Player Matchup

Ares
Ares
CaptainRex00000
Ares
Level 7
God Stats
7W - 5L
1,500 SR
Queue Stats
421W - 395L
1,471 Elo+
Party 2
Amaterasu
Amaterasu
PartyPanda113
Amaterasu
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
349W - 302L
1,515 Elo+
Party 2
Hun Batz
Hun Batz
Sinnakitty
Hun Batz
Level 68
God Stats
5W - 7L
1,384 SR
Queue Stats
391W - 419L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
chuckz06
Morgan Le Fay
Level 85
God Stats
24W - 24L
1,455 SR
Queue Stats
182W - 233L
1,377 Elo+
Party 1
Izanami
Izanami
gunsfire94
Izanami
Level 82
God Stats
4W - 0L
1,678 SR
Queue Stats
155W - 207L
1,402 Elo+
Party 1
Team Averages
Level 58
1,503 SR
1,445 Elo+

VS

Team Averages
Level 79
1,350 SR
1,439 Elo+
Da Ji
Da Ji
Horijima_Dasashi
Da Ji
Level 59
God Stats
0W - 2L
1,080 SR
Queue Stats
78W - 94L
1,428 Elo+
Solo
Zeus
Zeus
TANK0424
Zeus
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
225W - 217L
1,445 Elo+
Solo
King Arthur
King Arthur
Vossx114
King Arthur
Level 63
God Stats
4W - 6L
1,353 SR
Queue Stats
122W - 116L
1,475 Elo+
Solo
Ymir
Ymir
juampyrey
Ymir
Level 108
God Stats
83W - 102L
1,389 SR
Queue Stats
328W - 350L
1,440 Elo+
Solo
Heimdallr
Heimdallr
steinguy97
Heimdallr
Level 64
God Stats
5W - 7L
1,427 SR
Queue Stats
61W - 74L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 11
10,786
469
4,930
14,284
14,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
PartyPanda113
Amaterasu
19
8 / 1 / 14
11,977
521
12,167
13,686
13,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
Sinnakitty
Hun Batz
20
7 / 0 / 17
13,585
591
15,120
18,640
8,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
chuckz06
Morgan Le Fay
20
7 / 2 / 10
13,231
575
20,669
12,070
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
gunsfire94
Izanami
18
9 / 2 / 9
12,105
526
19,008
14,553
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 1
8,804
383
4,394
18,323
6,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
17
3 / 8 / 1
10,671
464
12,778
16,795
5,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Vossx114
King Arthur
15
0 / 7 / 3
9,852
428
7,173
24,894
21,778
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ymir
13
2 / 3 / 6
9,428
410
6,559
14,751
17,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
steinguy97
Heimdallr
17
5 / 6 / 2
11,310
492
14,932
17,529
7,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
24
33
Kills
11
11
Deaths
33
61
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
6
11
1.25
L
1
9
1
0.17
W
Amaterasu
PartyPanda113
Amaterasu
8
1
14
15
W
Hun Batz
Sinnakitty
Hun Batz
7
0
17
15.5
L
Zeus
3
8
1
0.44
L
King Arthur
Vossx114
King Arthur
0
7
3
0.21
W
Morgan Le Fay
chuckz06
Morgan Le Fay
7
2
10
6
W
Izanami
gunsfire94
Izanami
9
2
9
6.75
L
Ymir
2
3
6
1.67
L
Heimdallr
steinguy97
Heimdallr
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,894
Damage
45,836
73,233
Taken
92,292
44,346
Mitigated
59,269
24,339
Healing
16,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,930
748
0
1,697
14,284
14,011
1,175
3,961
10,323
15,109
0
L
4,394
607
0
4,993
18,323
6,653
156
4,284
13,847
0
54,119
W
Amaterasu
PartyPanda113
Amaterasu
12,167
4,658
0
4,975
13,686
13,780
1,545
3,351
10,335
0
49,905
W
Hun Batz
Sinnakitty
Hun Batz
15,120
5,586
0
6,625
18,640
8,173
824
3,671
14,969
0
113,395
L
Zeus
12,778
1,873
0
1,151
16,795
5,642
0
8,444
7,953
83,670
0
L
King Arthur
Vossx114
King Arthur
7,173
287
108
2,291
24,894
21,778
0
4,935
19,869
0
58,068
W
Morgan Le Fay
chuckz06
Morgan Le Fay
20,669
3,229
518
4,687
12,070
4,331
2,469
6,963
5,107
98,779
0
W
Izanami
gunsfire94
Izanami
19,008
13,534
518
5,319
14,553
4,051
3,409
1,391
12,898
0
85,166
L
Ymir
6,559
752
0
3,011
14,751
17,295
0
4,468
10,099
31,940
0
L
Heimdallr
steinguy97
Heimdallr
14,932
7,033
0
4,861
17,529
7,901
0
2,714
14,747
0
97,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,684
Gold Earned
50,065
572
Minions Killed
565
0
Camps Cleared
0
2,433,123
Distance Traveled
1,858,756
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,786
469
16
1
0
489,300
6
L
Da Ji
8,804
383
96
4
0
404,888
1
W
Amaterasu
11,977
521
78
3
0
536,616
0
W
Hun Batz
13,585
591
172
7
0
521,210
4
L
Zeus
10,671
464
147
6
0
351,125
2
L
King Arthur
9,852
428
126
5
0
410,662
5
W
Morgan Le Fay
13,231
575
168
7
0
466,492
4
W
Izanami
12,105
526
138
6
0
419,505
3
L
Ymir
9,428
410
38
2
0
333,279
3
L
Heimdallr
11,310
492
158
7
0
358,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role