20,200
74
2,619
14,381
89,430
0
L
Chang'e
ElF4NT4SMA
Chang'e
10,419
252
914
5,399
18,486
5,073
0
5,801
12,182
61,361
0
L
Charybdis
LeedIeLeeLee
Charybdis
9,974
4,515
0
6,361
18,507
4,000
442
6,306
11,976
0
71,999
W
Izanami
LokiSons
Izanami
16,070
9,962
0
6,198
16,630
5,606
9,697
5,991
10,639
0
120,074
L
Cthulhu
Luyushu
Cthulhu
8,283
333
408
1,942
24,882
29,838
0
8,999
15,883
31,147
0
L
Da Ji
PowPower
Da Ji
8,524
2,480
0
1,251
12,842
5,122
0
3,588
9,142
0
100,200
W
Serqet
Reivax61
Serqet
14,136
2,470
0
1,739
13,145
5,793
803
3,558
9,587
0
113,181
W
Kukulkan
Ringumasúta
Kukulkan
18,480
1,416
0
1,584
10,930
3,711
754
3,247
7,683
117,509
0
W
Ne Zha
XianLucky
Ne Zha
12,790
3,775
0
4,627
17,810
15,340
190
4,108
13,702
0
49,708
L
Gilgamesh
doster15
Gilgamesh
6,431
1,501
0
3,081
21,562
15,677
0
6,427
14,457
0
62,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,608
Gold Earned
68,725
586
Minions Killed
784
0
Camps Cleared
0
2,018,681
Distance Traveled
2,342,399
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,893
604
196
9
0
436,171
1
L
Chang'e
10,371
451
111
5
0
417,884
2
L
Charybdis
11,624
505
155
7
0
366,642
6
W
Izanami
13,525
588
195
8
0
387,685
2
L
Cthulhu
9,706
422
42
2
0
414,791
1
L
Da Ji
11,669
507
178
8
0
485,865
2
W
Serqet
13,860
603
146
6
0
567,320
4
W
Kukulkan
14,615
635
186
8
0
466,824
5
W
Ne Zha
12,832
558
61
3
0
484,399
7
L
Gilgamesh
9,238
402
100
4
0
333,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role