Player Matchup

Arachne
Arachne
Marcelll2020
Arachne
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 74L
1,513 Elo+
Party 2
Medusa
Medusa
TboKamp01
Medusa
Level 36
God Stats
3W - 0L
1,815 SR
Queue Stats
44W - 29L
1,568 Elo+
Party 2
Merlin
Merlin
You0ne
Merlin
Level 132
God Stats
9W - 5L
1,042 SR
Queue Stats
494W - 391L
1,436 Elo+
Party 3
Bacchus
Bacchus
raphdu17
Bacchus
Level 69
God Stats
5W - 2L
1,543 SR
Queue Stats
146W - 144L
1,348 Elo+
Party 3
Osiris
Osiris
zzohairr
Osiris
Level 81
God Stats
1W - 2L
1,447 SR
Queue Stats
88W - 92L
1,450 Elo+
Party 2
Team Averages
Level 73
1,469 SR
1,463 Elo+

VS

Team Averages
Level 39
1,496 SR
1,477 Elo+
Thanatos
Thanatos
GodofRuby
Thanatos
Level 33
God Stats
18W - 21L
1,404 SR
Queue Stats
64W - 94L
1,402 Elo+
Party 4
Sun Wukong
Sun Wukong
Kyalene
Sun Wukong
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,502 Elo+
Party 1
Sobek
Sobek
Laxienn
Sobek
Level 27
God Stats
4W - 3L
1,382 SR
Queue Stats
61W - 46L
1,533 Elo+
Party 1
Anubis
Anubis
RoyalV1per
Anubis
Level 48
God Stats
23W - 16L
1,549 SR
Queue Stats
123W - 124L
1,433 Elo+
Party 4
Neith
Neith
SkirmMuse
Neith
Level 47
God Stats
5W - 5L
1,644 SR
Queue Stats
62W - 51L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Marcelll2020
Arachne
20
3 / 8 / 3
13,492
540
4,948
22,854
9,962
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
TboKamp01
Medusa
20
13 / 4 / 6
15,942
638
34,626
19,495
7,085
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
You0ne
Merlin
20
6 / 3 / 9
13,809
552
12,691
14,071
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
raphdu17
Bacchus
20
2 / 1 / 17
12,633
505
11,519
16,038
26,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
zzohairr
Osiris
20
9 / 3 / 12
15,403
616
21,903
32,191
30,226
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GodofRuby
Thanatos
17
6 / 9 / 2
11,830
473
8,878
17,975
6,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Kyalene
Sun Wukong
18
4 / 4 / 3
11,714
469
12,304
25,003
22,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Sobek
Laxienn
Sobek
15
1 / 5 / 2
9,657
386
8,136
25,335
23,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
RoyalV1per
Anubis
18
4 / 9 / 6
12,037
481
21,430
22,216
9,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
SkirmMuse
Neith
18
3 / 6 / 3
11,867
475
12,063
14,974
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
34
33
Kills
18
19
Deaths
33
47
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GodofRuby
Thanatos
6
9
2
0.78
L
Sun Wukong
Kyalene
Sun Wukong
4
4
3
1.38
L
Sobek
Laxienn
Sobek
1
5
2
0.4
W
Arachne
Marcelll2020
Arachne
3
8
3
0.56
L
Anubis
RoyalV1per
Anubis
4
9
6
0.78
L
Neith
SkirmMuse
Neith
3
6
3
0.75
W
Medusa
TboKamp01
Medusa
13
4
6
4
W
Merlin
You0ne
Merlin
6
3
9
3.5
W
Bacchus
raphdu17
Bacchus
2
1
17
10.5
W
Osiris
zzohairr
Osiris
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,687
Damage
62,811
104,649
Taken
105,503
78,180
Mitigated
67,145
35,239
Healing
29,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GodofRuby
Thanatos
8,878
1,595
0
9,795
17,975
6,881
0
2,824
14,997
0
57,769
L
Sun Wukong
Kyalene
Sun Wukong
12,304
3,119
0
7,201
25,003
22,898
168
2,057
22,902
0
79,220
L
Sobek
Laxienn
Sobek
8,136
816
0
3,550
25,335
23,570
0
7,311
17,768
29,523
0
W
Arachne
Marcelll2020
Arachne
4,948
3,375
0
5,701
22,854
9,962
1,224
5,610
17,244
0
116,855
L
Anubis
RoyalV1per
Anubis
21,430
1,096
0
6,562
22,216
9,500
0
8,843
13,007
79,772
0
L
Neith
SkirmMuse
Neith
12,063
3,312
0
2,570
14,974
4,296
0
1,499
13,475
0
73,384
W
Medusa
TboKamp01
Medusa
34,626
18,375
0
9,651
19,495
7,085
6,049
6,053
13,442
0
165,125
W
Merlin
You0ne
Merlin
12,691
444
0
3,024
14,071
4,470
1,609
6,900
7,171
86,772
0
W
Bacchus
raphdu17
Bacchus
11,519
1,149
444
1,849
16,038
26,437
434
5,652
10,386
34,072
6,797
W
Osiris
zzohairr
Osiris
21,903
9,850
0
14,570
32,191
30,226
994
8,844
23,347
0
110,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,279
Gold Earned
57,105
771
Minions Killed
521
0
Camps Cleared
0
2,387,559
Distance Traveled
2,062,358
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,830
473
78
3
0
420,766
0
L
Sun Wukong
11,714
469
165
7
0
475,333
3
L
Sobek
9,657
386
36
1
0
461,216
6
W
Arachne
13,492
540
142
6
0
509,979
0
L
Anubis
12,037
481
116
5
0
354,712
1
L
Neith
11,867
475
126
5
0
350,331
5
W
Medusa
15,942
638
225
9
0
433,010
2
W
Merlin
13,809
552
180
7
0
470,703
8
W
Bacchus
12,633
505
53
2
0
505,100
6
W
Osiris
15,403
616
171
7
0
468,767
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role