Player Matchup

Guan Yu
Guan Yu
buGSBUnNnYs
Guan Yu
Level 120
God Stats
5W - 2L
1,574 SR
Queue Stats
25W - 24L
1,449 Elo+
Solo
Hou Yi
Hou Yi
k1000osilva
Hou Yi
Level 82
God Stats
4W - 10L
1,538 SR
Queue Stats
554W - 641L
1,411 Elo+
Solo
Scylla
Scylla
mingdaping
Scylla
Level 62
God Stats
0W - 1L
1,195 SR
Queue Stats
7W - 10L
1,458 Elo+
Party 1
Ymir
Ymir
mwiii-
Ymir
Level 61
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 8L
1,529 Elo+
Party 1
Neith
Neith
prince_virtue
Neith
Level 145
God Stats
76W - 85L
1,425 SR
Queue Stats
151W - 168L
1,303 Elo+
Solo
Team Averages
Level 94
1,487 SR
1,430 Elo+

VS

Team Averages
Level 114
1,391 SR
1,447 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AP_ANGRYPANDA
Fenrir
Level 74
God Stats
6W - 8L
1,263 SR
Queue Stats
115W - 118L
1,375 Elo+
Solo
Janus
Janus
LazerSplyf
Janus
Level 87
God Stats
137W - 154L
1,456 SR
Queue Stats
138W - 157L
1,392 Elo+
Solo
Loki
Loki
MindlessFrame33
Loki
Level 159
God Stats
2W - 4L
1,237 SR
Queue Stats
12W - 16L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
buGSBUnNnYs
Guan Yu
10
1 / 1 / 0
5,627
563
1,893
6,585
3,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
7
0 / 1 / 1
4,435
444
2,346
4,692
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
mingdaping
Scylla
8
1 / 2 / 0
4,974
497
3,073
3,991
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
mwiii-
Ymir
6
0 / 2 / 0
4,532
453
1,247
6,856
3,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 4 / 1
4,240
424
1,718
4,456
1,085
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
2 / 0 / 2
5,682
568
2,551
4,926
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Skadi
 
Skadi
8
2 / 1 / 4
5,404
540
6,189
4,092
787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
2 / 1 / 2
5,603
560
2,154
4,409
1,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
11
3 / 0 / 2
6,256
626
1,818
3,793
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 2
5,654
565
1,243
4,875
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
10
10
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
2
3
W
Skadi
 
Skadi
2
1
4
4
W
2
1
2
3
W
Janus
3
0
2
4
W
1
0
2
2
L
Guan Yu
buGSBUnNnYs
Guan Yu
1
1
0
1
L
Hou Yi
0
1
1
0.5
L
Scylla
mingdaping
Scylla
1
2
0
0.5
L
Ymir
mwiii-
Ymir
0
2
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,277
Damage
13,955
26,580
Taken
22,095
9,574
Mitigated
8,159
5,939
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,551
1,317
0
792
4,926
4,003
0
1,823
3,017
10,787
0
W
Skadi
 
Skadi
6,189
3,308
0
1,558
4,092
787
0
902
3,186
0
21,505
W
2,154
1,257
0
2,014
4,409
1,155
1,154
65
4,148
0
16,476
W
Janus
1,818
0
0
2,462
3,793
974
544
878
2,759
37,460
0
W
1,243
56
0
3,315
4,875
1,240
0
368
4,440
0
28,407
L
Guan Yu
buGSBUnNnYs
Guan Yu
1,893
469
30
1,627
6,585
3,119
0
0
6,585
0
27,015
L
Hou Yi
2,346
684
0
1,301
4,692
1,066
0
1,069
3,623
0
20,042
L
Scylla
mingdaping
Scylla
3,073
398
0
1,089
3,991
1,005
0
1,384
2,607
21,483
0
L
Ymir
mwiii-
Ymir
1,247
279
0
1,005
6,856
3,299
72
1,194
5,662
11,556
0
L
1,718
554
0
887
4,456
1,085
359
722
3,734
0
12,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,808
Gold Earned
28,599
200
Minions Killed
228
0
Camps Cleared
0
907,368
Distance Traveled
974,594
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,682
568
12
1
0
193,928
2
W
Skadi
5,404
540
34
3
0
184,102
3
W
Fenrir
5,603
560
47
5
0
191,988
3
W
Janus
6,256
626
70
7
0
198,857
0
W
Loki
5,654
565
65
7
0
205,719
4
L
Guan Yu
5,627
563
67
7
0
201,420
0
L
Hou Yi
4,435
444
42
4
0
179,484
2
L
Scylla
4,974
497
53
5
0
179,164
2
L
Ymir
4,532
453
15
2
0
172,200
0
L
Neith
4,240
424
23
2
0
175,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role