Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Darkshadow1719
Apollo
Level 89
God Stats
8W - 7L
1,493 SR
Queue Stats
120W - 125L
1,543 Elo+
Party 1
Fenrir
Fenrir
Shuthatmouth
Fenrir
Level 109
God Stats
13W - 8L
1,372 SR
Queue Stats
220W - 209L
1,308 Elo+
Party 2
Sun Wukong
Sun Wukong
XoxoxSleek
Sun Wukong
Level 86
God Stats
2W - 3L
1,488 SR
Queue Stats
443W - 439L
1,337 Elo+
Party 2
Hades
Hades
temp-683517
Hades
Level 121
God Stats
10W - 11L
1,731 SR
Queue Stats
69W - 78L
1,474 Elo+
Solo
Team Averages
Level 101
1,517 SR
1,432 Elo+

VS

Team Averages
Level 97
1,478 SR
1,495 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BuddhaTheNoob
Ymir
Level 61
God Stats
45W - 32L
1,602 SR
Queue Stats
75W - 92L
1,477 Elo+
Party 3
Jormungandr
Jormungandr
Getsuga_Jujisho
Jormungandr
Level 149
God Stats
2W - 2L
1,304 SR
Queue Stats
67W - 63L
1,526 Elo+
Solo
Mulan
Mulan
TroLLzoRR666
Mulan
Level 60
God Stats
9W - 12L
1,491 SR
Queue Stats
44W - 45L
1,433 Elo+
Party 3
Artemis
Artemis
paolagdos
Artemis
Level 89
God Stats
2W - 5L
1,492 SR
Queue Stats
256W - 249L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 2 / 6
8,031
535
7,059
13,214
7,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 1 / 5
8,319
555
8,413
9,307
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
14
2 / 3 / 6
8,578
572
7,186
11,916
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
XoxoxSleek
Sun Wukong
14
1 / 1 / 2
8,430
562
5,957
12,055
6,336
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 2 / 2
8,651
577
8,098
12,372
7,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 3 / 1
7,585
506
5,411
10,299
4,632
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 1
6,017
401
4,085
12,839
6,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Getsuga_Jujisho
Jormungandr
13
2 / 3 / 0
7,507
500
5,982
10,596
4,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 1
6,751
450
5,133
9,105
5,527
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
paolagdos
Artemis
10
2 / 5 / 2
6,606
440
9,271
10,930
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
16
Kills
7
9
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
2
6
3
L
Anubis
 
Anubis
3
3
1
1.17
L
0
3
1
0.17
W
5
1
5
7.5
L
Jormungandr
Getsuga_Jujisho
Jormungandr
2
3
0
0.67
W
Fenrir
2
3
6
1.67
L
0
2
1
0.25
W
Sun Wukong
XoxoxSleek
Sun Wukong
1
1
2
2
L
Artemis
paolagdos
Artemis
2
5
2
0.6
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,713
Damage
29,882
58,864
Taken
53,769
27,526
Mitigated
24,010
24,674
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,059
1,473
3,295
5,780
13,214
7,136
326
1,451
11,763
21,266
4,504
L
Anubis
 
Anubis
5,411
393
0
5,385
10,299
4,632
0
2,792
7,507
45,268
0
L
4,085
720
0
2,924
12,839
6,952
0
5,397
7,442
21,874
0
W
8,413
4,281
0
3,062
9,307
2,873
1,174
1,493
7,402
0
53,842
L
Jormungandr
Getsuga_Jujisho
Jormungandr
5,982
1,213
0
0
10,596
4,480
0
1,463
9,133
52,795
0
W
Fenrir
7,186
1,118
0
4,824
11,916
3,823
840
4,728
7,188
0
53,603
L
5,133
718
0
2,654
9,105
5,527
994
1,557
7,548
3,909
31,118
W
Sun Wukong
XoxoxSleek
Sun Wukong
5,957
1,479
0
1,943
12,055
6,336
730
2,228
9,827
0
49,825
L
Artemis
paolagdos
Artemis
9,271
3,581
0
2,685
10,930
2,419
0
2,941
7,989
0
36,725
W
8,098
1,329
117
5,653
12,372
7,358
1,320
6,121
6,251
50,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,009
Gold Earned
34,466
418
Minions Killed
347
0
Camps Cleared
0
1,473,571
Distance Traveled
1,386,531
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,031
535
36
2
0
271,147
7
L
Anubis
7,585
506
88
6
0
244,206
0
L
Ymir
6,017
401
26
2
0
269,361
5
W
Apollo
8,319
555
92
6
0
297,192
1
L
Jormungandr
7,507
500
90
6
0
299,881
5
W
Fenrir
8,578
572
83
6
0
337,721
6
L
Mulan
6,751
450
77
5
0
312,337
0
W
Sun Wukong
8,430
562
116
8
0
315,455
1
L
Artemis
6,606
440
66
4
0
260,746
2
W
Hades
8,651
577
91
6
0
252,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role