Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Alexanderus
Hel
Level 115
God Stats
6W - 9L
1,351 SR
Queue Stats
89W - 86L
1,518 Elo+
Party 2
Cliodhna
Cliodhna
DarckDanny
Cliodhna
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,305 Elo+
Party 2
Bellona
Bellona
Deadinzoid
Bellona
Level 88
God Stats
7W - 6L
1,520 SR
Queue Stats
34W - 47L
1,374 Elo+
Party 1
Team Averages
Level 88
1,474 SR
1,439 Elo+

VS

Team Averages
Level 53
1,536 SR
1,166 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FEAR4PIA
Ymir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,082 Elo+
Party 3
Charybdis
Charybdis
Greypaws
Charybdis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,082 Elo+
Party 3
Raijin
Raijin
InvoXx
Raijin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,082 Elo+
Party 3
Bellona
Bellona
Sharskun
Bellona
Level 18
God Stats
0W - 2L
1,682 SR
Queue Stats
3W - 11L
1,082 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
7 / 0 / 10
8,384
645
4,637
10,629
7,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
 
Ah Muzen Cab
12
7 / 0 / 9
7,919
609
11,485
9,635
3,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
3 / 3 / 4
7,348
565
6,171
8,898
3,310
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
DarckDanny
Cliodhna
13
4 / 3 / 5
7,587
584
5,279
8,235
2,886
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Deadinzoid
Bellona
13
5 / 2 / 0
7,929
610
5,402
6,149
5,141
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
5 / 4 / 1
7,231
556
7,725
12,054
4,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
7
0 / 6 / 2
5,162
397
3,045
9,734
6,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Greypaws
Charybdis
10
0 / 6 / 1
5,715
440
4,929
8,072
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
InvoXx
Raijin
8
0 / 4 / 1
5,384
414
3,343
6,910
1,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Sharskun
Bellona
11
3 / 6 / 3
6,762
520
5,096
11,522
8,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
26
Kills
8
8
Deaths
26
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
7
0
10
12
W
Ah Muzen Cab
 
Ah Muzen Cab
7
0
9
11.5
L
Gilgamesh
 
Gilgamesh
5
4
1
1.38
W
3
3
4
1.67
W
Cliodhna
DarckDanny
Cliodhna
4
3
5
2.17
W
Bellona
Deadinzoid
Bellona
5
2
0
2.5
L
Ymir
0
6
2
0.17
L
Charybdis
Greypaws
Charybdis
0
6
1
0.08
L
Raijin
InvoXx
Raijin
0
4
1
0.13
L
Bellona
Sharskun
Bellona
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,974
Damage
24,138
43,546
Taken
48,292
22,692
Mitigated
22,841
19,067
Healing
8,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,637
1,811
3,190
4,883
10,629
7,584
459
1,648
8,981
19,936
0
W
Ah Muzen Cab
 
Ah Muzen Cab
11,485
5,786
0
4,512
9,635
3,771
922
1,417
8,218
0
50,699
L
Gilgamesh
 
Gilgamesh
7,725
1,898
0
2,575
12,054
4,204
0
1,455
10,599
0
39,204
W
6,171
1,039
1,092
3,623
8,898
3,310
436
2,159
6,739
42,846
0
W
Cliodhna
DarckDanny
Cliodhna
5,279
554
0
342
8,235
2,886
0
1,098
7,137
0
47,192
W
Bellona
Deadinzoid
Bellona
5,402
2,008
0
1,425
6,149
5,141
1,005
66
6,083
0
38,874
L
Ymir
3,045
417
0
945
9,734
6,396
0
3,084
6,650
8,880
0
L
Charybdis
Greypaws
Charybdis
4,929
3,103
0
1,782
8,072
1,857
0
1,701
6,371
0
36,861
L
Raijin
InvoXx
Raijin
3,343
267
0
935
6,910
1,896
594
2,463
4,447
22,509
0
L
Bellona
Sharskun
Bellona
5,096
1,385
0
2,295
11,522
8,488
0
2,105
9,417
0
24,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,167
Gold Earned
30,254
356
Minions Killed
239
0
Camps Cleared
0
1,223,278
Distance Traveled
1,142,695
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,384
645
27
2
0
233,128
5
W
Ah Muzen Cab
7,919
609
76
6
0
254,292
0
L
Gilgamesh
7,231
556
53
4
0
250,449
7
W
Hel
7,348
565
76
6
0
242,716
6
W
Cliodhna
7,587
584
92
7
0
253,739
0
W
Bellona
7,929
610
85
7
0
239,403
2
L
Ymir
5,162
397
14
1
0
221,379
4
L
Charybdis
5,715
440
83
6
0
234,720
2
L
Raijin
5,384
414
41
3
0
212,878
3
L
Bellona
6,762
520
48
4
0
223,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role