Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
B0Bzi
Medusa
Level 87
God Stats
9W - 5L
1,770 SR
Queue Stats
721W - 762L
1,517 Elo+
Solo
He Bo
He Bo
Gapctorion
He Bo
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,500 Elo+
Solo
Anhur
Anhur
advent827
Anhur
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
336W - 248L
1,565 Elo+
Party 2
Zhong Kui
Zhong Kui
itsThizzle
Zhong Kui
Level 154
God Stats
4W - 5L
1,500 SR
Queue Stats
408W - 379L
1,558 Elo+
Party 2
Team Averages
Level 123
1,554 SR
1,528 Elo+

VS

Team Averages
Level 142
1,521 SR
1,493 Elo+
Hachiman
Hachiman
Ginormous Snoz
Hachiman
Level 156
God Stats
5W - 7L
1,615 SR
Queue Stats
216W - 215L
1,504 Elo+
Solo
Rama
Rama
GloiganJenkins4
Rama
Level 145
God Stats
5W - 4L
1,366 SR
Queue Stats
662W - 717L
1,469 Elo+
Party 1
Charybdis
Charybdis
Will I Wasnt
Charybdis
Level 159
God Stats
10W - 12L
1,660 SR
Queue Stats
433W - 368L
1,526 Elo+
Party 1
King Arthur
King Arthur
littlecBIGD
King Arthur
Level 100
God Stats
1W - 2L
1,463 SR
Queue Stats
173W - 180L
1,495 Elo+
Solo
Serqet
Serqet
nigthmare_13
Serqet
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 199L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
10 / 4 / 15
10,581
1,058
16,657
15,093
12,821
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
B0Bzi
Medusa
15
6 / 5 / 13
9,187
919
10,984
8,790
3,065
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
15
7 / 5 / 14
9,798
980
5,948
7,046
2,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
advent827
Anhur
18
9 / 3 / 15
10,178
1,018
9,449
9,454
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
itsThizzle
Zhong Kui
15
5 / 3 / 16
9,144
914
9,193
8,979
5,642
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
8 / 7 / 7
10,531
1,053
9,750
12,102
4,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 8 / 8
8,105
811
7,412
10,791
3,337
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Will I Wasnt
Charybdis
12
0 / 7 / 10
7,210
721
6,070
9,105
3,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
littlecBIGD
King Arthur
15
1 / 8 / 9
7,426
743
5,721
15,042
12,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
15
5 / 7 / 8
8,746
875
5,483
12,541
7,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
59
37
Kills
17
20
Deaths
37
73
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
10
4
15
4.38
W
Medusa
B0Bzi
Medusa
6
5
13
2.5
W
He Bo
7
5
14
2.8
L
Hachiman
8
7
7
1.64
L
3
8
8
0.88
L
Charybdis
Will I Wasnt
Charybdis
0
7
10
0.71
W
Anhur
advent827
Anhur
9
3
15
5.5
W
Zhong Kui
itsThizzle
Zhong Kui
5
3
16
4.33
L
King Arthur
littlecBIGD
King Arthur
1
8
9
0.69
L
Serqet
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,231
Damage
34,436
49,362
Taken
59,581
27,465
Mitigated
30,795
13,664
Healing
7,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
16,657
4,135
410
2,284
15,093
12,821
720
0
14,567
35,948
0
W
Medusa
B0Bzi
Medusa
10,984
5,719
625
926
8,790
3,065
903
97
8,106
0
19,011
W
He Bo
5,948
202
561
1,213
7,046
2,312
361
0
6,819
8,682
0
L
Hachiman
9,750
4,222
522
2,420
12,102
4,037
0
6,219
5,883
0
18,283
L
7,412
5,689
0
158
10,791
3,337
0
6,809
3,982
0
14,211
L
Charybdis
Will I Wasnt
Charybdis
6,070
2,127
274
551
9,105
3,011
109
6,154
2,951
0
14,674
W
Anhur
advent827
Anhur
9,449
4,874
1,048
3,083
9,454
3,625
2,527
42
8,963
0
26,117
W
Zhong Kui
itsThizzle
Zhong Kui
9,193
641
838
2,676
8,979
5,642
747
0
8,777
12,132
0
L
King Arthur
littlecBIGD
King Arthur
5,721
654
593
1,553
15,042
12,623
4
5,465
9,577
380
11,249
L
Serqet
5,483
911
204
1,499
12,541
7,787
0
7,151
5,390
0
6,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,888
Gold Earned
42,018
98
Minions Killed
68
0
Camps Cleared
0
847,457
Distance Traveled
695,760
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,581
1,058
48
5
0
163,028
0
W
Medusa
9,187
919
14
1
0
174,537
2
W
He Bo
9,798
980
6
1
0
160,972
0
L
Hachiman
10,531
1,053
19
2
0
107,102
0
L
Rama
8,105
811
19
2
0
129,587
1
L
Charybdis
7,210
721
19
2
0
140,579
1
W
Anhur
10,178
1,018
25
3
0
175,084
2
W
Zhong Kui
9,144
914
5
1
0
173,836
0
L
King Arthur
7,426
743
10
1
0
160,174
1
L
Serqet
8,746
875
1
0
0
158,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role