Player Matchup

Loki
Loki
KagirinaiRashi
Loki
Level 149
God Stats
176W - 159L
1,675 SR
Queue Stats
197W - 187L
1,547 Elo+
Party 1
Janus
Janus
Mardelic
Janus
Level 157
God Stats
2W - 6L
1,589 SR
Queue Stats
28W - 35L
1,160 Elo+
Party 1
Sylvanus
Sylvanus
TGH Teemo
Sylvanus
Level 146
God Stats
7W - 10L
1,392 SR
Queue Stats
146W - 171L
1,461 Elo+
Party 1
Osiris
Osiris
kingdice1233912
Osiris
Level 119
God Stats
3W - 4L
1,717 SR
Queue Stats
329W - 347L
1,536 Elo+
Party 1
Jing Wei
Jing Wei
princesskat723
Jing Wei
Level 55
God Stats
1W - 1L
1,791 SR
Queue Stats
1W - 5L
1,454 Elo+
Party 1
Team Averages
Level 125
1,633 SR
1,432 Elo+

VS

Team Averages
Level 85
1,467 SR
1,507 Elo+
Ymir
Ymir
 
Ymir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Exzotikc__
Fenrir
Level 116
God Stats
4W - 3L
1,393 SR
Queue Stats
345W - 298L
1,509 Elo+
Party 3
Hades
Hades
King_BoBoy_
Hades
Level 119
God Stats
7W - 0L
1,500 SR
Queue Stats
53W - 66L
1,498 Elo+
Party 3
Xbalanque
Xbalanque
Weth3rdGen
Xbalanque
Level 43
God Stats
2W - 0L
1,307 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Arachne
Arachne
faz2jz
Arachne
Level 68
God Stats
31W - 24L
1,635 SR
Queue Stats
179W - 153L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,194
480
4,005
6,174
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
Mardelic
Janus
13
0 / 5 / 1
7,266
484
5,641
6,491
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
TGH Teemo
Sylvanus
12
0 / 4 / 2
6,957
464
4,470
10,970
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 3 / 0
7,441
496
4,960
10,585
9,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
9
1 / 5 / 0
6,186
412
3,012
9,115
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 0 / 6
8,800
587
3,298
8,420
6,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
Exzotikc__
Fenrir
14
2 / 0 / 3
8,581
572
3,885
8,868
7,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
8 / 0 / 2
9,773
652
6,926
8,573
4,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Weth3rdGen
Xbalanque
15
5 / 2 / 4
9,331
622
10,403
10,706
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
faz2jz
Arachne
13
0 / 2 / 5
7,649
510
4,657
11,025
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
19
20
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
6
7
W
Fenrir
Exzotikc__
Fenrir
2
0
3
3.5
L
2
3
1
0.83
W
8
0
2
9
L
Janus
Mardelic
Janus
0
5
1
0.1
L
Sylvanus
TGH Teemo
Sylvanus
0
4
2
0.25
W
Xbalanque
Weth3rdGen
Xbalanque
5
2
4
3.5
W
Arachne
faz2jz
Arachne
0
2
5
1.25
L
1
3
0
0.33
L
Jing Wei
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,088
Damage
29,169
43,335
Taken
47,592
21,662
Mitigated
25,193
11,869
Healing
23,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,298
819
187
2,135
8,420
6,798
0
1,783
6,553
32,273
4,180
W
Fenrir
Exzotikc__
Fenrir
3,885
1,056
0
4,637
8,868
7,327
41
597
8,253
3,638
36,189
L
4,005
1,561
0
808
6,174
2,402
0
1,757
4,417
0
38,445
W
6,926
888
798
6,550
8,573
4,009
0
3,133
5,192
57,966
0
L
Janus
Mardelic
Janus
5,641
374
0
625
6,491
1,873
0
3,103
3,388
56,705
0
L
Sylvanus
TGH Teemo
Sylvanus
4,470
1,439
277
4,955
10,970
5,188
0
2,207
8,763
32,435
15,870
W
Xbalanque
Weth3rdGen
Xbalanque
10,403
4,612
0
5,098
10,706
3,540
3,210
2,189
8,517
0
68,276
W
Arachne
faz2jz
Arachne
4,657
3,053
0
4,092
11,025
3,519
149
1,325
9,606
0
50,542
L
4,960
1,361
0
3,634
10,585
9,734
0
2,892
7,693
0
44,114
L
Jing Wei
3,012
1,952
0
1,570
9,115
2,465
0
567
8,548
0
22,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,044
Gold Earned
44,134
419
Minions Killed
501
0
Camps Cleared
0
1,366,839
Distance Traveled
1,526,359
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,800
587
49
3
0
312,673
2
W
Fenrir
8,581
572
104
7
0
302,499
6
L
Loki
7,194
480
63
4
0
315,845
7
W
Hades
9,773
652
138
9
0
316,876
2
L
Janus
7,266
484
121
8
0
276,837
6
L
Sylvanus
6,957
464
90
6
0
231,208
1
W
Xbalanque
9,331
622
128
9
0
253,837
7
W
Arachne
7,649
510
82
5
0
340,474
3
L
Osiris
7,441
496
94
6
0
278,161
5
L
Jing Wei
6,186
412
51
3
0
264,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role