Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
DashFD
Sun Wukong
Level 31
God Stats
1W - 10L
1,277 SR
Queue Stats
171W - 330L
1,118 Elo+
Party 2
Izanami
Izanami
DraculaSlayer1
Izanami
Level 125
God Stats
14W - 5L
1,766 SR
Queue Stats
118W - 130L
1,467 Elo+
Party 3
Artio
Artio
Stërry
Artio
Level 28
God Stats
1W - 3L
1,247 SR
Queue Stats
162W - 265L
1,126 Elo+
Party 2
Heimdallr
Heimdallr
zayrarri
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 46
1,458 SR
1,342 Elo+

VS

Team Averages
Level 55
1,535 SR
1,319 Elo+
Thoth
Thoth
 
Thoth
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Dokith
Ullr
Level 25
God Stats
29W - 28L
1,546 SR
Queue Stats
86W - 112L
1,373 Elo+
Party 1
Bacchus
Bacchus
NeonCozmoInk
Bacchus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 125L
1,403 Elo+
Party 1
Shiva
Shiva
Neonslayer77
Shiva
Level 87
God Stats
11W - 4L
1,627 SR
Queue Stats
171W - 224L
1,359 Elo+
Party 1
Ratatoskr
Ratatoskr
RoninCHS
Ratatoskr
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 76L
958 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
11 / 6 / 2
11,680
556
12,946
19,538
7,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
DashFD
Sun Wukong
17
7 / 4 / 0
11,067
527
15,579
26,347
20,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 3 / 8
12,537
597
16,199
14,616
5,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Stërry
Artio
15
1 / 4 / 8
10,419
496
8,540
19,043
15,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
zayrarri
Heimdallr
14
1 / 12 / 6
8,725
415
8,433
19,924
7,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
3 / 5 / 7
10,247
488
10,838
14,833
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
Dokith
Ullr
17
11 / 7 / 4
11,214
534
16,620
18,522
6,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
NeonCozmoInk
Bacchus
16
6 / 4 / 13
11,331
540
20,506
20,265
28,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 4 / 2
10,643
507
17,432
20,606
10,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
RoninCHS
Ratatoskr
14
3 / 3 / 3
9,132
435
4,749
12,193
6,029
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
55
23
Kills
26
29
Deaths
23
24
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
11
6
2
2
W
Thoth
 
Thoth
3
5
7
1.3
L
Sun Wukong
DashFD
Sun Wukong
7
4
0
1.75
W
Ullr
Dokith
Ullr
11
7
4
1.86
L
3
3
8
2.33
W
Bacchus
NeonCozmoInk
Bacchus
6
4
13
3.13
W
3
4
2
1
W
Ratatoskr
RoninCHS
Ratatoskr
3
3
3
1.5
L
Artio
Stërry
Artio
1
4
8
1.25
L
Heimdallr
zayrarri
Heimdallr
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,697
Damage
70,145
99,468
Taken
86,419
55,757
Mitigated
55,491
41,448
Healing
18,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
12,946
4,131
0
11,560
19,538
7,189
1,166
5,488
14,050
0
68,641
W
Thoth
 
Thoth
10,838
1,396
0
2,264
14,833
4,784
936
673
14,160
62,601
0
L
Sun Wukong
DashFD
Sun Wukong
15,579
2,476
0
10,959
26,347
20,020
367
3,048
23,299
0
72,517
W
Ullr
Dokith
Ullr
16,620
8,361
548
3,634
18,522
6,473
278
2,488
16,034
0
58,307
L
16,199
7,778
0
4,626
14,616
5,594
813
7,687
6,929
0
110,827
W
Bacchus
NeonCozmoInk
Bacchus
20,506
2,547
587
2,739
20,265
28,006
4
3,691
16,574
54,339
0
W
17,432
3,971
68
6,705
20,606
10,199
765
451
20,155
0
76,618
W
Ratatoskr
RoninCHS
Ratatoskr
4,749
1,554
0
1,661
12,193
6,029
0
315
11,878
0
42,361
L
Artio
Stërry
Artio
8,540
381
3,090
6,175
19,043
15,716
145
7,010
12,033
31,555
8,181
L
Heimdallr
zayrarri
Heimdallr
8,433
5,196
449
4,589
19,924
7,238
609
8,111
11,813
0
51,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,428
Gold Earned
52,567
550
Minions Killed
452
0
Camps Cleared
0
2,070,182
Distance Traveled
2,145,528
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,680
556
104
5
0
449,027
0
W
Thoth
10,247
488
102
5
0
368,732
4
L
Sun Wukong
11,067
527
123
6
0
419,623
0
W
Ullr
11,214
534
85
4
0
424,635
2
L
Izanami
12,537
597
193
9
0
393,592
3
W
Bacchus
11,331
540
67
3
0
486,536
3
W
Shiva
10,643
507
129
6
0
405,129
5
W
Ratatoskr
9,132
435
69
3
0
460,496
0
L
Artio
10,419
496
71
3
0
454,685
3
L
Heimdallr
8,725
415
59
3
0
353,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role