Player Matchup

Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Leyndum Legends
Cthulhu
Level 47
God Stats
2W - 4L
1,426 SR
Queue Stats
58W - 73L
1,337 Elo+
Party 1
Zhong Kui
Zhong Kui
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Zhong Kui
Level 69
God Stats
3W - 7L
1,469 SR
Queue Stats
57W - 77L
1,336 Elo+
Party 1
Team Averages
Level 60
1,465 SR
1,391 Elo+

VS

Team Averages
Level 50
1,453 SR
1,416 Elo+
Hercules
Hercules
GoatBoJangles
Hercules
Level 13
God Stats
14W - 20L
1,380 SR
Queue Stats
56W - 72L
1,367 Elo+
Party 2
Baron Samedi
Baron Samedi
Harp Dabby
Baron Samedi
Level 125
God Stats
0W - 3L
1,502 SR
Queue Stats
59W - 59L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
TacoDog17
Kukulkan
Level 11
God Stats
6W - 6L
1,479 SR
Queue Stats
149W - 203L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
9 / 3 / 10
9,322
847
7,155
7,811
3,166
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 2 / 14
8,255
750
10,943
13,104
11,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
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Zhong Kui
14
9 / 2 / 10
9,190
835
12,662
12,009
8,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GoatBoJangles
Hercules
12
3 / 5 / 3
8,077
734
10,184
16,077
5,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Harp Dabby
Baron Samedi
12
4 / 7 / 2
8,219
747
8,264
11,204
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
TacoDog17
Kukulkan
9
0 / 9 / 4
6,485
590
2,905
10,186
3,234
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
21
Kills
7
7
Deaths
21
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
3
10
4.67
L
Hercules
GoatBoJangles
Hercules
3
5
3
0.9
L
Baron Samedi
Harp Dabby
Baron Samedi
4
7
2
0.71
W
3
2
14
5
L
Kukulkan
TacoDog17
Kukulkan
0
9
4
0.22
W
Zhong Kui
xXd3dLyMaG1CXx
Zhong Kui
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,760
Damage
21,353
32,924
Taken
37,467
22,559
Mitigated
14,454
11,845
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,155
4,791
0
1,623
7,811
3,166
1,615
4,130
3,558
0
32,796
L
Hercules
GoatBoJangles
Hercules
10,184
3,186
0
2,999
16,077
5,765
0
9,398
6,320
0
16,422
L
Baron Samedi
Harp Dabby
Baron Samedi
8,264
431
1,806
2,759
11,204
5,455
0
6,884
4,098
28,483
0
W
10,943
184
672
3,000
13,104
11,012
104
3,834
8,919
19,909
0
L
Kukulkan
TacoDog17
Kukulkan
2,905
397
0
0
10,186
3,234
0
6,617
3,444
9,615
0
W
Zhong Kui
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Zhong Kui
12,662
984
1,373
5,177
12,009
8,381
562
3,915
7,857
32,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,767
Gold Earned
22,781
117
Minions Killed
68
8
Camps Cleared
0
586,609
Distance Traveled
462,206
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,322
847
49
4
3
201,591
2
L
Hercules
8,077
734
25
2
0
168,279
1
L
Baron Samedi
8,219
747
29
3
0
150,696
0
W
Cthulhu
8,255
750
21
2
2
197,257
3
L
Kukulkan
6,485
590
14
1
0
143,231
0
W
Zhong Kui
9,190
835
47
4
3
187,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role