Player Matchup

Neith
Neith
 
Neith
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
FaiL1oUt3
Freya
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 242L
1,482 Elo+
Party 2
Artemis
Artemis
Las nocheZzz
Artemis
Level 150
God Stats
5W - 4L
1,500 SR
Queue Stats
163W - 187L
1,399 Elo+
Solo
Ra
Ra
Zurathin
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 54
1,500 SR
1,476 Elo+

VS

Team Averages
Level 64
1,446 SR
1,423 Elo+
Raijin
Raijin
DCcreeper
Raijin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,156 Elo+
Solo
Zeus
Zeus
Jedi Knight 56
Zeus
Level 118
God Stats
2W - 1L
1,225 SR
Queue Stats
9W - 20L
1,438 Elo+
Solo
Kali
Kali
Tormun
Kali
Level 126
God Stats
3W - 2L
1,507 SR
Queue Stats
254W - 283L
1,510 Elo+
Party 1
Ganesha
Ganesha
xYOSERx
Ganesha
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
479W - 516L
1,510 Elo+
Party 1
Guan Yu
Guan Yu
zestysausage1
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 2 / 15
8,961
896
7,994
6,868
2,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
 
King Arthur
14
3 / 6 / 10
7,926
793
6,383
12,054
10,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
FaiL1oUt3
Freya
13
4 / 5 / 11
7,921
792
6,650
8,829
2,667
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Las nocheZzz
Artemis
14
2 / 5 / 9
7,860
786
7,086
8,883
2,574
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 4 / 10
9,081
908
7,946
8,726
2,468
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DCcreeper
Raijin
14
2 / 3 / 8
8,360
836
4,734
7,306
3,097
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 13
9,437
944
10,751
6,297
1,907
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
Tormun
Kali
18
12 / 3 / 5
11,200
1,120
14,495
10,133
4,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
xYOSERx
Ganesha
16
1 / 5 / 16
8,514
851
6,342
12,978
15,168
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
14
4 / 7 / 9
9,199
920
2,946
11,743
14,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
73
21
Kills
22
22
Deaths
22
55
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
2
15
5.75
L
King Arthur
 
King Arthur
3
6
10
1.33
W
Raijin
DCcreeper
Raijin
2
3
8
2
L
Freya
FaiL1oUt3
Freya
4
5
11
1.9
W
3
4
13
2.38
L
Artemis
Las nocheZzz
Artemis
2
5
9
1.3
W
Kali
Tormun
Kali
12
3
5
4.83
L
8
4
10
3.25
W
Ganesha
xYOSERx
Ganesha
1
5
16
1.8
W
Guan Yu
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,059
Damage
39,268
45,360
Taken
48,457
19,998
Mitigated
39,249
10,560
Healing
14,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,994
3,208
844
1,393
6,868
2,182
1,025
2,769
4,099
0
20,718
L
King Arthur
 
King Arthur
6,383
938
326
594
12,054
10,107
258
5,430
6,624
0
10,535
W
Raijin
DCcreeper
Raijin
4,734
811
293
1,364
7,306
3,097
1,024
2,915
4,358
11,632
0
L
Freya
FaiL1oUt3
Freya
6,650
2,450
279
1,097
8,829
2,667
205
4,004
4,825
8,711
0
W
10,751
1,104
237
0
6,297
1,907
1,029
1,684
4,613
31,350
0
L
Artemis
Las nocheZzz
Artemis
7,086
1,812
74
1,170
8,883
2,574
0
5,980
2,903
0
14,982
W
Kali
Tormun
Kali
14,495
6,393
2,064
3,691
10,133
4,979
1,811
2,241
7,728
0
19,806
L
7,946
743
2,446
2,337
8,726
2,468
273
3,772
4,954
20,462
0
W
Ganesha
xYOSERx
Ganesha
6,342
381
1,099
1,834
12,978
15,168
361
3,591
9,224
18,624
0
W
Guan Yu
2,946
280
1,681
1,915
11,743
14,098
218
4,165
7,408
128
4,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,749
Gold Earned
46,710
89
Minions Killed
99
0
Camps Cleared
0
899,153
Distance Traveled
906,473
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,961
896
22
2
0
195,963
1
L
King Arthur
7,926
793
8
1
0
185,074
0
W
Raijin
8,360
836
24
2
0
172,223
1
L
Freya
7,921
792
3
0
0
157,943
0
W
Zeus
9,437
944
50
5
0
175,552
3
L
Artemis
7,860
786
20
2
0
169,563
1
W
Kali
11,200
1,120
20
2
0
206,267
4
L
Ra
9,081
908
36
4
0
190,610
3
W
Ganesha
8,514
851
0
0
0
191,561
2
W
Guan Yu
9,199
920
5
1
0
160,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role